FewerJobs.
All jobs

Graphics Emulation Engineer

Apple - Austin, United States of America

Posted Jan 9, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
Not verified
Verification
Not verified last checked Jun 13, 2026
Salary
Not verified
401(k) match
Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.

Was this benefit information wrong? Tell us.

Schedule

Shift type
Not verified
Weekend work
Not verified

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Graphics Emulation Engineer Austin, United States of America Do your life's best work here - with the whole world watching. At Apple, new ideas and complex challenges have a remarkable ability to transform into phenomenal products, services, and customer experiences in a relatively short period. Join Apple's GPU team and contribute to the creation of graphics processing technology that powers millions of devices worldwide. As part of our growing team, you'll work on pre-silicon validation of cutting-edge GPU microarchitectures, spanning from mobile devices to high-performance computers. Your role will involve exploring the intricate architectural details that drive exceptional graphics performance. Together, we'll empower our customers to enjoy all the features they love on their devices! As a Graphics Emulation Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs meet Apple's quality standards through comprehensive hardware platform testing. You'll validate designs that enable seamless execution of demanding graphics workloads. You'll be responsible for supporting functional verification, power and performance analysis, implementation, and silicon validation by building emulation models, running both synthetic and real-world test cases on those emulation models, debugging and resolving issues, reporting status, and driving emulation and acceleration solutions from concept to silicon. Running specified tests on appropriate emulation builds, debug issues, report status Participating in debug of systems by capturing waveforms and writing triggers Architecting builds for emulation Bringing up and supporting regular builds of emulation models and debugging build issues Interfacing emulation with virtual systems, simulation environments, and silicon validation Leveraging

Read the full description at jobs.apple.com. FewerJobs shows a source-linked preview and links to the original posting.

Apply at jobs.apple.com

Apply link not verified; last-live date unavailable.

What verified means

Verified means a displayed claim has a recorded source field, a source URL when available, and a timestamp showing when FewerJobs checked or enriched the evidence.

Related jobs