GPU Top RTL Designer
Apple - Austin, United States of America
Posted Apr 14, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified last checked Jun 13, 2026
- Salary
- Not verified
- 401(k) match
- Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.
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Schedule
- Shift type
- Not verified
- Weekend work
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Application
- Cover letter
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- Assessment
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- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
GPU Top RTL Designer Austin, United States of America Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You'll ensure Apple products and services can seamlessly and expertly handle the tasks that make them beloved by millions. Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices. Together, you and your team will enable our customers to do all the things they love with their devices! At Apple, we push our designs to the limit in order to make amazing products. We want to delight our customers with hardware that performs great while delivering long battery life. As part of the mobile GPU design team, you will collaborate with Platform Architecture, Software, Design Verification, and Physical Design teams to deliver RTL and specifications for GPU power management and SOC interface logic. In addition, you will be responsible for integrating applicable IP from other teams to enable complete security, debug, and power management solutions! - Deliver high quality design collateral, including RTL, to Physical Design teams - Create micro architecture specifications - Specify clock, power, and interface descriptions to ensure optimized design - Assess and integrate IP from other Apple teams - Close timing, power, area, and lint for design by optimizing RTL and constraints - Drive performance, power, area, and functional goals - Provide
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