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Staff Simulation Engineer - Dexterity

Apptronik - Austin, TX

Posted May 13, 2026

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About this role

Staff Simulation Engineer - Dexterity Austin, TX Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond. We operate at the cutting edge of embodied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better. JOB SUMMARY We are seeking a Staff Simulation Engineer to be the sole owner of dexterous hand simulation at Apptronik. This is a high-autonomy, high-impact individual contributor role. You will define how hands are represented in simulation - from contact geometry and physics fidelity all the way through sim-to-real validation - and you will be the authoritative technical voice across Mechanical Design, Controls, and Hardware whenever simulation of the hand is in scope. There is no team beneath you, but your work directly unblocks multiple teams. Core mandate: make simulation a reliable predictor of physical hand behavior, and own that standard end-to-end. ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES Contact Dynamics & Physics Fidelity: Own the accuracy of contact simulation for high-DOF robotic hands. Model and tune contact parameters - stiffness, damping, friction, restitution - against real hardware measurements. Develop and

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