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Imaging and Display Silicon Architect, Android XR Ecosystem

Google - San Jose, CA, USA; +1 more

Posted Jun 5, 2026

Benefits

Parental leave
18 weeks Source: https://blog.google/company-news/outreach-and-initiatives/diversity/international-womens-day-2022/. source Last checked May 7, 2026.
Non-birth-parent leave
18 weeks Source: https://blog.google/company-news/outreach-and-initiatives/diversity/international-womens-day-2022/. source Last checked May 7, 2026.
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
Not verified
Verification
Source-linked checked May 7, 2026
Salary
$188K-$275K not verified - source not recorded; timestamp not recorded
401(k) match
Reported from DOL Form 5500 industry filing (not employer-specific)

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Market context

U.S. role benchmark (BLS OEWS)
$116,543 U.S. median for this role
Projected growth (BLS Employment Projections)
+9.8% - Much faster than average

99% above the BLS role benchmark for software engineering aggregate.

Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Schedule

Shift type
Not verified
Weekend work
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Application

Cover letter
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Assessment
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Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Imaging and Display Silicon Architect, Android XR Ecosystem San Jose, CA, USA; +1 more The Android XR Ecosystem team is the engine responsible for accelerating the mass adoption of spatial computing. To win, software and silicon must evolve as one. In this role, you will be responsible for defining and architecting the overall architecture of camera systems, graphics, video, and display pixel processing across AR/XR products. You will provide thought leadership in architecting the end-to-end pixel processing pipeline subsystem including the platform architecture for ISP/Camera system, Display pipeline requirements, architect cutting edge Graphics and Video pipelines and addresses system level topics like camera synchronization, motion to render to photon latency, sensor road-maps and display re-projection hardware engines for next gen AR and XR products. You will ensure all components work together effectively to meet performance, power, and cost goals for all CUJs. You will be understanding the entire pixel processing pipeline, from sensor to final image/video output for human or AI consumption and cross-functional collaboration internally and externally with silicon vendors, technology partners and image sensor vendors. For decades, the computing revolution has reshaped our world driven by breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap - the convergence of AI and XR. This is more than just new devices - it's about reimagining how we interact with the world around us. We're building a future where lightweight XR devices like smart glasses and headsets pair with helpful

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