Senior Product Designer, Growth
LaunchDarkly - Remote - US
Posted May 18, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
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- Salary
- Not verified not verified - source not recorded; timestamp not recorded
- 401(k) match
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Market context
- Median wage (BLS OEWS)
- $66,396 national median
- Projected growth (BLS Employment Projections)
- +3.5% - Average
187% above the BLS national median for design aggregate.
Matched to SOC 27-1024 - Design aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Application
- Cover letter
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- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Senior Product Designer, Growth Remote - US About the Job: The Foundation team's mission is to make LaunchDarkly the tool that every new startup and small engineering team wants to use. That means owning the moments that determine whether a developer evaluating LaunchDarkly becomes a customer: the trial experience, the SDK integration path, the first time they see a feature flag work in their own code, and the point where they understand what they're actually paying for. Developers are a demanding audience. They don't tolerate setup friction, opaque pricing, or products that require a sales call to understand. The activation and trial experience for a developer tool has to earn attention quickly and deliver real value before asking for commitment. Designing that well across the signup flow, SDK integration, in-product onboarding, and first engagement with advanced valuable features like experiments and guarded releases is the core design challenge here. The team works from a documented evidence base: customer feedback analysis, funnel data, and recorded sales calls. The problems on the roadmap are grounded in that evidence, each with a defined hypothesis and a target metric. There's also a newer design problem: the team believes AI agents will become a primary developer onboarding channel, and building that experience is active roadmap work. It is an incredibly exciting place for a designer to play. This role calls for someone with a growth background (activation funnels, conversion experiments, behavioral design), not a generalist product design scope. Responsibilities: - Design the Foundation trial and
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