FewerJobs.
All jobs

3D Character Artist (Mid-Senior)

thatgamecompany - Remote - US, Los Angeles, California, United States

Posted May 8, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
Not verified
Verification
Not verified
Salary
$81K-$114K From the posting source checked Jun 20, 2026
401(k) match
Not verified

Was this benefit information wrong? Tell us.

Market context

U.S. role benchmark (BLS OEWS)
$66,396 U.S. median for this role
Projected growth (BLS Employment Projections)
+3.5% - Average

47% above the BLS role benchmark for design aggregate.

Matched to SOC 27-1024 - Design aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Design From the posting source checked Jun 20, 2026
Seniority
Mid From the posting source checked Jun 20, 2026
Work mode
Remote From the posting source checked Jun 20, 2026
In-office days
0 days From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
Not verified

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

3D Character Artist (Mid-Senior) Remote - US, Los Angeles, California, United States 3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team! Responsibilities: - Create 3D characters and cosmetics in a visual style aligned with the world of Sky - Skinning character and cosmetic assets - Collaborate with project leads, concept artists, designers, and engineers - Brainstorm ideas and create rapid 3D prototypes during the concept and design phase - Support the rest of the 3D team to create character assets - Review and fix bugs of all complexities - Contribute to documentation and resource libraries for the art department - Promote, contribute to, and participate in a culture of inclusion and diversity Must Haves: - Online portfolio demonstrating character art skills - 3+ years of experience as a 3D Character Artist at a game studio - Proficient modeling skills in Maya or equivalent - Self-motivated, humble, and a team player - Open-minded and able to implement feedback from peers and art directors in a timely manner - Passion for creating memorable characters for games - Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity) - Familiarity with Maya rigging/skinning Nice to Haves: - A passionate Gamer - A Sky Player - Human Anatomy & Animal Anatomy knowledge - Understanding of clothing construction and real-world materials - Strive to create a gaming experience that brings a positive impact to the gaming world - Experience creating a game

Read the full description at jobs.ashbyhq.com. FewerJobs shows a preview and links to the original posting.

Apply at jobs.ashbyhq.com

Apply link not verified; last-live date unavailable.

What verified means

Verified means a displayed claim has field-level provenance to a source FewerJobs pulled: a government or employer source, or the original job posting. Posting-sourced facts are employer-stated and are labeled separately from government records.

Related jobs