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Server Engineer, Tooling

Scopely - CH - Shanghai, China

Posted Feb 19, 2026

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About this role

Server Engineer, Tooling CH - Shanghai, China Scopely is looking for a Server Engineer, Tooling to join an unannounced title based in our Shanghai office (5 days in the office). At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating within the mobile games industry, connecting millions of people around the world daily. We are in the early stages of development on an ambitious mobile game in China, and we're assembling a team of passionate game makers to craft unforgettable characters and immersive adventures that players will love. What You Will Do We are seeking a Server Engineer, Tooling to design, build, and optimize the core tools and infrastructure that power our backend game development and deployment workflows. - Monorepo Build Optimization: Design and optimize large-scale monorepo build systems (e.g., Bazel, Gradle) to enhance caching, slash compilation times, and boost developer velocity. - Scalable CI/CD: Architect and maintain robust CI/CD pipelines to ensure rapid, reliable game server deployments. - CI/CD Runner Management: Scale, secure, and optimize CI/CD runner infrastructure to efficiently handle high-throughput, distributed monorepo builds. - Internal Tooling & Automation: Develop CLI tools and automated workflows (using Go, Python, or Java) to eliminate friction in the backend development lifecycle. What You Will Need - Core Experience & Build Tooling:

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