Metal Frameworks Engineering Manager
Apple - Cupertino, United States of America
Posted May 27, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified checked Jun 13, 2026
- Salary
- $198K-$343K From the posting source checked Jun 20, 2026
- 401(k) match
- Reported from DOL Form 5500 industry filing (not employer-specific)
Was this benefit information wrong? Tell us.
Market context
- U.S. role benchmark (BLS OEWS)
- $116,543 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +9.8% - Much faster than average
132% above the BLS role benchmark for software engineering aggregate.
Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Metal Frameworks Engineering Manager Cupertino, United States of America Apple's Graphics, Games, and Machine Learning team provides the compute and graphics software foundation across all of our innovative products including iPhone, iPad, Apple TV, Mac, Vision Pro, and Apple Watch. The Production Metal Frameworks team is responsible for Metal API design and development across new OS and product releases. We are looking for a motivated, technical manager who can bring a broad understanding of GPU technologies to help define and deliver the next generation of Metal. As the manager of the Production Metal Frameworks team, you will own the design and implementation of the Metal API to unlock the full potential of Apple Silicon for developers. You'll collaborate cross-functionally with software teams both inside and outside of Apple to bring incredible new GPU experiences to life across Apple's platforms. Lead your team to design, develop, and deliver high-quality additions to the Metal API Monitor industry trends to identify gaps (or opportunities for differentiation) in Metal. Partner with cross-functional teams to improve the graphics stack and meet the ever-evolving needs of Apple's operating systems and external applications. Support and grow the Production Metal Framework team as you execute in a highly dynamic environment Minimum Qualifications: Hands-on experience with GPU APIs (Metal, DirectX, Vulkan, CUDA, etc) Solid foundation in systems engineering including OS fundamentals and performance analysis Prior experience as a manager or tech lead driving large engineering projects through definition, planning, and execution phases Demonstrated software design, debugging, and performance analysis
Read the full description at jobs.apple.com. FewerJobs shows a preview and links to the original posting.
Apply link not verified; last-live date unavailable.
What verified means
Verified means a displayed claim has field-level provenance to a source FewerJobs pulled: a government or employer source, or the original job posting. Posting-sourced facts are employer-stated and are labeled separately from government records.
Related jobs
-
Manager, Software Engineering - AI and Data Platform
Blackbaud INC - Remote - Anywhere - USA
-
Manager I, Engineering - Core Analytics
Datadog - New York, New York, USA
-
Manager Application Development (Python)
Pennymac Financial Services INC - Westlake Village, California
-
Manager Software Engineer
Myriad Genetics INC - United States