FewerJobs.
All jobs

Staff Software Engineer, XR Graphics (iOS/Metal)

Google - San Jose, CA, USA

Posted Jun 5, 2026

Benefits

Parental leave
18 weeks Source: https://blog.google/company-news/outreach-and-initiatives/diversity/international-womens-day-2022/. source Last checked May 7, 2026.
Non-birth-parent leave
18 weeks Source: https://blog.google/company-news/outreach-and-initiatives/diversity/international-womens-day-2022/. source Last checked May 7, 2026.
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
Not verified
Verification
Source-linked checked May 7, 2026
Salary
$207K-$301K not verified - source not recorded; timestamp not recorded
401(k) match
Reported from DOL Form 5500 industry filing (not employer-specific)

Was this benefit information wrong? Tell us.

Market context

U.S. role benchmark (BLS OEWS)
$116,543 U.S. median for this role
Projected growth (BLS Employment Projections)
+9.8% - Much faster than average

118% above the BLS role benchmark for software engineering aggregate.

Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Schedule

Shift type
Not verified
Weekend work
Not verified

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Staff Software Engineer, XR Graphics (iOS/Metal) San Jose, CA, USA As a part of the XR Graphics team, you will build the graphics tools and render pipeline for the Android XR platform. You will have expertise in various components of the graphics stack, including shader compilers, graphics Application Programming Interfaces (APIs), tools, and drivers. You will collaborate with key application developers and hardware providers to optimize the performance of the graphics stack. You will develop and recommend graphics best practices for XR and other rendering environments. You will work with a variety of graphics hardware and low level APIs, each with their own unique issues. You will have experience with Graphics Processing Units (GPUs) and real-time graphics and are adept at squeezing out maximum performance from GPUs. As a Software Engineer for Android XR, you will leverage their GPU and metal expertise to optimize and enhance performance on iOS. Your work will consist of low-level graphics details, requiring knowledge of the hardware and relevant APIs. For decades, the computing revolution has reshaped our world driven by breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap - the convergence of AI and XR. This is more than just new devices - it's about reimagining how we interact with the world around us. We're building a future where lightweight XR devices like smart glasses and headsets pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.Individual

Read the full description at www.google.com. FewerJobs shows a preview and links to the original posting.

Apply at google.com

Apply link not verified; last-live date unavailable.

What verified means

Verified means a displayed claim has recorded source fields, a user-resolvable source, and a full check date.

Related jobs