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System Software Engineer, Consumer Devices

OpenAI - San Francisco, California, United States

Posted Dec 16, 2025

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About this role

System Software Engineer, Consumer Devices San Francisco, California, United States Location: San Francisco, CA (Hybrid: 4 days onsite/week). Relocation assistance available. About the Team: We build foundational platform software that enables reliable, secure, and performant products. The team works across system layers and partners closely with adjacent engineering groups to deliver robust capabilities from concept through launch. About the Role: We're seeking a System Software Engineer to design, implement, and debug core platform components and the pipelines that build and update system images. You'll work across operating system layers, focusing on performance, security, and deep system debugging to ship production‑grade systems. In this role, you will: - Design, implement, and debug system‑level components and services across kernel and user space. - Configure and maintain OS platform services (init, services, networking, security policies) and related tooling. - Build and operate image and update pipelines, ensuring reliability, reproducibility, and rollback safety. - Instrument and analyze performance using profiling and tracing; optimize CPU, memory, I/O, and power usage. - Own platform observability and reliability: logging, crash capture, watchdogs, and diagnostics. - Collaborate with cross‑functional teams to define interfaces and deliver end‑to‑end features. - Establish strong engineering practices: code review, CI, reproducible builds, and release management. - Partner with external suppliers to support builds and deployments. You might thrive in this role if you: - Have shipped production systems software on modern operating systems. - Are proficient in C/C++ and a scripting language, and comfortable with OS internals (concurrency, memory management, filesystems, networking, power

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