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Senior Product Designer, Growth

LaunchDarkly - Remote - US

Posted May 18, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified not verified - source URL not recorded; timestamp not recorded
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Offered From the posting source checked Jun 20, 2026
Relocation assistance
Not verified
Childcare support
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Learning budget
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Verification
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Salary
$146K-$200K From the posting source checked Jun 20, 2026
401(k) match
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Market context

U.S. role benchmark (BLS OEWS)
$66,396 U.S. median for this role
Projected growth (BLS Employment Projections)
+3.5% - Average

160% above the BLS role benchmark for design aggregate.

Matched to SOC 27-1024 - Design aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Design From the posting source checked Jun 20, 2026
Seniority
Senior From the posting source checked Jun 20, 2026
Work mode
Remote From the posting source checked Jun 20, 2026
In-office days
0 days From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
Not verified

Company

Equity
Offered From the posting source checked Jun 20, 2026

Application

Cover letter
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Assessment
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Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Senior Product Designer, Growth Remote - US About the Job: The Foundation team's mission is to make LaunchDarkly the tool that every new startup and small engineering team wants to use. That means owning the moments that determine whether a developer evaluating LaunchDarkly becomes a customer: the trial experience, the SDK integration path, the first time they see a feature flag work in their own code, and the point where they understand what they're actually paying for. Developers are a demanding audience. They don't tolerate setup friction, opaque pricing, or products that require a sales call to understand. The activation and trial experience for a developer tool has to earn attention quickly and deliver real value before asking for commitment. Designing that well across the signup flow, SDK integration, in-product onboarding, and first engagement with advanced valuable features like experiments and guarded releases is the core design challenge here. The team works from a documented evidence base: customer feedback analysis, funnel data, and recorded sales calls. The problems on the roadmap are grounded in that evidence, each with a defined hypothesis and a target metric. There's also a newer design problem: the team believes AI agents will become a primary developer onboarding channel, and building that experience is active roadmap work. It is an incredibly exciting place for a designer to play. This role calls for someone with a growth background (activation funnels, conversion experiments, behavioral design), not a generalist product design scope. Responsibilities: - Design the Foundation trial and

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