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Design Engineer, AI Capability Development (Education Labs)

Anthropic - San Francisco, CA | New York City, NY

Posted Jan 27, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
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Verification
Not verified
Salary
$300K-$405K From the posting source checked Jun 20, 2026
401(k) match
Not verified

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Market context

U.S. role benchmark (BLS OEWS)
$66,396 U.S. median for this role
Projected growth (BLS Employment Projections)
+3.5% - Average

431% above the BLS role benchmark for design aggregate.

Posted salary is far from this role benchmark; treat it as low confidence.

Matched to SOC 27-1024 - Design aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Design From the posting source checked Jun 20, 2026
Seniority
Mid From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
Not verified

Company

Equity
Offered From the posting source checked Jun 20, 2026

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Design Engineer, AI Capability Development (Education Labs) San Francisco, CA | New York City, NY About Anthropic Anthropic's mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems. About the role We believe skill with AI is fundamental to human agency. Education Labs builds the paradigms that help people become genuinely more capable-not just more engaged. This is a new kind of role: part researcher, part product builder, part interaction designer. You'll be the second technical builder on a small team studying how AI transforms human capability-and shipping features based on what we discover. You'll have significant creative license to define what "good" looks like, exploring new interaction patterns rather than optimizing existing ones. We're skeptical of tutorials, onboarding flows, and engagement metrics. We care about experiences that make users progressively more capable, curious, and empowered over time. This means integrating skill development into product design, using Claude itself as a capability-building partner, and measuring success by how users actually grow. You'll operate as a one-person technical shop: prototyping new ideas, establishing technical direction, and shipping production-quality features to millions of users. You'll need strong product instincts and clean interface design sensibilities, balanced with comfort in ambiguity and frontier thinking. Responsibilities: - Ship features that help users develop real skill

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