Game Designer, Games, Inception, DeepMind
DeepMind - London, UK
Posted Jun 2, 2026
Benefits
- Parental leave
- 18 weeks From the posting source checked Jun 20, 2026
- Non-birth-parent leave
- 18 weeks From the posting source checked Jun 20, 2026
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Source-linked checked May 7, 2026
- Salary
- Not verified
- 401(k) match
- Reported from DOL Form 5500 industry filing (not employer-specific)
Was this benefit information wrong? Tell us.
Market context
- U.S. role benchmark (BLS OEWS)
- $66,396 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +3.5% - Average
Matched to SOC 27-1024 - Design aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
- Company stage
- Public-company From the posting source checked Jun 20, 2026
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Game Designer, Games, Inception, DeepMind London, UK DeepMind has long-established connections with gaming, whether through early AI-breakthroughs mastering Atari games or Starcraft, and more recent research with Genie and SIMA agents. We are looking for a Game Designer with a deep understanding of core systems, player psychology, and interactive storytelling to help us architect a new generation of breakthrough experiences. If you are a systems-thinker who views AI not just as technology, but as a brand-new design material, we want you on the team. Inception runs like a startup, balancing high energy idea generation with pragmatic, clear and regularly refined operations. This collaborative, multidisciplinary group is situated primarily in London and Mountain View with collaborators across the globe. It has a sizable and different portfolio of early stage, design focused projects, with a focus on breakthrough experiences that wouldn't be possible without AI. Your mission is to design core loops, mechanics, and gameplay systems that would be fundamentally impossible without AI. You will be the creative glue bridging the gap between machine learning research and player-facing fun. As a Game Designer, you will advocate a "show, don't tell" culture by translating abstract AI capabilities into tangible game prototypes. You will collaborate with cross-functional teams to define player agency, map out system dynamics, and steer creative ideation sessions that push the boundaries of modern game design. Artificial intelligence will be one of humanity's most transformative inventions. At Google DeepMind, we are a pioneering AI lab with exceptional interdisciplinary teams focused on
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