Character Animation Lead
Epic Games - BLANK,BLANK,Multiple Locations
Posted May 21, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Offered not verified - source URL not recorded; timestamp not recorded
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified
- Salary
- $210K-$309K not verified - timestamp not recorded
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Market context
- U.S. role benchmark (BLS OEWS)
- $66,396 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +3.5% - Average
U.S. benchmark only; posted salary is not compared across countries or currencies.
Matched to SOC 27-1024 - Design aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Character Animation Lead BLANK,BLANK,Multiple Locations WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character, and concept artists who strive to innovate and inspire. What You'll Do Epic Games is looking for a Character Animation Director to join our Special Projects team to help drive the vision and execution of character animation across experimental and gameplay-driven prototypes. You will combine strong animation fundamentals with technical fluency in Unreal Engine to build responsive, expressive, and scalable animation systems. You will act as a bridge between animation and engineering - helping to define workflows, shape systems, and solve complex problems at the intersection of gameplay and motion. This role requires both hands-on creation and leadership: setting quality bars, guiding others, and helping a small team move quickly without sacrificing clarity or craft. In this role, you will - Lead the creation and implementation of high-quality, gameplay-driven animation in Unreal Engine - Prototype and iterate on new approaches to character movement, responsiveness, and player-driven animation - Collaborate
Read the full description at epicgames.com. FewerJobs shows a preview and links to the original posting.
Apply link not verified; last-live date unavailable.
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