FewerJobs.
All jobs

Lead Concept Artist (Retro Studios)

Nintendo Co.,Ltd. - Austin, TX

Posted Jan 21, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
Not verified
Verification
Not verified
Salary
Not verified
401(k) match
Not verified

Was this benefit information wrong? Tell us.

Market context

U.S. role benchmark (BLS OEWS)
$66,396 U.S. median for this role
Projected growth (BLS Employment Projections)
+3.5% - Average

Matched to SOC 27-1024 - Design aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Design From the posting source checked Jun 20, 2026
Seniority
Senior From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
Not verified

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Lead Concept Artist (Retro Studios) Austin, TX RETRO STUDIOS: Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game. DESCRIPTION OF DUTIES: - Collaborate with the Art Director and cross-disciplinary teams to define and execute the visual style of the project. - Create high-quality concept art across a variety of subjects including characters, environments, and props-from thumbnails to final illustrations. - Adapt to a wide range of visual styles, from realistic to stylized, based on project needs. - Own and drive concept development while aligning with Design, Art, and Engineering teams to ensure visual cohesion and innovation. - Provide contextual visual support for gameplay design throughout development. - Offer mentorship, guidance, and actionable feedback to internal artists, fostering their growth and career development. - Partner with Producers to plan, schedule, and manage internal and external concept art resources. - Advocate for the concept art team within the studio and help define best practices and pipelines. - Conduct regular 1:1s, performance reviews, and support individual career goals for direct reports. *This job

Read the full description at careers.nintendo.com. FewerJobs shows a preview and links to the original posting.

Apply at careers.nintendo.com

Apply link not verified; last-live date unavailable.

What verified means

Verified means a displayed claim has field-level provenance to a source FewerJobs pulled: a government or employer source, or the original job posting. Posting-sourced facts are employer-stated and are labeled separately from government records.

Related jobs