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Metal Frameworks Engineering Manager

Apple - Cupertino, United States of America

Posted May 27, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
Not verified
Verification
Not verified checked Jun 13, 2026
Salary
$198K-$343K From the posting source checked Jun 20, 2026
401(k) match
Reported from DOL Form 5500 industry filing (not employer-specific)

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Market context

U.S. role benchmark (BLS OEWS)
$116,543 U.S. median for this role
Projected growth (BLS Employment Projections)
+9.8% - Much faster than average

132% above the BLS role benchmark for software engineering aggregate.

Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Engineering From the posting source checked Jun 20, 2026
Seniority
Mid From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
Not verified

Company

Company stage
Public-company From the posting source checked Jun 20, 2026
Equity
Offered Verified - SEC 10-K source checked Jun 20, 2026

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Metal Frameworks Engineering Manager Cupertino, United States of America Apple's Graphics, Games, and Machine Learning team provides the compute and graphics software foundation across all of our innovative products including iPhone, iPad, Apple TV, Mac, Vision Pro, and Apple Watch. The Production Metal Frameworks team is responsible for Metal API design and development across new OS and product releases. We are looking for a motivated, technical manager who can bring a broad understanding of GPU technologies to help define and deliver the next generation of Metal. As the manager of the Production Metal Frameworks team, you will own the design and implementation of the Metal API to unlock the full potential of Apple Silicon for developers. You'll collaborate cross-functionally with software teams both inside and outside of Apple to bring incredible new GPU experiences to life across Apple's platforms. Lead your team to design, develop, and deliver high-quality additions to the Metal API Monitor industry trends to identify gaps (or opportunities for differentiation) in Metal. Partner with cross-functional teams to improve the graphics stack and meet the ever-evolving needs of Apple's operating systems and external applications. Support and grow the Production Metal Framework team as you execute in a highly dynamic environment Minimum Qualifications: Hands-on experience with GPU APIs (Metal, DirectX, Vulkan, CUDA, etc) Solid foundation in systems engineering including OS fundamentals and performance analysis Prior experience as a manager or tech lead driving large engineering projects through definition, planning, and execution phases Demonstrated software design, debugging, and performance analysis

Read the full description at jobs.apple.com. FewerJobs shows a preview and links to the original posting.

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