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Senior Rigging Artist

Dream11 - Mumbai

Posted Nov 20, 2025

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About this role

Senior Rigging Artist Mumbai Your Role - Rig Quality & Versatility - Create stable, flexible, and animator-friendly rigs supporting both body and facial motion-including mocap workflows - Technical Accuracy - Ensure rig hierarchies, joint placements, naming conventions, and deformation principles meet pipeline standards - Timely Deliverables - Deliver rigs on schedule, aligned with character readiness and animation team milestones - Tool Development & Automation - Develop and maintain scripts/tools (Python, MEL, etc.) that optimise rigging, skinning, and export processes - Facial Rigging Excellence - Build expressive facial rigs that support lip sync, facial motion and blend seamlessly with mocap systems - Reusability & Scalability - Design modular rigs and templates for efficient reuse across similar character archetypes or re-skinned assets - Autonomous Execution - Proactively solve technical rigging problems with minimal supervision, owning the rigging lifecycle end-to-end - Engine Integration - Ensure rigs function correctly in engines such as Unreal or Unity, handling retargeting, LODs, and constraints for real-time performance - Team Mentorship & Support - Guide junior riggers by sharing expertise, reviewing work, and documenting best practices - Skinning Quality - Deliver clean mesh deformations across joints and poses, supporting both gameplay and cinematic fidelity - Creative Problem Solving - Innovate solutions for complex rigging scenarios-such as creature rigs, dynamic systems, and advanced facial setups - Pipeline Contribution & Documentation - Maintain well-documented rigging workflows, standards, and tool libraries to support team-wide efficiency and consistency Must Have - 5+ years of professional experience in Rigging and skinning for games,

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