Graphics Programmer
Saronic Technologies - Austin, TX, Austin, Texas, United States
Posted Mar 10, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified
- Salary
- Not verified
- 401(k) match
- Not verified
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Market context
- U.S. role benchmark (BLS OEWS)
- $116,543 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +9.8% - Much faster than average
Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
- Equity
- Offered From the posting source checked Jun 20, 2026
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Graphics Programmer Austin, TX, Austin, Texas, United States Saronic Technologies is a leader in revolutionizing autonomy at sea, dedicated to developing state-of-the-art solutions that enhance maritime operations through autonomous and intelligent platforms. Job Overview We are seeking a talented Graphics Programmer to join our team in building immersive web applications. You will be responsible for leveraging modern WebGL technologies to create engaging 3D experiences that push the boundaries of what's possible in the browser. Responsibilities: - Develop and optimize 3D graphics systems for web applications using ThreeJS - Implement advanced rendering techniques to achieve high visual quality while maintaining performance - Design and build reusable graphics components and shader systems - Collaborate with designers and other developers to turn visual concepts into technical implementations - Debug and optimize rendering performance across different browsers and devices - Stay current with emerging graphics technologies and best practices in the web space Qualifications: - Strong programming skills (Javascript, Typescript, etc.) with experience building production web applications - Experience with ThreeJS, WebGL, or other web-based graphics libraries - Understanding of fundamental computer graphics concepts (rendering pipelines, shaders, 3D math) - Experience with GLSL shader programming and graphics optimizations - Knowledge of modern web standards and browser capabilities - Ability to balance visual quality with performance constraints - Balance utilizing known/reliable solutions while tracking new technologies to improve usability - Familiarity with web-based mapping SDKs (Mapbox, MapLibre, etc.) - Familiarity with additional 3D frameworks ( Babylon.js , PlayCanvas, etc.) - Background in OpenGL, DirectX, or
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