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Software Performance Engineer, Audio & Media Technologies

Apple - San Diego, United States of America

Posted Feb 10, 2026

Benefits

Parental leave
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Non-birth-parent leave
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Family-building benefits
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Learning budget
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Verification
Not verified last checked Jun 13, 2026
Salary
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401(k) match
Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.

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Schedule

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Weekend work
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Application

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Deadline
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About this role

Software Performance Engineer, Audio & Media Technologies San Diego, United States of America Apple's Audio and Media Technologies group is seeking a highly skilled Software Engineer to join our Streaming Media team. You will shape the future of media on a global scale. Our team pioneered and standardized the HTTP Live Streaming (HLS) protocol, and we are now seeking a dedicated Software Engineer to define what comes next in the world of Streaming. In this role, you won't just build an app-you will contribute to the core media frameworks that are an integral part of iOS, macOS, tvOS, watchOS, and the revolutionary visionOS. As we extend our technology to power groundbreaking experiences, your code will become the backbone of media for billions of users worldwide. If you are excited to solve unique challenges across a diverse hardware ecosystem, from iPhone and Apple Watch to the new frontier of spatial computing, we want to hear from you. As a Streaming Media Software Engineer, your mission is to both architect the future of Streaming technology and perfect its performance. You'll design and build the next generation of streaming experiences that will define how people interact with media. You will dive deep into our Core Media engine to not only minimize memory usage and improve battery life, but also to achieve scalability. Your challenge is to ignite the full power of Apple Silicon for demanding experiences like Multi-View, all while operating elegantly within a tight thermal budget. Your code will make the impossible

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