I'm looking for a job. I exported this list from FewerJobs.com - a curated job board. Please: 1. Rank these jobs by fit for me, given my resume / skills. 2. Highlight the top 5 with a one-sentence rationale each. 3. Flag any concerns, including benefit values without source-backed evidence. 4. Suggest one or two filter changes I could make on FewerJobs to find more good matches. Filters I applied: - q: thatgamecompany - quality_floor: default - match_401k_strict: true - parental_strict: true - non_birth_strict: true - pto_strict: true - include_older: false - apply_url_verified: false - page: 1 - per_page: 100 - sort: relevance Jobs (100 total): --- TITLE: Community and Creator EMPLOYER: thatgamecompany LOCATION: Remote - South East Asia, Singapore (remote) SALARY: Not disclosed POSTED: 2026-06-12 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/d899968a-2531-45ee-bcee-a13ecc12715b EXCERPT: Community and Creator Remote - South East Asia, Singapore thatgamecompany is looking for a creative and proactive Content & Creator Operations/Coordinator to drive the product's presence on platforms such as Tiktok and support our creator ecosystem in Southeast Asia (SEA). With 0-3 years of experience, you will be responsible for planning and operating localized accounts, scouting emerging talent, and assisting in building a thriving creator community for enhancing platform engagement, and Sky's brand impact in SEA. Responsibilities: - TikTok Strategy & Operation: Own the end-to-end management of localized TikTok accounts, from creative brainstorming and scriptwriting to posting and community interaction. - Creator Scouting & Recruitment: Proactively identify and onboard high-potential creators to expand Sky's creator family. - Trend & UGC Leadership: Stay ahead of platform algorithms and viral mechanics to guide creators in producing high-quality, brand-aligned User-Generated Content (UGC). - Data-Driven Optimization: Analyze content performance and market trends to provide actionable insights, optimizing both creator engagement and content output. - Cross-functional Collaboration: Work closely with Marketing and Localization teams to ensure all activities align with global branding and support localized campaign execution. Requirements: - Experience: 0-3 years in social media operations, content creation, or the gaming industry. - Language Proficiency: Professional fluency in one of the following: English + Mandarin, English + Vietnamese, or Mandarin + Vietnamese. - Platform Savvy: Deep understanding of short-video content planning; you are someone who loves "cracking the code" of platform algorithms. - Cultural Insight: Strong awareness of SEA user preferences and local digital subcultures. --- TITLE: General - Art EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: Not disclosed POSTED: 2024-06-05 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/ea5b0730-cb40-4e87-a0dd-f9d43f96ec3f EXCERPT: General - Art Remote - US, Los Angeles, California, United States General - ART This is for general ART position applicants that don't fall in the categories of our current openings. Please apply here, thank you! #LI-DNI --- TITLE: General - Design EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: Not disclosed POSTED: 2022-03-09 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/1dbe6251-7e30-42b8-8d4f-40a14bc35f26 EXCERPT: General - Design Remote - US, Los Angeles, California, United States General - DESIGN This is for general DESIGN position applicants that don't fall in the categories of our current openings. Please apply here, thank you! #LI-DNI --- TITLE: Senior Engine Programmer EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $164K-$222K POSTED: 2026-03-10 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/6c476f5c-5283-43a1-ba3a-fbc08ce61a3d EXCERPT: Senior Engine Programmer Remote - US, Los Angeles, California, United States Senior Engine Programmer Remote US & Canada only We're looking for an exceptional Senior Engine Programmer to join our live team to help craft the most advanced social game on earth. As an Engine Programmer at thatgamecompany, you will be a highly valued member of a world-class Engine and Game Development team for an unannounced game. For the right candidate, there are ample opportunities for fun engineering challenges: Performance (CPU and GPU), Cross-platform support, Netcode, Multithreading, Audio, and Rendering, just to name a few. You will be surrounded by knowledgeable peers who will be there to coach and mentor, as you grow into a highly impactful member of the team. Must haves: - Experience developing a game engine (at work, school, or as a personal project) - 5+ years of technical engineering experience with C or C++ - Find the idea of working in a custom game engine more fun than working in a Big Engine™ - Built custom engines or have worked with custom engines and ported them to multiple platforms - Demonstrated ability to execute longer-term projects in complicated code bases with multiple stakeholders. Nice to haves: - 5 to 10+ years experience in game development or similar 3D media using C++ - Have a pet engine project or game (ideally with public code that we can view) - Clear communication skills, ability to work closely with other high-caliber engineers and artists. Responsibilities: - Design, implement, and --- TITLE: Gameplay Engineer EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $105K-$133K POSTED: 2025-08-15 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/b1a491f9-fb8f-44fa-a511-818525dee8a9 EXCERPT: Gameplay Engineer Remote - US, Los Angeles, California, United States Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user which exemplifies the elegance that TGC is known for. What You'll Do Here: - Limited time events (seasons) with unique and fun gameplay - Quests and other daily activities that drive user retention - Social experiences that make every moment better with others - Design, write, debug and refine networked gameplay systems and features - Iterate quickly in response to testing feedback and iterations - Provide technical insight and ideas regarding game design - Work closely with designers and back-end engineers on both real-time and asynchronous features Must Haves: - 3-5+ years of relevant programming experience in the game industry - Excellent 3D Vector Math Skills - Knowledge and usage of a 3D art tool such as Maya - Experience building gameplay systems/building blocks for designers to author content - Careful attention to detail - Excellent communication skills and the ability to understand and solve problems presented by the team - Responds well to feedback, criticism and iterative design and/or continual improvement of our technology and games - Be fluent in C, C++ or C# and object-oriented programming - Have experience with scripting languages and multiple data formats (LUA, JSON etc) - Have --- TITLE: UI Technical Designer EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $84K-$148K POSTED: 2025-11-18 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/4f53d6f4-2f9d-4db2-ac32-7d21a81ec7d5 EXCERPT: UI Technical Designer Remote - US, Los Angeles, California, United States UI Technical Designer Remote - US At thatgamecompany, we strive to create beautiful and intuitive UI, which embraces and contributes to the emotional experiences of our games. Our company is known for having a distinct perspective on what games can be, and crafting unique experiences that players can't find elsewhere as a result; our approach to UI is no different. Our mission is to take risks in our designs, to break new ground with solutions that players haven't seen before, and are hand-tailored towards the unique goals of our games. We are looking for a talented UI Technical Designer to join our UI team. This individual will collaborate with the rest of our UI team, along with art, design, and engineering teams to craft attractive, minimal interfaces. The ideal candidate will have exceptional UI art and design skills, with a passion for developing new interfaces from scratch, along with doing polish passes on pre-existing interfaces and wireframes. They should be confident in contributing in all disciplines required to execute on a UI design- from creating wireframes, to designing highly polished mockups, to implementing the final product in code. Responsibilities: - Work closely with the rest of the UI team to develop intuitive, beautiful, innovative interfaces for our games - Conceptualize new interfaces to solve design problems, and make new features possible - Create wireframes, mockups, and animations to drive development - Do polish passes on pre-existing interfaces and wireframes, --- TITLE: Senior Data Analyst EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $109K-$171K POSTED: 2026-04-27 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/72e1e06e-e50f-42b2-bc76-10f3d526b826 EXCERPT: Senior Data Analyst Remote - US, Los Angeles, California, United States Remote US & Canada We are seeking a highly motivated and autonomous Senior Data Analyst to join our team. In this role, you will be pivotal in surfacing insights and providing guidance to a broad spectrum of disciplines across the studio, empowering these teams to leverage data in new ways and do their best work with accurate data in hand. We expect you to: - Have deep passion for video games and think on behalf of our players - Be curious; a detail-oriented problem solver and a self starter who is comfortable taking risks. Know how and when to apply your knowledge, and be willing to share with the rest of us - Be comfortable with ambiguity. Navigate, iterate, and advocate solutions in the problem space - Comb through large sets of game telemetry data to uncover player relationships, feature usage trends, security threats, inefficiencies, and opportunities to improve the player and developer experience - Serve as a bridge between technical and non-technical teams and provide technical guidance. Translate stakeholder needs and context into requirements, tangible data solutions, and actionable business insights - Develop an intimate understanding of our games through hands-on playtime Required Skills - Extensive experience writing optimized SQL to build and analyze datasets and associated data resources - tables, views, stored procedures etc - Experience working with data sourced from a variety of structured/unstructured storage mediums (SQL, NoSQL, cache, blob storage etc) and unifying disparate datasets --- TITLE: Technical Support Engineer EMPLOYER: thatgamecompany LOCATION: China - Shanghai, Shanghai, China (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/c300c425-b0d4-4a05-80d4-ec17e3434f92 EXCERPT: Technical Support Engineer China - Shanghai, Shanghai, China On any given day at our game studio, you might: • Provide advanced technical support for internal teams, external players, or partners, ensuring smooth operations and high-quality experiences. • Collaborate with cross-functional teams (e.g., developers, QA, DevOps) to escalate and resolve critical issues using tools like Jira. • Assist in deploying updates, patches, or hotfixes via MDM tools like Jamf Pro and Microsoft Intune. • Troubleshoot and maintain network configurations, including switches, access points, and VLAN setups. • Diagnose and resolve complex technical issues related to game development tools, build systems, live operations, or player experiences. • Act as the primary point of contact during critical incidents, coordinating with teams to ensure quick resolution and post-incident improvements. • Develop scripts or tools to automate repetitive tasks and improve troubleshooting, monitoring, or diagnostics. We expect you to: • Have a passion for games and a deep understanding of the technical challenges faced by players and developers. • Thrive in a fast-paced environment and enjoy solving complex problems with innovative solutions, such as the AI toolchain. • Create common goods and build gamification in the office environment, onboarding pipeline, and other areas. Required Skills • 3 years or more of experience in technical support, IT operations, or a related field in a production environment. • Strong troubleshooting skills using scripting languages (e.g., Python, C#, or shell scripting). • Solid understanding of networking concepts (e.g., TCP/IP, DNS, DHCP, VLANs) and server administration. • Proficiency in --- TITLE: Brand Manager - China EMPLOYER: thatgamecompany LOCATION: China - Shanghai, Shanghai, China (unspecified) SALARY: Not disclosed POSTED: 2025-02-13 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/8059993e-f02e-48d7-a28a-24d6bf6e5d18 EXCERPT: Brand Manager - China China - Shanghai, Shanghai, China Brand Manager - China thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower, and flOw. Our most recent game, Sky, is our most complex undertaking to date. It is a social network built around the values inherited from a powerful humanistic story. It is a live experience continuously evolving inside a global online theme park. Role Overview We are looking for a Brand Manager with strong brand judgment and a genuine passion for games and creative work, to help shape and drive TGC's brand presence and key brand initiatives in China. This role requires both long-term brand thinking and solid execution capability. Responsibilities • Support the development and execution of TGC's brand direction and core messaging in China • Own or deeply contribute to brand-level projects, including brand campaigns, offline experiences, and content initiatives • Collaborate closely with global teams, local partners, and cross-functional stakeholders to deliver projects effectively • Participate in the planning and review of brand-related content (copy, visuals, video, offline materials) to ensure brand consistency • Conduct post-project reviews and build long-term insights into Chinese players and the local market Requirements • 3-5 years of experience in branding, marketing, or content-related roles • Proven experience managing projects end-to-end • Strong written and verbal communication skills in both Chinese and English • A long-term brand mindset, beyond short-term marketing performance We Value • A genuine love for games, with clear taste and --- TITLE: Senior Game Producer (Sky) EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $120K-$178K POSTED: 2026-04-13 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/44e040d7-cf54-40f5-a2e7-114c8b4e3e46 EXCERPT: Senior Game Producer (Sky) Remote - US, Los Angeles, California, United States Senior Game Producer (Sky) Remote US & Canada Reports to: Lead Producer thatgamecompany is looking for an experienced Senior Producer to drive the delivery of Sky's live content and projects as part of the core production team. This role is responsible for driving execution across seasonal content, limited-time events, features, and collaborations while maintaining release stability, production clarity, and alignment with creative direction. The Senior Producer ensures content ships at a high level of quality and predictability within a fast-moving live environment. Responsibilities - Own production delivery for Sky live content initiatives across seasonal content, limited-time events, gameplay features, and content collaborations. - Drive execution from concept through release validation in partnership with design, engineering, art, QA, publishing, community, and platform stakeholders. - Partner with discipline producers to align schedules, capacity planning, and milestone commitments across departments. - Act as delivery owner for assigned projects, ensuring scope clarity, milestone readiness, and release confidence. - Identify production risks early and lead mitigation strategies across cross-functional teams. - Support release readiness including coordination with QA, localization, marketing, publishing, and platform requirements. - Improve production predictability through structured tracking, reporting, and transparent communication across stakeholders. - Act as escalation point for delivery blockers and cross-team alignment challenges. - Take initiative to identify gaps in production workflows, delivery visibility, or coordination structures and implement improvements that strengthen team effectiveness and release confidence. - Proactively translate ambiguity into actionable plans and drive alignment --- TITLE: Senior Brand Marketing Manager EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $94K-$164K POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/9e655591-0b0c-419b-85a6-456a55a090aa EXCERPT: Senior Brand Marketing Manager Remote - US, Los Angeles, California, United States Senior Brand Marketing Manager Remote US & Canada Reports to: Head of Brand & North America Marketing About the Role As thatgamecompany continues to expand its reach and create emotionally resonant experiences, we are seeking an innovative Senior Brand Marketing Manager. At our core, we believe games should be a force for good, and we need a storyteller who can translate that philosophy into authentic, community-first campaigns. This role is not for a traditional marketer; it is for a creative architect who understands that a brand is a living narrative. You will lead our brand planning on a global scale while maintaining a hands-on focus on the North American market. You will be a champion for our players, a protector of our authenticity, and a pioneer who is unafraid to innovate and fail fast in pursuit of something truly special. Key Responsibilities Strategic Brand Planning & NA Execution - Narrative Campaign Design: Architect and execute marketing campaigns that prioritize storytelling over transactional advertising, ensuring every touchpoint reflects our studio's unique identity. - North America Market Leadership: Serve as the primary lead for all North American marketing initiatives, tailoring global strategies to resonate with local Gen Z and "INFP" audiences. - Lifecycle Management: Develop comprehensive brand plans for SKY and seasonal expansions, overseeing the journey from reveal to live operations. - Budget & KPI Management: Oversee the North American marketing budget and establish KPIs that measure emotional engagement and --- TITLE: Project Manager, Growth EMPLOYER: thatgamecompany LOCATION: China - Shanghai, Shanghai, China, Japan (unspecified) SALARY: Not disclosed POSTED: 2025-12-03 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/9cb20d89-2e0b-4f48-99c9-c7c65e222f63 EXCERPT: Project Manager, Growth China - Shanghai, Shanghai, China, Japan Project Manager, Growth About thatgamecompany thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower and flOw. Our most recent game, Sky: Children of the Light, has attracted a global audience of over 300 million passionate fans on mobile devices, PC, Nintendo Switch, and Sony PlayStation. About the role We are looking for a highly organised and multilingual Project Manager to support our Publishing efforts across APAC. This role acts as the operational backbone for our regional initiatives - coordinating cross-functional workflows and ensuring momentum on key publishing projects. You will work closely with teams across Productions, Marketing, Operations and external partners to drive clarity, alignment, and execution. This role is ideal for someone with hands-on games publishing experience who thrives in structured problem-solving and cross-cultural collaboration. This role will function as a chief-of-staff-style PM, enabling the team to operate at-scale and grow the publishing function in two of our most important regions. Responsibilities • Drive day-to-day execution across regional publishing initiatives, including marketing campaigns, creative localisation, community activations and partner relations. • Serve as a PM across internal and external stakeholders, drive deliverables, aligning timelines, managing blockers and ensuring smooth handoff between teams to meet deadlines. • Act as a single point of coordination for SEA and Japan publishing matters - facilitate weekly syncs, maintain milestone trackers, triage requests and drive follow-up action across departments. • Maintain regional publishing calendars, project tracker and documentation --- TITLE: 3D Character Artist (Mid-Senior) EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $81K-$114K POSTED: 2026-05-08 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/36e101a4-c7ba-4884-8999-cd04abb979ee EXCERPT: 3D Character Artist (Mid-Senior) Remote - US, Los Angeles, California, United States 3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team! Responsibilities: - Create 3D characters and cosmetics in a visual style aligned with the world of Sky - Skinning character and cosmetic assets - Collaborate with project leads, concept artists, designers, and engineers - Brainstorm ideas and create rapid 3D prototypes during the concept and design phase - Support the rest of the 3D team to create character assets - Review and fix bugs of all complexities - Contribute to documentation and resource libraries for the art department - Promote, contribute to, and participate in a culture of inclusion and diversity Must Haves: - Online portfolio demonstrating character art skills - 3+ years of experience as a 3D Character Artist at a game studio - Proficient modeling skills in Maya or equivalent - Self-motivated, humble, and a team player - Open-minded and able to implement feedback from peers and art directors in a timely manner - Passion for creating memorable characters for games - Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity) - Familiarity with Maya rigging/skinning Nice to Haves: - A passionate Gamer - A Sky Player - Human Anatomy & Animal Anatomy knowledge - Understanding of clothing construction and real-world materials - Strive to create a gaming experience that brings a positive impact to the gaming world - Experience creating a game --- TITLE: Senior Machine Learning Engineer EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $120K-$206K POSTED: 2026-03-20 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/6eb64738-c5cf-43a7-852e-fac538ed5759 EXCERPT: Senior Machine Learning Engineer Remote - US, Los Angeles, California, United States Senior Machine Learning Engineer Remote US & Canada We are seeking a highly motivated and autonomous Senior Machine Learning Engineer to join our team. In this role, you will be a driving force behind our core ML models and underlying data and training pipelines. We are looking for a self-starter, someone who is internally driven, passionate about their craft, and capable of collaboratively identifying, prioritizing, and executing workflows with their peers and stakeholders. If you thrive in an environment where you are trusted to own your projects end-to-end and can seamlessly explain complex technical concepts to both technical and non-technical stakeholders, we want to hear from you. We expect you to: - Have deep passion for video games and think on behalf of our players - Be curious, a problem solver and a self starter who is comfortable taking risks and proactively identifying and pursuing business needs. Know how and when to apply your knowledge, and be willing to share it with those around you - Be comfortable with ambiguity and able to navigate it to iteratively refine the problem space - Be responsible for your domain of expertise on projects from inception to delivery and beyond Required Skills - 5+ years of experience in Machine Learning, Data Engineering, or a related quantitative field, with a track record of delivering end-to-end ML products - Expert knowledge of statistical modeling and ML methods including Classical ML, Deep Learning, NLP, --- TITLE: 3D Environment Artist (Sky) EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $60K-$130K POSTED: 2026-01-16 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/a9158550-8463-4a18-9066-4c12d2d73d6d EXCERPT: 3D Environment Artist (Sky) Remote - US, Los Angeles, California, United States The award winning team behind Journey, flOw, and Flower are looking to expand their team on Sky: Children of the Light with a Generalist. This position reports to the Art team while working closely with the Design team. As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and other Environment Artists to create landscapes, spaces, and models for the world of Sky: Children of the Light. The ideal candidate understands that making an environment is more than creating beautiful content to fill spaces but is also an opportunity to tell the story behind the world players inhabit. If this sounds exciting to you, we'd love to have you join our team! Responsibilities - Create landscapes using our own proprietary terrain system - Create models and set dress these landscapes to support the narrative - Collaborate with project leads, concept artists, and designers - Brainstorm ideas and create rapid prototypes during the concept phase - Support the rest of the art team to create 3D assets - Review and fix bugs Must Haves: - 3+ years of experience in the games industry - Proficient in Autodesk Maya - Great artistic sensibility and excellent eye for design, color, lighting, composition, and attention to detail - Strong communication skills with an ability to take constructive feedback - Self-motivated and a team player - Open to learning new skills and programs Nice to Haves: - --- TITLE: Senior Gameplay Engineer EMPLOYER: thatgamecompany LOCATION: China - Shanghai, Shanghai, China (unspecified) SALARY: Not disclosed POSTED: 2026-02-09 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/8c043790-fb7b-4036-b9f2-ba42d992949d EXCERPT: Senior Gameplay Engineer China - Shanghai, Shanghai, China Senior Gameplay Engineer We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user that exemplifies the elegance that TGC is known for. What You'll Do Here: - Limited-time events with unique and fun gameplay - AR/VR Motion Tracking experience enhancement - Evergreen feature that drives user retention and content generation - Social experiences that make every moment better with others - Design, write, debug, and refine networked gameplay systems and features - Iterate quickly in response to testing feedback and iterations - Provide technical insight and ideas regarding game design - Work closely with designers and back-end engineers on both real-time and asynchronous features Required Skills - 5-7+ years of relevant programming experience in the game industry - Knowledge and usage of a 3D art tool such as Maya and excellent 3D Vector Math Skills - Experience building gameplay systems/building blocks for designers to author content - Excellent communication skills and the ability to understand and solve problems presented by the team - Responds well to feedback, criticism, and iterative design and/or continual improvement of our technology and games - Expert-level proficiency in C, C++ or C# and object-oriented programming - Have experience with scripting languages and multiple data formats (LUA, JSON etc) - Have MMO experience - Fluent in spoken --- TITLE: Brand Marketing Manager - Indonesia EMPLOYER: thatgamecompany LOCATION: Remote - South East Asia, Singapore (remote) SALARY: Not disclosed POSTED: 2026-04-03 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/481cd61f-e855-4e18-9925-1ee4104bc480 EXCERPT: Brand Marketing Manager - Indonesia Remote - South East Asia, Singapore Responsibilities - Plan, execute, and manage local marketing campaigns and social content - Serve as a key liaison between TGC and our Indonesia publishing partners - Establish and maintain relationships with local content creators and influencers - Use quantitative approaches to evaluate marketing campaigns' effectiveness and improve key performance indicators - Support local events hosted by TGC - Be the voice of the Indonesia community; monitor and provide community feedback Must Haves - 3+ years of experience working in marketing and/or live community management - Must be native in Bahasa Indonesia and is bilingual in English (preferred) or Chinese - Experience in Southeast Asia/Indonesia gaming industry - A deep understanding of thatgamecompany's core values and vision - Awesome at communications and relationship management Nice To Have - Huge plus if you are a Sky Player and are already familiar with the game's community --- TITLE: Brand Publishing Manager – Sky China EMPLOYER: thatgamecompany LOCATION: China - Shanghai, Shanghai, China (unspecified) SALARY: Not disclosed POSTED: 2025-11-03 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/ff5cd7cb-ed3e-4741-b863-d34b194333cd EXCERPT: Brand Publishing Manager – Sky China China - Shanghai, Shanghai, China Brand Publishing Manager - Sky China Working location: Shanghai thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower, and Flow. Our most recent game, Sky, is our most complex undertaking to date. It is a social network built around the values inherited from a powerful humanistic story. It is a live experience continuously evolving inside a global online theme park. We are seeking an experienced Publishing Manager The ideal candidate should have experience working in a research and development-oriented publishing company, have successfully independently launched projects rated S or above, and possess strong user operation thinking skills. What you'll do here: 1. Develop and maintain TGC game's IPs in China: Develop and formulate TGC game's IPs (Including Sky, 3rd party games and new projects) during the game's launch and long-tail periods; driving marketing strategies for our products in the Chinese market: positioning, target audience, communication strategies, user acquisition, etc. 2. Build a community matrix: Build a highly effective and player-oriented community strategy with dissemination, deeply explore the demands of target users in different circles, assist in the positioning and tone of “Sky's products, help Sky continuously optimize the construction and interaction with player communities, and continuously optimize the exposure and conversion of social media channels 3. Collaborate with different stakeholders around Chinese marketing and publishing: Responsible for collaboration with the headquarters team, NetEase team, ThatSkyShop and other related teams, integrating resources from --- TITLE: Senior Full-Stack Engineer EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $95K-$196K POSTED: 2025-10-08 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/85301a13-4771-4151-ae20-92e3987faa0f EXCERPT: Senior Full-Stack Engineer Remote - US, Los Angeles, California, United States Remote - US & Canada thatgamecompany is looking for an experienced Senior Software Engineer to support our flagship title Sky: Children of the Light , by developing applications to facilitate game operation functions. Our internally-developed applications are a fundamental capability enabling our company to live-operate Sky: Children of Light with millions of active users generating terabytes of data per day. As a Senior Software Engineer, you will report to the Lead Software Engineer, developing software for applications that support internal and external customers. Key Responsibilities Software Development - Identify issues and create solutions independently, understanding how to complete a task from start to finish - Participate in brainstorming sessions to design and document features with scalability in mind - Build backend API and frontend components and pages with strong knowledge of Node JS, Next JS, and SQL - Meet with individual team members and the full ITS team weekly to discuss progress and ideas - Interact with different departments of the company to discover and address problems and needs - Contribute to thatgamecompany's unique culture and vision Key Qualifications Professional Experience - 4+ years of professional programming experience - Experience building modern REST APIs in Node.js - Experience with writing Typescript packages - Experience using modern front-end Javascript frameworks (e.g., React, Next, Hooks) - Experience designing data structures and querying relational and non-relational database technologies such as Postgresql, Redis, MongoDB, etc. - Experience with Git version control system - --- TITLE: DevOps Engineer - China EMPLOYER: thatgamecompany LOCATION: China - Shanghai, Shanghai, China (unspecified) SALARY: Not disclosed POSTED: 2026-02-09 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/cf807dff-610b-4936-a1c5-1ed5d5c2a25a EXCERPT: DevOps Engineer - China China - Shanghai, Shanghai, China DevOps Engineer - China On any given day at thatgamecompany, you might: - Design, implement and maintain scalable, secure, and reliable cloud infrastructure globally - Design and implement infrastructure as code and configuration as code - Optimize server deployment strategies for rapid scaling during peak player loads - Implement and maintain monitoring, logging, and alerting systems for game service - Implement CI/CD pipelines specifically tailored for game service developments and deployments - Support development teams by developing and maintaining local development environments and rapid iteration cycles - Design and implement internal services and tools serving engineers company-wide for quality and efficiency We expect you to: - Have deep passion for video games; be a gamer and think on behalf of players. - Embrace experimentation and innovation to solve complex problems. - Enjoy working with fast-moving and rapidly-growing teams. Required Skills - 3 or more years of experience in DevOps for live service games or related products. - Strong background in at least one cloud provider (AWS, GCP, AliCloud etc.) - Proficiency in infrastructure as code (Terraform/OpenTofu, or similar) - Proficiency in container-based application development and deployment (Docker, Kubernetes, Helm). - Solid Knowledge of observability solutions such as Prometheus, OpenTelemetry, and related toolchains - Proficiency in at least one of backend development languages such as Python, Golang, C/C++, Jenkins Groovy etc. Familiar with one of web development languages such as HTML, CSS, JavaScript, PHP etc. - Proficiency in GitOps patterns and tooling --- TITLE: Senior Puzzle Game Designer - Games EMPLOYER: Netflix LOCATION: Helsinki,Finland (unspecified) SALARY: Not disclosed POSTED: 2026-01-15 K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790313610912?microsite=netflix.com EXCERPT: Senior Puzzle Game Designer - Games Helsinki,Finland Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time. Who We Are From games on TV to mobile and web, Next Games is a Netflix first-party studio that develops approachable games to entertain a diverse, global audience. We design games that Netflix members can enjoy every day as part of their subscription. Our games released on Netflix to date include TV games Boggle Party, Pictionary Game Night, Party Crashers: Fool Your Friends, and Underwatermelon, as well as Netflix Puzzled, available on mobile devices and on tudum.com. We proudly combine our Finnish game development culture with Netflix's global entertainment culture, embracing the strengths of both and empowering our talented and diverse teams to deliver their best work yet. The Role As a Senior Game Designer, you will help create high-quality games that a broad audience of gamers and casual players can play and love. In this role, you will work closely with your team to deliver best-in-class gameplay experiences for the largest possible audience of potential players: Netflix members. In this role, you will help figure out which game ideas are worth pursuing, ensuring the games are both fun and easy for anyone to start, but also deep --- TITLE: Game Programmer (Unity) EMPLOYER: Spellbrush LOCATION: San Francisco (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/spellbrush/fe562bd5-9e4b-427b-aa73-e64180148b16 EXCERPT: Game Programmer (Unity) San Francisco --- TITLE: Server - Gamescape EMPLOYER: Cinemark Holdings Inc LOCATION: 01174 Gamescape by Cinemark, Greenville, TX (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 APPLY_URL: https://cinemark.wd1.myworkdayjobs.com/cinemark/job/01174-Gamescape-by-Cinemark-Greenville-TX/Server---Gamescape_R36259 EXCERPT: Server - Gamescape 01174 Gamescape by Cinemark, Greenville, TX posted: Posted 30+ Days Ago --- TITLE: Senior Game Engineer, GenAI - Games EMPLOYER: Netflix LOCATION: Los Angeles,California,United States of America | Los Gatos,California,United States of America (unspecified) SALARY: $280K-$400K POSTED: 2026-03-23 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315011504?microsite=netflix.com EXCERPT: Senior Game Engineer, GenAI - Games Los Angeles,California,United States of America | Los Gatos,California,United States of America At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. We are seeking a Senior Game Engineer who is passionate about the next frontier of interactive storytelling and player agency. In this role, you won't just be building models; you'll be building experiences . You will leverage Generative AI to break traditional scripted boundaries, creating dynamic gameplay systems that respond to players in ways previously thought impossible. Key Responsibilities Design-Led Engineering: Work elbow-to-elbow with Game Designers to prototype and ship AI-augmented gameplay. Player-Centric AI: Implement GenAI features that directly enhance the player experience, ensuring that AI-generated content feels intentional, high-quality, and most importantly, fun. Core Systems Integration: Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. Guardrails & UX: Develop the "logic layer" that sits between raw AI outputs and the player, ensuring content remains on-theme, safe, and balanced within the game's mechanics. Rapid Gameplay Iteration: Use GenAI to accelerate the "find the fun" phase of development, building internal tools that allow for faster level blocking, asset variation, and playtesting loops. Technical --- TITLE: Senior Gameplay Engineer EMPLOYER: Hasbro LOCATION: Austin, TX, United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://hasbro.eightfold.ai/careers/job/68761049534 EXCERPT: Senior Gameplay Engineer Austin, TX, United States --- TITLE: Trouble Shooter I EMPLOYER: Mars, Incorporated LOCATION: HUN-Csongrád-Csanád (unspecified) SALARY: Not disclosed POSTED: 2026-05-28 K401_MATCH: yes (not source-backed) APPLY_URL: https://mars.wd3.myworkdayjobs.com/External/job/HUN-Csongrd-Csand/Trouble-Shooter-I_R156637-1 EXCERPT: Trouble Shooter I HUN-Csongrád-Csanád posted: Posted 15 Days Ago --- TITLE: Game Designer - Play Design EMPLOYER: Hasbro LOCATION: Renton, WA, United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://hasbro.eightfold.ai/careers/job/68759211733 EXCERPT: Game Designer - Play Design Renton, WA, United States --- TITLE: Lead UX Designer - Games EMPLOYER: Netflix LOCATION: Helsinki,Finland (unspecified) SALARY: Not disclosed POSTED: 2026-04-20 K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315531064 EXCERPT: Lead UX Designer - Games Helsinki,Finland --- TITLE: Developer Technology Engineer- Gaming EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-05 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Japan-Tokyo/Developer-Technology-Engineer_JR2015974 EXCERPT: Developer Technology Engineer- Gaming 2 Locations posted: Posted 7 Days Ago --- TITLE: Associate Business Developer / Business Developer - Games EMPLOYER: Humble Bundle LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.jobvite.com/humble-bundle/job/oHU2zfwW EXCERPT: Associate Business Developer / Business Developer - Games Associate Business Developer / Business Developer - Games --- TITLE: General Accountant - China EMPLOYER: thatgamecompany LOCATION: China - Shanghai, Shanghai, China (unspecified) SALARY: Not disclosed POSTED: 2025-03-11 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/5c2d2066-01bf-4963-96a4-6393bcf4262a EXCERPT: General Accountant - China China - Shanghai, Shanghai, China General Accountant The Accountant is responsible for a variety of accounting activities including the preparation of monthly accounting records as well as related reporting, analytical activities and initiatives. Responsibilities: • Manage the company's financial accounting, reporting, and internal control processes to ensure compliance with accounting principles and regulations. • Delivering monitoring and reporting jobs within TGC and related stakeholders. Supervise the monthly, quarterly, and annual financial reporting cycles. • Oversee day-to-day accounting operations, including accounts payable and receivable, payroll, expense reports, cash management, and fixed assets inventory management. • Continually identify and implement process improvements and best practices to enhance the efficiency and accuracy of the accounting function. • Monitor and analyze industry trends, regional government/tax incentives, market dynamics, and competitive landscape to identify risks and opportunities. • Assist in the preparation of presentations and reports outlining financial data with a clear narrative for the senior leadership and other stakeholders. Qualifications: • Bachelor's degree in accounting, Finance, Economics, Business Administration, or related fields, with 5+ years of progressive accounting/finance/tax experience. • Qualified CPA or ACCA with strong knowledge of US GAAP, IFRS accounting standards, or related reporting requirements. • Excellent organizational, analytical, and communication skills, with the ability to manage multiple priorities simultaneously. • Experience working in foreign corporate culture is preferred. • Fluent in both oral and written English. • Love games and interested in joining entertainment industry --- TITLE: Lead Systems Designer (Economy and Engagement Focus) EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $98K-$153K POSTED: 2026-02-06 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/62adb361-f659-4c3a-8e00-807d7ab0e0ff EXCERPT: Lead Systems Designer (Economy and Engagement Focus) Remote - US, Los Angeles, California, United States Lead Systems Designer (Economy and Engagement Focus) Reports to: Design Lead We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented Lead Systems Designer to guide and shape the holistic design of our game economy, core features, and player engagement. You'll combine leadership with direct hands-on contributions, helping to refine the structure and our gameplay experiences while managing a small team of designers. This role is ideal for someone who thrives at the intersection of systems thinking, live game design, and practical implementation with an intense player focus - someone who can lead a feature from concept to live operations as well as refine existing systems. What you'll do here: - Lead the design and evolution of core systems such as in-game economies (large and small), progression, rewards, and feature loops that drive long-term engagement - Design and implement interactive features and gameplay patterns with a focus on simplicity and relatability - Collaborate across disciplines - with engineering, art, and production - to ensure designs are holistic, feasible, and aligned with creative goals - Analyze player data and behavior to tune economies and experiences that inspire players to return for years to come - Mentor and manage a small number of designers, helping them grow and thrive in a collaborative environment - Drive and evangelize best practices in systems design, economy balancing, and live feature --- TITLE: Project Manager, Creative Services EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $71K-$124K POSTED: 2026-06-03 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/57978a9b-8bce-4c14-a1a1-2059cb138894 EXCERPT: Project Manager, Creative Services Remote - US, Los Angeles, California, United States Project Manager, Creative Services Remote US & Canada Role Overview: Team: Marketing Operations Reports To: Director of Marketing Operations We are seeking a Project Manager, Creative Services, to lead and support our multidisciplinary creative teams. In this role, you will oversee the planning, prioritization, and delivery of artistic assets, while supporting the Head of Creative. You'll play a pivotal role in optimizing creative workflows, aligning resources with priorities, and fostering a collaborative environment where artists, designers, and producers can thrive. At this time the role reports to the Director of Marketing Operations but that may change in the future. As the central coordinator for creative requests and projects, you'll ensure smooth communication across departments, balance workloads, and remove roadblocks so the team can stay focused and inspired. By combining hands-on project management with people leadership, you will empower our creatives to do their best work, crafting emotionally impactful experiences that connect players around the world. Key Responsibilities Creative Project Management - Coordinate the intake, prioritization, and scheduling of creative asset requests across teams (Marketing, Community, Art, etc.). - Manage timelines, deliverables, and expectations for both in-game and external creative content. - Facilitate reviews, approvals, and feedback loops between stakeholders and creative leads. Cross-Functional Collaboration - Act as the bridge between creative, production, marketing, publishing, and external partners. - Collaborate with leadership to align creative output with overall studio goals and project roadmaps. - Ensure timely delivery of assets --- TITLE: Game Technical Lead - Games EMPLOYER: Netflix LOCATION: Helsinki,Finland (unspecified) SALARY: Not disclosed POSTED: 2026-03-31 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315124296?microsite=netflix.com EXCERPT: Game Technical Lead - Games Helsinki,Finland Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time. Who We Are From games on TV to mobile and web, Next Games is a Netflix first-party studio that develops approachable games to entertain a diverse, global audience. We design games that Netflix members can enjoy every day as part of their subscription. Our games released on Netflix to date include TV games Boggle Party, Pictionary Game Night, Party Crashers: Fool Your Friends, and Underwatermelon, as well as Netflix Puzzled, available on mobile devices and on tudum.com. We proudly combine our Finnish game development culture with Netflix's global entertainment culture, embracing the strengths of both and empowering our talented and diverse teams to deliver their best work yet. The Role As a Senior Game Engineer , you are a crucial contributor to one of our most successful cloud games. As an expert in game engineering, you deliver complex game features while writing high-quality, extendable, and stable code. You'll oversee technical aspects of the game project, provide examples and guidance to others, and collaborate with other developers and stakeholders in the studio and in the company. We have a hybrid way of working, so you will have flexibility working between --- TITLE: Brand Marketing Partner EMPLOYER: thatgamecompany LOCATION: Remote - US, Los Angeles, California, United States (remote) SALARY: $78K-$145K POSTED: 2026-04-29 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/cbe0c9ca-56fa-420e-8781-a8f90f415b9c EXCERPT: Brand Marketing Partner Remote - US, Los Angeles, California, United States Brand Marketing Partner Remote US & Canada Our 3rd party publishing team is seeking a Brand Marketing Partner to own how our games reach, resonate with, and grow audiences. You will lead social strategy, creator partnerships, viral campaigns, and community growth across titles we publish - shaping each game's voice and building the systems that make reach repeatable and culturally relevant. This role blends brand storytelling with growth execution: designing campaigns that travel, building creator relationships that matter, and nurturing communities that convert curiosity into lasting connection. What You'll Do - Define and execute growth-oriented social and brand strategies that reflect the unique identity of each game we publish - Design and launch high-impact digital and physical campaigns that drive massive organic reach and engagement - Lead end-to-end influencer and creator initiatives, from scouting and outreach to production, launch, and performance tracking - Build and nurture communities across Discord, Steam, Reddit, TikTok, Instagram, and emerging platforms, turning engagement into genuine connection and measurable growth - Create content that travels, from reactive posts and cultural moments to short-form video and campaign tentpoles - Build the systems, playbooks, calendars, and metrics that make virality repeatable and learnable - Partner cross-functionally with Content, Production, and partner studios to build narratives that expand our games' presence - Listen deeply to players and creators, surfacing insights that guide communication strategy and product positioning Who We Are Looking For - Entrepreneurial and self-driven. You thrive --- TITLE: Senior Game Designer, Systems (Sand Table) EMPLOYER: Anduril LOCATION: Costa Mesa, California, United States (unspecified) SALARY: $166K-$220K POSTED: 2026-03-06 APPLY_URL: https://boards.greenhouse.io/andurilindustries/jobs/5070404007?gh_jid=5070404007 EXCERPT: Senior Game Designer, Systems (Sand Table) Costa Mesa, California, United States Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM The Sand Table team at Anduril develops our revolutionary platform for visualizing future defense scenarios. We transform massive amounts of data into an intuitive, interactive 3D command center, serving as the visual interface for mission simulations, a key business development tool, and a powerful demonstration of our advanced capabilities to government and military leaders. We take ambitious ideas from concept to completion, building the core with high-performance C++ and enabling rapid feature expansion through modern scripting and plugin frameworks. The Sand Table team manages the complex logistics for delivering flawless augmented reality demonstrations in headset to critical stakeholders. As a cross-functional group of builders, strategists, and operators, we combine the creative energy of a top game studio with the rigorous discipline of national security to shape how the --- TITLE: Project Manager EMPLOYER: Tripledot LOCATION: Jakarta (unspecified) SALARY: Not disclosed POSTED: 2026-05-20 FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4871362101 EXCERPT: Project Manager Jakarta Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. Role Overview As our Project Manager, you will be the operational heartbeat of the studio. You will bridge the gap between vision and execution, managing the development lifecycle to ensure our team delivers a world-class gaming experience to millions of players worldwide. This role sits within our dynamic Jakarta studio, where we are embarking on our biggest, most ambitious project yet: a massive live-ops mobile game developed in direct collaboration with a world-renowned, household-name IP. Key Responsibilities - Run multiple concurrent projects with shared resources. - Manage Jira and dashboards including burndown charts, estimations, and priorities. - Refine and groom tasks and backlogs. - Run daily stand-ups, sprint planning, post mortems, etc. - Deploy and balance resources and workload to optimize velocity and quality. - Create studio transparency across the whole --- TITLE: Senior Backend Engineer - China EMPLOYER: thatgamecompany LOCATION: China - Shanghai, Shanghai, China (unspecified) SALARY: Not disclosed POSTED: 2024-09-06 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/ea25d496-8b12-4dbd-9be4-daa4abdd12d8 EXCERPT: Senior Backend Engineer - China China - Shanghai, Shanghai, China Sky has an amazing and vibrant community of socially minded players, and we are tirelessly working on solutions to deepen player interaction and create lasting friendships. We are seeking an experienced Senior Backend Engineer to work on large-scale, highly available backend systems that serve thousands to millions of concurrent players and aim for zero downtime. Responsibilities: - Lead the engineering work in your expertise areas. Share knowledge with other team members, set up best engineering practices, and control code quality through reviews. Design and implement large-scale, highly available backend systems that serve thousands to millions of concurrent players and aim for zero downtime. - Embrace modern container and cluster management technology to make our backend stack more elastic and robust. - Improve and maintain an agile and reliable development environment for the backend stack, so that people with different skillsets in the company can do social experiments easily, and new hires can ramp up quickly. - Monitor the backend health and respond to any failures or glitches to deliver a smooth online experience to players worldwide; keep improving dev-ops tools to make the job more automatic and error-proof. Qualifications: - Have deep passion and thoughts for video games; be a gamer and think on behalf of players. - Be comfortable taking risks and accomplish engineering achievements that no one else has done. - Enjoy working with fast-moving and rapidly-growing small teams. Required Skills - 5+ year or more experience in --- TITLE: Senior Software Engineer - Gram Games EMPLOYER: Zynga LOCATION: London, UK (unspecified) SALARY: Not disclosed POSTED: 2026-02-27 APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5789098004 EXCERPT: Senior Software Engineer - Gram Games London, UK Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Position Overview: As a Senior Software Engineer, you will lead complex projects, craft scalable software solutions, and mentor junior engineers. You will ensure that software meets high standards of quality, performance, and security. What You'll Do: - Plan and implement game features that align with the overall game design. - Optimize existing game engines to improve performance and scalability. - Coordinate with other team leads --- TITLE: Lead Playable Ads Developer, AI & Automation EMPLOYER: Tripledot LOCATION: Barcelona (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4892488101 EXCERPT: Lead Playable Ads Developer, AI & Automation Barcelona Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. Role overview As Lead Playable Ads Developer, you will provide technical leadership for a growing group of playable developers, establishing stronger engineering practices, improving delivery workflows, and building a more consistent development framework across studio-aligned teams. A central part of the role is championing AI-accelerated development: using generative AI and automation to speed up builds, scale creative variants, and cut repetitive work across the team. You'll stay hands-on, contributing directly to playable creation and using your own output as a proving ground for the workflows you roll out. Key Responsibilities - Lead and support a team of playable developers, providing day-to-day technical guidance, coaching and line management - Champion and roll out AI-assisted development across the team , using coding assistants and agentic tools (e.g. Claude --- TITLE: Content & Creator Program Manager - Japan / ★ソーシャル・コンテンツストラテジスト EMPLOYER: thatgamecompany LOCATION: Japan, Toyko (unspecified) SALARY: Not disclosed POSTED: 2026-05-19 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/2ab99c73-084c-4ce2-888b-6b7a9be3f47b EXCERPT: Content & Creator Program Manager - Japan / ★ソーシャル・コンテンツストラテジスト Japan, Toyko 【Responsibilities】 Official Account Management: Lead the operation of Sky's official Japanese social media accounts. This includes managing content scheduling and publishing, planning and executing online events for the Japan region, handling community interactions/replies, and monitoring public sentiment and data performance. Growth & Strategy: Align seasonal game content with platform-specific features to drive user growth. You will plan the marketing and social media strategy for each season and event, execute end-to-end campaigns, and perform integrated data analysis to provide insights for content optimization. UGC Operations: Manage User-Generated Content (UGC) strategies. Based on Sky's unique brand identity and the characteristics of Japanese players, you will plan and implement creator incentive programs focused on new user acquisition. Creator Ecosystem (KOL/KOC): Oversee the management of KOLs, KOCs, and core creators. This includes handling incentives, content support, and Q&A, as well as establishing performance evaluation standards and content review SOPs. Event Support: Assist in planning exhibitions and offline events, including integrated social media PR strategies and player-focused content operations. 【Job Requirements】 Education & Experience: Bachelor's degree or above; 3+ years of experience in Japan social media operations for live-ops games. Experience independently managing official accounts and creator ecosystems is a plus. Language & Aesthetics: Native or near-native Japanese proficiency with a strong aesthetic sense. You must be able to independently draft official Japanese announcements and copy. Project Management: Strong project management and team communication skills. You should be capable of driving decision-making in complex --- TITLE: Senior Technical Game Designer, Game Prototypes EMPLOYER: Netflix LOCATION: Canada - Remote (remote) SALARY: $120K-$170K POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315890398?microsite=netflix.com EXCERPT: Senior Technical Game Designer, Game Prototypes Canada - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. We're looking for a highly-skilled Senior Technical Game Designer to join an in-house strategic incubation game development team focused on shaping the play identity of Netflix Games. This role is central to our efforts via the cloud streaming platform, the Netflix Game Controller, and other potential platforms.You will be responsible for designing and implementing gameplay mechanics across a diverse portfolio of game prototypes. These prototypes will cover a wide spectrum of genres and are intended for direct play on TV via Netflix's cloud streaming platform, as well as potentially other platforms. The right candidate will possess industry-leading craft expertise, meticulous attention to detail, and a proactive curiosity. This role requires a Technical Game Designer comfortable working across diverse game genres, from children's titles to AAA Action Adventures. You will contribute to every stage of development, from initial vision to creating playable prototypes. A key expectation is the ability to move seamlessly between theoretical design and hands-on implementation. This includes designing systems on paper and directly building them yourself using technical fluency in Unreal Engine 5, specifically leveraging Blueprints. You must possess the --- TITLE: Full-stack Engineer (AI application focused) - China EMPLOYER: thatgamecompany LOCATION: China - Shanghai, Shanghai, China (unspecified) SALARY: Not disclosed POSTED: 2025-11-26 APPLY_URL: https://jobs.ashbyhq.com/thatgamecompany/d047829e-50aa-4b39-8b9a-f099b6215431 EXCERPT: Full-stack Engineer (AI application focused) - China China - Shanghai, Shanghai, China Sky has an amazing and vibrant community of socially minded players, and we are tirelessly working on solutions to deepen player interaction and create lasting friendships. We are seeking an experienced Full Stack Engineer to deliver solutions for solving in-game and internal team challenges Responsibilities - Work with the ITS team to deliver AI-driven solutions aligned with the Enterprise AI strategy for streamlining day-to-day operations - Design and manage the enterprise agentic-AI orchestration platform, keeping UX, security, and governance in mind. - Partner with Publishing, Infra, IT, Legal, and other functions to identify, prioritize, and ship high-value AI capabilities-agents, automations, copilots-from pilot to scale. - Build and nurture a cross-functional Community of Practice around enterprise AI adoption, including training and enablement. - Collaborate with fellow developers to plan, design, build, and unit-test applications. Required Skills - Familiarity with agent frameworks (LangChain, Dify, n8n, etc.) and orchestration tools (LangGraph, Microsoft AutoGen, etc.). - Familiarity with knowledge-search tech: RAG, vector DBs, retrieval-augmented generation. Experience in LLM landscape such as Google Gemini, OpenAI ChatGPT, Alibaba Qwen-knowing model advantage, token limits, latency, and cost. - Experience in automation and web application development - 2+ years of hands-on production experience with TypeScript, Python, or similar AI-related languages. - Experience with the Git version control system. - Thrive in a highly collaborative environment involving cross-functional and multi-disciplinary teams. - Strong initiative to find ways to improve solutions, systems, and processes. - Fluent in spoken --- TITLE: QA Test Lead - Games EMPLOYER: Netflix LOCATION: Helsinki,Finland (unspecified) SALARY: Not disclosed POSTED: 2026-01-15 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790313614025?microsite=netflix.com EXCERPT: QA Test Lead - Games Helsinki,Finland Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time. Who We Are From games on TV to mobile and web, Next Games is a Netflix first-party studio that develops approachable games to entertain a diverse, global audience. We design games that Netflix members can enjoy every day as part of their subscription. Our games released on Netflix to date include TV games Boggle Party, Pictionary Game Night, Party Crashers: Fool Your Friends, and Underwatermelon, as well as Netflix Puzzled, available on mobile devices and on tudum.com. We proudly combine our Finnish game development culture with Netflix's global entertainment culture, embracing the strengths of both and empowering our talented and diverse teams to deliver their best work yet. The Role As a QA Lead , you have a passion for video games and an eagerness to take on the next big challenge. You will support our teams in delivering quality gaming experiences to our players. In this role, you will be responsible for creating, executing, and maintaining comprehensive testing strategies, ensuring that our games meet and exceed high-quality standards. You will work closely with our design, development, and production teams, focusing on maintaining the high quality of our games. --- TITLE: Senior Game Designer EMPLOYER: Zynga LOCATION: London, UK (unspecified) SALARY: Not disclosed POSTED: 2026-02-12 APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5802679004 EXCERPT: Senior Game Designer London, UK Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Who We Are: Gram Games is the studio behind popular titles like 1010!, Six!, Merge Dragons!, and Merge Magic!, with more exciting projects in the pipeline. We are proudly part of the Zynga & Take-Two Interactive family. We do things differently here: we work in small self-managing teams, giving you an incredible amount of ownership, autonomy, and impact. At Gram, everyone is expected to have a razor-sharp focus --- TITLE: Sr. Gaming AI Experience Engineer EMPLOYER: Hewlett-Packard LOCATION: Spring, Texas, United States of America (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://hp.eightfold.ai/careers/job/42043676 EXCERPT: Sr. Gaming AI Experience Engineer Spring, Texas, United States of America --- TITLE: Manager, User Research - Games (Playtesting) EMPLOYER: Netflix LOCATION: Los Angeles,California,United States of America (unspecified) SALARY: $377K-$560K POSTED: 2026-03-27 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315090641?microsite=netflix.com EXCERPT: Manager, User Research - Games (Playtesting) Los Angeles,California,United States of America At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. Netflix Games is seeking a hands-on and strategic-thinking Manager, User Experience Research, to scale our user research capabilities to the next level. You will be responsible for designing and implementing a playtesting framework to support our ambitious portfolio of games across cloud and mobile platforms. We're looking for someone with ample experience leading UX researchers, influence with senior leadership, and experience working in a fast-paced environment where dozens, if not hundreds, of new games and game updates are released annually. This is a rare opportunity to shape how we validate player experience and business outcomes, starting with scrappy, bespoke solutions and evolving into a scalable, repeatable system. This role sits within the Games Research team, which blends Consumer Insights with User Research to provide a holistic view of player and member insights. Responsibilities: Strategic Ownership Define and drive the playtesting strategy for Netflix Games, from an initial scrappy phase through to a fully operational, scalable program that services a diverse slate of games. Serve as the primary point of contact for all playtesting needs - being in lockstep with Consumer --- TITLE: Technical Program Manager 6 - Games Data Science & Engineering EMPLOYER: Netflix LOCATION: USA - Remote (remote) SALARY: $420K-$630K POSTED: 2026-06-05 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790316246657?microsite=netflix.com EXCERPT: Technical Program Manager 6 - Games Data Science & Engineering USA - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. The Games Technical Program Management (TPM) team, an integral part of Games Engineering, is dedicated to developing robust, end-to-end platform capabilities for developers and enabling Netflix members to seamlessly discover and engage with exciting interactive experiences. Our work spans game canvases across TV, web, and mobile; the Netflix Games Controller; on-device and cloud gaming infrastructure; and the studio tools and developer ecosystem that power every title we ship. Data is foundational to how we build, launch, and improve games at Netflix. Our Games Data Science & Engineering (DSE) teams build the measurement infrastructure, experimentation frameworks, telemetry pipelines, and analytical capabilities that inform decisions across both the Games Platform and our internal and external game studios. As Games scales, the complexity and criticality of this data infrastructure grows in lockstep. As a TPM embedded in this space, you will drive the programs that make Games DSE work, from telemetry pipelines and experimentation platforms to studio-facing analytics tools and cross-functional data initiatives. You will sit at the intersection of engineering execution and analytical insight, partnering with data scientists, data engineers, --- TITLE: Lead Game Designer EMPLOYER: Tripledot LOCATION: Toronto (unspecified) SALARY: Not disclosed POSTED: 2026-05-29 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4877809101 EXCERPT: Lead Game Designer Toronto Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. This role will be working at our Clipwire Games studio. Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we've had tremendous success and are poised for another decade of record growth. Our studio is built on strong values, work ethic, and intelligent data driven growth. We work hard, have fun, innovate, and level-up every day. To work at Clipwire means becoming part of our future right now. We have reached our current growth rate because we support, promote, and develop our team so that they can make great games. Come find out what all the buzz is about! Role Overview We're looking for a Lead Game Designer to shape --- TITLE: Senior UI/UX Artist - Hole.io EMPLOYER: Voodoo LOCATION: Barcelona (remote) SALARY: Not disclosed POSTED: 2025-04-10 APPLY_URL: https://jobs.lever.co/voodoo/f6f8e439-3e0e-4d00-a225-de6227d10db2 EXCERPT: Senior UI/UX Artist - Hole.io Barcelona Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. This position is Barcelona-based or fully remote within CET +/-2h. Team Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. Voodoo is creating a small experimentation team with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will be joining one of our Live Studios, working on Hole.io. Role We are looking for a highly skilled UI/UX Artist to elevate the user interface of Hole.io. You must have strong 2D art skills, a --- TITLE: Manager, System Firmware EMPLOYER: NVIDIA Corporation LOCATION: Taiwan, Taipei (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Taiwan-Taipei/Manager--System-Firmware_JR2014937 EXCERPT: Manager, System Firmware Taiwan, Taipei posted: Posted Today --- TITLE: TV UI Engineer 5 - Games Player Experiences EMPLOYER: Netflix LOCATION: USA - Remote (remote) SALARY: Not disclosed POSTED: 2026-04-28 K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315733612 EXCERPT: TV UI Engineer 5 - Games Player Experiences USA - Remote --- TITLE: Game Changer Upskilling Program EMPLOYER: Concentrix LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://cnx.wd1.myworkdayjobs.com/external_global/job/EGY-Cairo-Egypt-Smart-Village-Building-B2110/Game-Changer-Upskilling-Program_R1604982-1 EXCERPT: Game Changer Upskilling Program 2 Locations posted: Posted 30+ Days Ago --- TITLE: Emulation Engineer EMPLOYER: GlobalFoundries LOCATION: Richardson (unspecified) SALARY: Not disclosed POSTED: 2026-05-24 K401_MATCH: yes (not source-backed) APPLY_URL: https://globalfoundries.wd1.myworkdayjobs.com/External/job/Richardson/Emulation-Engineer_JR-2600733 EXCERPT: Emulation Engineer Richardson posted: Posted 19 Days Ago --- TITLE: Playable Ads Developer EMPLOYER: Tripledot LOCATION: Warsaw (unspecified) SALARY: Not disclosed POSTED: 2026-05-25 FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4872911101 EXCERPT: Playable Ads Developer Warsaw Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. The role is working within our PeopleFun studio. PeopleFun is an award-winning creator of mobile games for players across the globe. PeopleFun is a Dallas-based game studio founded and led by game industry veterans, where game developers thrive on collaboration, creativity, teamwork, and fun. Our games are played by over 25 million players each month, and we have a number of exciting mobile games in development to fuel the future growth of PeopleFun. We believe in bringing People together through Fun by creating the best in class social features and communities in our games that enables our players to engage deeply with other players. Secondly we endeavor to bring our studio teammates together by creating the very best game teams that foster healthy collaboration, incredible productivity, and life-long professional relationships. --- TITLE: Senior Backend Developer - Outplayed EMPLOYER: Overwolf LOCATION: Overwolf's lair (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://www.comeet.com/jobs/overwolf/B1.001/senior-backend-developer---outplayed/61.B62 EXCERPT: Senior Backend Developer - Outplayed Overwolf's lair Senior Backend Developer - Outplayed --- TITLE: Senior Manager of End User Experience EMPLOYER: Tripledot LOCATION: London (unspecified) SALARY: Not disclosed POSTED: 2026-06-09 FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4889931101 EXCERPT: Senior Manager of End User Experience London Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. At Tripledot, we don't just build games; we build engines of scale. As the Senior Manager of Service Ops, you are the architect of the internal "Product"-the digital environment where 2,500+ of the world's best game makers live. Forget traditional, slow-moving IT. We need a leader to turn our Helpdesk into a high-velocity TechOps machine. You'll be responsible for unifying 12+ global studios into a single, seamless support experience. Your mission is simple: remove every technical roadblock standing in the way of our teams, using automation and AI to make support feel like magic. Key Responsibilities - Lead and Develop Global Team: Directly manage, mentor, and scale the geographically dispersed Service Operations team. Foster a culture of high performance, continuous learning, and seamless collaboration across all global --- TITLE: Principal Software Engineer - Gram Games EMPLOYER: Zynga LOCATION: London, UK (unspecified) SALARY: Not disclosed POSTED: 2026-05-15 APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5995625004 EXCERPT: Principal Software Engineer - Gram Games London, UK Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Position Overview: As a Principal Software Engineer, you will lead the architecture and development of highly advanced software systems. You will provide strategic technical direction, mentor senior engineers, and ensure that software solutions meet business and technical requirements. What You'll Do: - Define architectural standards and frameworks for software development. - Own the development of critical systems that require high reliability. - Be involved in --- TITLE: Dice Dealer- On Call EMPLOYER: Boyd Gaming LOCATION: Las Vegas, , United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.smartrecruiters.com/BoydGaming/3743990011491124-dice-dealer-on-call EXCERPT: Dice Dealer- On Call Las Vegas, , United States Company Description: Boyd Gaming Corporation has been successful in gaming jurisdiction in which we operate in the United States and is one of the premier casino entertainment companies in the United States. Never content to rest upon our successes, we will continue to evolve and retain a position of leadership in our industry. Our past success, our current business philosophies and our sound business planning, combine to position Boyd Gaming Corporation to maximize value for our shareholders, our team members and our communities. Job Description: Deal assigned games in an accurate manner while providing outstanding customer service. Job Functions Deal craps according to rules of the game and company policies and procedures. Exchange cash for proper amounts of chips. Comprehend and retain gaming regulations and company procedures. Record information on written gaming documents. Calculate spots on dice. Compute payable odds to pay winning bets quickly and accurately. Separate (cut) gaming chips into specific amounts to pay winning players and collect losing bets. Inform customers regarding rules of game. Ensure wagers are placed before dice are thrown. Complete any required forms, records, and documents. Qualifications: Must be at least 21 years of age. Six (6) months of prior experience or dealer's school strongly preferred. Maintain current knowledge of applicable company policies and gaming regulations. Must have excellent customer skills. Must be able to stand for extended periods of time for majority of shift. Must be able to bend and reach across gaming --- TITLE: Technical Director, Unannounced Cloud Game EMPLOYER: Netflix LOCATION: USA - Remote (remote) SALARY: $360K-$550K POSTED: 2026-05-01 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315772163?microsite=netflix.com EXCERPT: Technical Director, Unannounced Cloud Game USA - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. We're looking for a versatile and engaged Tech Director to join our Internal Game Development team and contribute to our goal of bringing best-in-class games to our members. The Tech Director will partner with cross-disciplinary teams to define and execute high-quality tech direction across a range of projects. This role requires a balance of technical leadership and hands-on implementation, with the ability to manage external partners, support multiple teams simultaneously, and establish scalable engineering practices that elevate the player experience across our games. The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems, architecture, and cloud technologies, paired with a passion for innovation and player experience. You'll operate as a key member of our studio leads group, partnering closely with the Game Director, Creative Director, Art Director, and Executive Producer to ensure seamless alignment between product, technology, and creative goals. You'll set the bar for engineering excellence, drive integration with Netflix's platform technologies, and champion a culture of experimentation, learning, and collaboration. You'll be joining an internal studio with big ambitions, and an obsession --- TITLE: Especialista Categoría Gaming - Marketplace EMPLOYER: Mercado Libre LOCATION: Buenos Aires,Argentina (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 APPLY_URL: https://mercadolibre.eightfold.ai/careers/job/41976113 EXCERPT: Especialista Categoría Gaming - Marketplace Buenos Aires,Argentina --- TITLE: Senior Game Designer, Amazon Game Studios EMPLOYER: Amazon LOCATION: Seattle, Washington, USA (unspecified) SALARY: $113K-$197K POSTED: 2026-04-16 PARENTAL_LEAVE_WEEKS: 6 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 6 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://www.amazon.jobs/en/jobs/10393968/senior-game-designer-amazon-game-studios EXCERPT: Senior Game Designer, Amazon Game Studios Seattle, Washington, USA Amazon Game Studios is looking for a Senior Game Designer we build exciting new casual and innovative games using Amazon's GameNight phone controller experience as well as traditional controllers. Working with and guiding our development partners, you will innovate new categories in games, including working with best-in-class IP and creating new titles like Courtroom Chaos that utilize pioneering player-facing AI features. In this role, you'll lead idea generation on what kind of great games will be best for all kinds of casual game players, with a particular focus on creative design and player-facing AI features that create magical, dynamic gameplay experiences that appeal to non-traditional gaming audiences. You will manage multiple games in development across multiple external partners and work cross functionally with production, art, UX, and tech partners. The opportunity to delight millions of gamers is massive, but it's also an ambiguous challenge. You will leverage your game design knowledge and expertise to guide our external development partners in creating innovative experiences for Amazon customers who play games. Working in a publishing capacity, you'll establish respectful and collaborative relationships with world-class game developers. You thrive in an entrepreneurial environment and will collaborate with stakeholders to resolve ambiguity and balance competing priorities. Key job responsibilities Key job responsibilities: - Partner with and guide external game developers to ideate, design, and launch great original casual games on Luna including Amazon GameNight experiences - Design gameplay features that support engaging, accessible gameplay for --- TITLE: Unity Software Engineer EMPLOYER: Tripledot LOCATION: Jakarta (unspecified) SALARY: Not disclosed POSTED: 2026-03-25 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4820731101 EXCERPT: Unity Software Engineer Jakarta Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. Role Overview We are looking for a Unity Software Engineer to join our team! At Tripledot we work collaboratively in a productive, Agile team environment. You will be working primarily in Unity, collaborating with our product and design team to add new and exciting game features, build tools and help to maintain good health of the game on both IOS and Android. - Implement gameplay features in Unity. - Develop new titles, features and support live operations. - Optimize code & memory for high performance on iOS and Android. - Design and plan architecture, implement maintainable code. - Review code and write unit tests.. Required Skills, Knowledge and Expertise - At least 3+ years of experience working with Unity and C# as a programmer - A “Can Do” mentality that --- TITLE: Director of UI/UX EMPLOYER: 2K LOCATION: US-NC-Cary (unspecified) SALARY: $146K-$216K POSTED: 2026-06-01 APPLY_URL: https://job-boards.greenhouse.io/2k/jobs/7742038003 EXCERPT: Director of UI/UX US-NC-Cary Who We Are MAKE LIFE EPIC Founded in 1996, Firaxis Games is a world-renowned game development studio with an unwavering mission to “build games that stand the test of time”. The name Firaxis, a fusion of “fiery” and “axis,” communicates the company's dynamic development process that results in the creation of ground breaking titles with unparalleled gameplay delivered to gamers around the world. Under the creative direction of industry legend Sid Meier, Firaxis has released dozens of hit games on multiple platforms and is recognized as an industry leader in game development. CORE VALUES: GAMEPLAY FIRST Let gameplay drive decision making BE ACCOUNTABLE Deliver great work for the studio, the team & yourself PEOPLE FOCUSED Maintain an environment where people are happy EMBRACE ENTHUSIASM Find opportunities to contribute and collaborate WORK SMART Put effort where it pays off the most What We Need Firaxis Games is looking for a talented, motivated, and experienced Director to define the vision and execution for user experience (UX) and user interface (UI) design for a franchise in Firaxis' future. The Director of UX/UI will deliver world class experiences for our players, while also improving the outcomes, quality, and efficiency of the UX/UI team. - You are OUTCOME focused and know how to deliver the appropriate quality for the milestone or release. - You know when speed is required and you know when it's time to slow down and think through a problem. - Context switching is easy for you, as --- TITLE: Researcher - Games EMPLOYER: Netflix LOCATION: Los Angeles,California,United States of America (unspecified) SALARY: $220K-$360K POSTED: 2026-03-27 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315090775?microsite=netflix.com EXCERPT: Researcher - Games Los Angeles,California,United States of America At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. Netflix Games is seeking a Researcher, Games to conduct user research that guides the development of a diverse slate of games across cloud and mobile platforms. You will conduct studies and analyses to ensure Netflix is prioritizing insights from our members and players - specifically, understanding their needs, behaviors, and feedback. We're looking for someone with ample experience impacting games with research, influencing game product partners, and managing multiple diverse games in a fast-paced environment. This is an opportunity to help the organization understand and deliver on player needs. This role sits within the Games Consumer Insights team, which blends audience insights with UX Research to provide a holistic view of our players. Responsibilities: Conduct user research throughout game development, from prototype to late stages (alpha and beta). Stand up and manage user research testing - including moderated/unmoderated, large/small scaled, employee/player facing, and closed/open playtests for both cloud and mobile games. Share your results with studio partners and game leaders in concise, data-informed presentations that drive clear actions that benefit our games and players. Stay close to developer needs and be flexible with --- TITLE: Dice Dealer EMPLOYER: Boyd Gaming LOCATION: Shreveport, , United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.smartrecruiters.com/BoydGaming/3743990013456166-dice-dealer EXCERPT: Dice Dealer Shreveport, , United States Company Description: Boyd Gaming Corporation has been successful in gaming jurisdiction in which we operate in the United States and is one of the premier casino entertainment companies in the United States. Never content to rest upon our successes, we will continue to evolve and retain a position of leadership in our industry. Our past success, our current business philosophies and our sound business planning, combine to position Boyd Gaming Corporation to maximize value for our shareholders, our team members and our communities. Job Description: Deal assigned games in an accurate manner while providing outstanding customer service • Deal craps according to rules of the game and company policies and procedures. • Exchange cash for proper amounts of chips. • Comprehend and retain gaming regulations and company procedures. • Record information on written gaming documents. • Calculate spots on dice. • Compute payable odds to pay winning bets quickly and accurately. • Separate (cut) gaming chips into specific amounts to pay winning players and collect losing bets. • Inform customers regarding rules of game. • Ensure wagers are placed before dice are thrown. • Complete any required forms, records, and documents. • Learn, deal, and rotate through multiple different table games (seated and standing). • Perform other duties as assigned Qualifications: • Must be at least 21 years of age. • Six (6) months of prior experience or dealer's school strongly preferred. • Maintain current knowledge of applicable company policies and gaming regulations. • --- TITLE: Senior Game Producer - Party & Puzzle Games EMPLOYER: Netflix LOCATION: USA - Remote (remote) SALARY: $170K-$250K POSTED: 2026-02-10 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790314117534?microsite=netflix.com EXCERPT: Senior Game Producer - Party & Puzzle Games USA - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. Netflix is looking for a versatile Senior Game Producer, Party and Puzzle Games, to join our dynamic Games Production team and contribute to our goal of bringing best-in-class games to our members. We're a team with big ambitions and an obsession to deliver memorable game moments that leave players telling their own stories for years to come. As a part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration. As a Senior Producer for Party and Puzzle Games, you will be at the forefront of our game development process, driving excellence in game quality, timelines, and risk management. You will lead major initiative titles and franchises, ensuring game excellence and strategic alignment with our portfolio objectives. Your role will involve mentoring and managing a team, fostering a culture of continuous improvement and collaboration. This role is remote and will require frequent interaction with both Pacific and Eastern European time zones. Some travel will be required quarterly to either Los Angeles or Los Gatos. Key Responsibilities: Game Leadership: Produce a complex title from inception --- TITLE: Controller EMPLOYER: Overwolf LOCATION: Overwolf's lair (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://www.comeet.com/jobs/overwolf/B1.001/controller/28.66D EXCERPT: Controller Overwolf's lair Controller --- TITLE: Game Programming Student Worker - Creative Prototyping EMPLOYER: Sony Corp. LOCATION: Lund (unspecified) SALARY: Not disclosed POSTED: 2026-05-22 APPLY_URL: https://sonyglobal.wd1.myworkdayjobs.com/SonyGlobalCareers/job/Lund/Game-Programming-Student-Worker---Creative-Prototyping_JR-119172-1 EXCERPT: Game Programming Student Worker - Creative Prototyping Lund posted: Posted 21 Days Ago --- TITLE: Cyber Defense, Adversary Emulation EMPLOYER: Mizuho Americas LLC LOCATION: MetroPark (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://mizuho.wd1.myworkdayjobs.com/mizuhoamericas/job/MetroPark/Cyber-Defense--Adversary-Emulation_R6892 EXCERPT: Cyber Defense, Adversary Emulation MetroPark posted: Posted 30+ Days Ago --- TITLE: Mechanical Assembler - Tetris EMPLOYER: Jabil LOCATION: Memphis, TN (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://jabil.wd5.myworkdayjobs.com/Jabil_Careers/job/Memphis-TN/Mechanical-Assembler---Tetris_J2436394 EXCERPT: Mechanical Assembler - Tetris Memphis, TN posted: Posted 30+ Days Ago --- TITLE: Sales Executive, Cardlock EMPLOYER: World Kinect Corp LOCATION: 9 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) APPLY_URL: https://wfscorp.wd5.myworkdayjobs.com/wfscareers/job/TACOMA-WA-Remote/Sales-Executive--Cardlock_R22629 EXCERPT: Sales Executive, Cardlock 9 Locations posted: Posted 8 Days Ago --- TITLE: Manager, Firmware Performance Verification EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Israel-Tel-Aviv/Manager--Firmware-Performance-Verification_JR2015133 EXCERPT: Manager, Firmware Performance Verification 2 Locations posted: Posted 30+ Days Ago --- TITLE: UI Programmer EMPLOYER: Epic Games LOCATION: Porto Alegre,Rio Grande do Sul,Brazil (unspecified) SALARY: Not disclosed POSTED: 2026-06-08 K401_MATCH: yes (not source-backed) APPLY_URL: https://epicgames.com/careers/jobs/5838212004?gh_jid=5838212004 EXCERPT: UI Programmer Porto Alegre,Rio Grande do Sul,Brazil WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. ENGINEERING What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We're always improving on the tools and technology that empower content developers worldwide. What You'll Do We're looking for a User Interface Programmer who is passionate about games and well-versed in C++, UI development, and mobile development. In this role you will work closely with artists, designers, and other programmers on cutting-edge features that support player experiences across Fortnite. In this role, you will - Work closely with art and design to ensure that UI meets aesthetic and functional requirements - Attend to every detail, especially with regard to compliance, layout, and design - Optimize and fixing bugs in existing UI systems - Contribute ideas toward all aspects of the game's production and development - Write robust, maintainable and performant code What we're looking for - Firm grasp of C++ / tech fundamentals - Unreal Engine development experience - Profiling and optimization skills --- TITLE: UI/UX Artist - Portfolio Games EMPLOYER: Voodoo LOCATION: Barcelona (hybrid) SALARY: Not disclosed POSTED: 2025-03-13 APPLY_URL: https://jobs.lever.co/voodoo/a4217406-3b2d-4c2b-b6f4-eadc26a977e1 EXCERPT: UI/UX Artist - Portfolio Games Barcelona Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. Team Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working in our Portfolio games studio on Ball Blast, Aquapark.io and CityTakover. Role We're looking for a skilled UI/UX Artist to join our Portfolio games studio, taking ownership of both design and user experience. Your main challenge would be to convert already successful hypercasual games into brand new casual/midcore experiences. In this role, you'll create intuitive, engaging, and visually compelling interfaces. Team Our Gaming team is made up of hybrid-casual, casual, and mid-core --- TITLE: Software Engineer in Test 5 - Games Platform Quality EMPLOYER: Netflix LOCATION: USA - Remote (remote) SALARY: $266K-$442K POSTED: 2026-05-14 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315927460?microsite=netflix.com EXCERPT: Software Engineer in Test 5 - Games Platform Quality USA - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. The Games Platform team is on a mission to delight members by empowering game developers to do the best work of their lives, bridging Netflix's unique superpowers and technologies to the vibrant, complex world of gaming. As a member of the Games Platform Quality team, you will play a pivotal role in shaping the test infrastructure and quality strategy for a platform that powers games across TV, mobile, and cloud, built on a heterogeneous ecosystem of game engines, embedded devices, and shared platform services. Who You Are A highly technical senior test engineer with deep experience in CI/CD pipeline design, test automation infrastructure, and tooling for games or platform engineering with experience owning or significantly contributing to infrastructure design. Experienced automating test workflows on embedded or consumer electronics devices such as smart TVs and streaming sticks, with familiarity in mobile and web testing technologies. Proficient in TypeScript or JavaScript. Familiarity with graphics APIs such as WebGL, WebGPU or WebAssembly is a strong plus. Has experience working with game engines such as Unity3D or Unreal, with understanding of their lifecycle --- TITLE: Software Engineering Manager - Games EMPLOYER: Apple LOCATION: Seattle, United States of America (unspecified) SALARY: $217K-$326K POSTED: 2025-12-02 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.apple.com/en-us/details/200633412/software-engineering-manager-games?team=SFTWR EXCERPT: Software Engineering Manager - Games Seattle, United States of America Apple Games is seeking a dynamic engineering manager to lead the Game Center team, driving the next generation of social and connected gaming experiences across Apple platforms. This role oversees the development of GameKit, a core technology that empowers game developers while delivering seamless, engaging experiences for players in the new Apple Games app and gaming overlay. You'll guide a talented team working at the intersection of Apple's platform services and the games developers are creating for millions of players worldwide. In this role, you'll balance creativity with technical rigor-translating developer feedback into solutions that align with Apple's strategic objectives. You'll work side-by-side with your manager and leaders across Apple to advocate for games as a first-class experience on our devices, ensuring our technologies resonate deeply with the global game development community. This is an opportunity to lead a talented team at the heart of Apple's gaming efforts and help define how great games are built and experienced on our platforms. As the manager of the Game Center engineering team, you will play a pivotal role in shaping Apple's gaming ecosystem-championing the needs of developers while advancing Apple's vision for exceptional player experiences. You'll collaborate closely with teams across Apple to define and deliver frameworks, APIs, and services that make it easier and more rewarding to build games for our platforms. With a strong understanding of both developer workflows and system-level architecture, you'll design and guide the creation of modern, --- TITLE: Senior UA Manager EMPLOYER: Zynga LOCATION: London, UK (unspecified) SALARY: Not disclosed POSTED: 2026-05-26 APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/6005749004 EXCERPT: Senior UA Manager London, UK Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! We are looking for a high-impact Senior User Acquisition Manager & New Games Lead to spearhead the growth of our newest titles. This is a dual-threat role: you will be the strategic architect for new game launches while maintaining a "hands-on-keys" approach to scaling campaigns. At this level, we aren't just looking for a campaign manager; we need a launch specialist. You likely come from a high-volume publishing --- TITLE: General Manager (Two Dots) EMPLOYER: Zynga LOCATION: Barcelona, Spain (unspecified) SALARY: Not disclosed POSTED: 2026-04-28 LEARNING_BUDGET_OFFERED: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5980911004 EXCERPT: General Manager (Two Dots) Barcelona, Spain Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Position Overview As the Two Dots General Manager, you will be responsible for owning and driving the team setup, product strategy, overall execution and business outcomes. You'll be asked to balance player experience with commercial success and report on engagement, monetization, marketing and the overall game's P&L performance. With a balance of big-picture thinking and practical execution, you will empower your team to innovate, take risks, learn, --- TITLE: Senior System Software Engineer, Cloud Gaming EMPLOYER: NVIDIA Corporation LOCATION: India, Pune (unspecified) SALARY: Not disclosed POSTED: 2026-06-02 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/India-Pune/Senior-System-Software-Engineer--Cloud-Gaming_JR2017874 EXCERPT: Senior System Software Engineer, Cloud Gaming India, Pune posted: Posted 10 Days Ago --- TITLE: Product Manager - Games, TV as a Platform EMPLOYER: Netflix LOCATION: USA - Remote (remote) SALARY: $310K-$545K POSTED: 2026-04-13 K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315424138?microsite=netflix.com EXCERPT: Product Manager - Games, TV as a Platform USA - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. At Netflix, we have an insatiable desire to continually improve our products and deliver new experiences to delight and entertain our quickly growing membership. Now, we are making game night a whole lot easier by bringing Netflix Games to the biggest screen in the house. We are building a future where playing a game with friends and family requires no extra hardware. Just your TV, Netflix, and your phone. As a Product Manager for TV as a Platform, you will drive the end-to-end cloud gaming experience on connected TVs. You will own the ambitious roadmap for our "mobile-as-a-controller" experience, ensuring that going from watching a hit show to playing a game feels as effortless as hitting "Play." You will sit at the intersection of streaming technology, 10-foot UI design, and interactive gameplay, ensuring our members experience seamless, high-quality entertainment. What You Will Do: Own the TV Games Product Strategy: Develop and execute the product roadmap for playing cloud-streamed games on connected TVs, focusing on creating frictionless, "zero-setup" experiences for our members. Innovate the Mobile Controller Experience: Lead the development of --- TITLE: Senior Game Economy Designer - Gram Games EMPLOYER: Zynga LOCATION: London, UK (unspecified) SALARY: Not disclosed POSTED: 2026-03-10 APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5814544004 EXCERPT: Senior Game Economy Designer - Gram Games London, UK Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Position Overview: As a Senior Game Economy Designer, you will build and optimize in-game economies that balance engaging player experience with sustainable monetization. Applying data-driven models and game design principles, you will focus on improving long-term retention, revenue, and player satisfaction throughout the game's lifecycle! What You'll Do: - Economy Design & Optimization: Design, manage, and optimize complex in-game economies, including virtual goods, currencies, --- TITLE: Senior AI Designer EMPLOYER: Epic Games LOCATION: BLANK,BLANK,Multiple Locations (unspecified) SALARY: $159K-$233K POSTED: 2025-12-15 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://epicgames.com/careers/jobs/5737375004?gh_jid=5737375004 EXCERPT: Senior AI Designer BLANK,BLANK,Multiple Locations WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is looking for an experienced Senior AI Designer to join our cross-disciplinary development team, where you will own the vision and create innovative features. In this role, you will - Own the design vision for AI-focused features. - Craft high-quality, player-facing AI behaviors and abilities using behavior trees and visual scripting. - Create quick prototypes to try out and demonstrate new ideas in the game - Collaborate with team members from various disciplines to deliver high-quality experiences to our players - Cooperate with other designers from the AI team to define and promote a cohesive vision for AI in your project - Use playtest feedback to iterate and improve AI features - Create and maintain clear and concise design documentation What we're looking for --- TITLE: Game Software Tester, Battle Road [Orlando] EMPLOYER: Onebrief LOCATION: Hybrid | Orlando, Florida | Remote (hybrid) SALARY: Not disclosed POSTED: 2026-06-07 APPLY_URL: https://jobs.ashbyhq.com/onebrief/66ede181-744e-41d4-8edf-3306e9cb6aea EXCERPT: Game Software Tester, Battle Road [Orlando] Hybrid | Orlando, Florida | Remote ABOUT ONEBRIEF Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient. We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world. Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most. Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable. SECURITY CLEARANCE, LOCATION, AND ONSITE NOTICE: This role requires regularly working on-site at customer locations in Orlando, Florida (UCF area). If you are not currently within commuting distance, you must be willing to relocate (note that Onebrief will provide relocation assistance). Active Secret Clearance required. We're looking for a highly motivated, self-driven, and technically minded Game and Hardware Tester to help us --- TITLE: App Manager - Blitz EMPLOYER: Voodoo LOCATION: Paris (unspecified) SALARY: Not disclosed POSTED: 2024-11-28 APPLY_URL: https://jobs.lever.co/voodoo/7542264b-6ca0-42df-84d5-b13d8deceb92 EXCERPT: App Manager - Blitz Paris Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. Team Blitz is a gaming platform launched in 2021, allowing players to compete on mobile games for real cash prizes (head-up, tournaments, leagues, etc.). It is leveraging a unique game portfolio to engage users in a fun and rewarding way. The Blitz team developed a unique expertise in product, marketing and payments, to reach 300k Monthly Active Users and $60M annual revenues in 2024. To accelerate this growth, we are looking to launch 5 new products in 2025 to become the undisputed leader of real money gaming in the next few years. We're looking for highly ambitious, versatile profiles to lead the launch of new real money gaming apps. The role will encompass strategy, product management and marketing aspects as you will be responsible for the end to end success of a new App Role Team Blitz is a gaming platform launched in 2021, allowing players to compete on mobile games for real cash prizes (head-up, tournaments, leagues, etc.). It is leveraging a unique game portfolio to engage users in a fun and rewarding way. The Blitz team --- TITLE: Senior UX Designer - Games EMPLOYER: Netflix LOCATION: Helsinki,Finland (unspecified) SALARY: Not disclosed POSTED: 2026-05-28 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790316078080?microsite=netflix.com EXCERPT: Senior UX Designer - Games Helsinki,Finland Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time. Who We Are From games on TV to mobile and web, Next Games is a Netflix first-party studio that develops approachable games to entertain a diverse, global audience. We design games that Netflix members can enjoy every day as part of their subscription. Our games released on Netflix to date include TV games Boggle Party, Pictionary Game Night, Party Crashers: Fool Your Friends, and Underwatermelon, as well as Netflix Puzzled, available on mobile devices and on tudum.com. We proudly combine our Finnish game development culture with Netflix's global entertainment culture, embracing the strengths of both and empowering our talented and diverse teams to deliver their best work yet. The Role As a Senior UX Designer, you will help create high-quality games that are playable, enjoyable, and accessible to a broad audience. In this role, you will work closely with your team daily and develop and execute a strategic UX vision for each of our games, demonstrating a deep understanding of our audience and their needs as players. You will maintain consistent relationships with players and provide valuable insights to the team, enabling a player-centric approach to improving game features --- TITLE: Senior Frontend Developer - Outplayed EMPLOYER: Overwolf LOCATION: Overwolf's lair (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://www.comeet.com/jobs/overwolf/B1.001/senior-frontend-developer---outplayed/17.A68 EXCERPT: Senior Frontend Developer - Outplayed Overwolf's lair Senior Frontend Developer - Outplayed --- TITLE: Senior Software Engineer, Game Development EMPLOYER: Anduril LOCATION: Costa Mesa, California, United States (unspecified) SALARY: $191K-$253K POSTED: 2026-05-20 APPLY_URL: https://boards.greenhouse.io/andurilindustries/jobs/4960694007?gh_jid=4960694007 EXCERPT: Senior Software Engineer, Game Development Costa Mesa, California, United States Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM Our team builds software that beautifully visualizes both real and simulated data that can be historical or live. It lets users create “what ifs” to evaluate mission concepts and is often used for Business Development and Engineering purposes. It also acts as the visual client for our Mission Simulation product. WHAT YOU'LL DO - Partner with stakeholders to establish clear priorities and define expectations, which translate to a scope of work that you and the team can deliver - Identify technical risks and their solutions, collaborating with the broader engineering groups at Anduril - Ensure client stability by diagnosing and resolving defects - Analyze and optimize both memory and performance in systems that have to scale from high-end desktops to mobile AR systems - Identify problems and solve them, --- TITLE: Director of Player Safety and Anti-Cheat - Monopoly GO! EMPLOYER: Niantic LOCATION: United Kingdom (unspecified) SALARY: Not disclosed POSTED: 2025-12-01 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/5012003008?gh_jid=5012003008 EXCERPT: Director of Player Safety and Anti-Cheat - Monopoly GO! United Kingdom Join our team as Director of Player Safety and Anti-Cheat for Monopoly GO! Lead a high-impact team safeguarding player integrity and security across our global gaming platforms. Shape strategies to prevent fraud, optimize moderation, and drive operational excellence in a dynamic, innovative environment. Make a difference in the world of mobile gaming! --- TITLE: Role Player EMPLOYER: KBR, Inc. LOCATION: Vienna, Virginia (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) APPLY_URL: https://kbr.wd5.myworkdayjobs.com/KBR_Careers/job/Vienna-Virginia/Role-Player_R2124489-1 EXCERPT: Role Player Vienna, Virginia posted: Posted 8 Days Ago --- TITLE: Project Manager EMPLOYER: Zynga LOCATION: Austin, TX; Chicago, IL; Toronto, Canada (unspecified) SALARY: $61K-$92K POSTED: 2026-05-15 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5995628004 EXCERPT: Project Manager Austin, TX; Chicago, IL; Toronto, Canada Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Position Overview As a Program Manager within the Player Success Organization (PSO), you will provide direction and leadership in the planning, implementation, and post-launch support of programs and initiatives that enhance player engagement and retention. You will collaborate across PSO studio leadership and central teams to ensure efficient, high-quality planning for new products and enhancements. This role requires strong project management fundamentals and the ability --- TITLE: Principal Worldwide GTM Specialist, GameTech, WWSO Visual Computing (Advanced Computing), AWS EMPLOYER: Amazon LOCATION: Tokyo, JPN (unspecified) SALARY: Not disclosed POSTED: 2026-06-03 PARENTAL_LEAVE_WEEKS: 6 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 6 (not source-backed) K401_MATCH: yes (not source-backed) FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) ADOPTION_ASSISTANCE_OFFERED: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) CHILDCARE_SUBSIDY: yes (not source-backed) APPLY_URL: https://www.amazon.jobs/en/jobs/10438929/principal-worldwide-gtm-specialist-gametech-wwso-visual-computing-advanced-computing-aws EXCERPT: Principal Worldwide GTM Specialist, GameTech, WWSO Visual Computing (Advanced Computing), AWS Tokyo, JPN Are you a seasoned business development or enterprise sales leader with deep expertise in the video game industry and a track record of driving adoption of transformative technologies? AWS provides industry-leading services and solutions for video games, including multi-player game hosting and cloud streaming at global scale. We help developers, studios, and publishers build, scale, and deliver exceptional gaming experiences worldwide. Our technology powers some of the world's biggest games. As a Principal Worldwide Visual Computing GTM Specialist for GameTech, you own global go-to-market strategy for AWS GameTech services, as well as the end-to-end sales cycle in your geography. You will identify and develop relationships with high-potential customers, gather requirements to influence product roadmaps, and drive adoption of GameTech services across gaming and adjacent industries. The ideal candidate combines deep video game industry expertise with proven ability to drive enterprise adoption at scale. You are a recognized thought leader with executive-level relationships, a technical foundation in video games, and demonstrated success formulating GTM strategies that accelerate product growth. You operate with high independence, influence cross-functional teams globally, and communicate effectively across technical and business audiences. Key job responsibilities • Develop and execute strategic GTM initiatives across AWS groups and international stakeholders. • Develop strategic relationships with game developers, studios, publishers, and partners to drive adoption of AWS Game Tech services and related AWS products. • Educate customers and industry organizations on AWS Game Tech solutions, leveraging AWS --- TITLE: Line Cook - Gamescape EMPLOYER: Cinemark Holdings Inc LOCATION: 01174 Gamescape by Cinemark, Greenville, TX (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 APPLY_URL: https://cinemark.wd1.myworkdayjobs.com/cinemark/job/01174-Gamescape-by-Cinemark-Greenville-TX/Line-Cook---Gamescape_R36261 EXCERPT: Line Cook - Gamescape 01174 Gamescape by Cinemark, Greenville, TX posted: Posted 30+ Days Ago --- TITLE: Analytics Developer EMPLOYER: Zynga LOCATION: Helsinki, Finland (unspecified) SALARY: Not disclosed POSTED: 2026-04-17 APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5970279004 EXCERPT: Analytics Developer Helsinki, Finland Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Position Overview: We are looking for more professionals to join our ranks. You will be participating in the development and maintenance of our internal analytics pipeline, dashboards and metrics. Some of the languages we use include Typescript, Go, Scala, Java, C# and Python. What You'll Do: - Developing our internal analytics services and tools - Improving and implementing UI elements and visualisations for our internal dashboards - Maintaining the --- TITLE: Software Engineer 5 - Games Systems EMPLOYER: Netflix LOCATION: USA - Remote (remote) SALARY: $388K-$619K POSTED: 2026-03-23 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315007354?microsite=netflix.com EXCERPT: Software Engineer 5 - Games Systems USA - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. Bring your passion for games and distributed systems to help us reinvent video games at global scale. Netflix transformed how people watch television; now join us to build the next-generation gaming platform for 300+ million members worldwide and the industry's best-in-class distribution platform for game developers. The Opportunity: Building the Backbone of Netflix Gaming Games Systems is the backend team building and operating the foundational services that power the Games Developer Platform and the infrastructure supporting Cloud Games. Our mission is to enhance player discovery, gameplay, and engagement across Netflix's entire game portfolio - equipping developers both internal and external, with the platform capabilities they need to ship, iterate, and grow their product experiences. As an L5 Software Engineer, you will play a pivotal role in designing, implementing, and scaling services that empower game developers and elevate the global member experience. You'll work on high-throughput, low-latency infrastructure for running games, while also building features that drive player engagement both within individual games and across the broader Netflix platform-reaching millions of members worldwide. What You'll Do Own Critical Infrastructure: Design and operate the --- TITLE: Lead Technical Artist EMPLOYER: Tripledot LOCATION: Barcelona (unspecified) SALARY: Not disclosed POSTED: 2026-03-23 APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4815397101 EXCERPT: Lead Technical Artist Barcelona Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. The role is working within our studio: Tripledot Games Tripledot Games is a leading developer and publisher of casual and puzzle games, with a strong presence in London, Warsaw and Barcelona. The studio is responsible for multiple top 10 titles including Woodoku, Woodoku Blast, Solitaire and TripleTile. Our best-in-class data-driven approach spans the entire lifecycle from publishing to machine learning puzzle levels, helping us make fast, smart decisions at every stage of development. We are also one of the largest IAA operators worldwide. Tripledot Games is a diverse and collaborative studio, home to people from over 36 nationalities. We take pride in our craftsmanship, strong focus on outcomes, and continuous improvement, building high-quality, scalable games that players around the world love. Role Overview As the Lead Technical Artist, you will --- TITLE: Principal Worldwide GTM Specialist, GameTech, WWSO Visual Computing (Advanced Computing) EMPLOYER: Amazon LOCATION: Seattle, Washington, USA (unspecified) SALARY: $176K-$238K POSTED: 2026-05-20 PARENTAL_LEAVE_WEEKS: 6 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 6 (not source-backed) K401_MATCH: yes (not source-backed) FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) ADOPTION_ASSISTANCE_OFFERED: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) CHILDCARE_SUBSIDY: yes (not source-backed) APPLY_URL: https://www.amazon.jobs/en/jobs/10425359/principal-worldwide-gtm-specialist-gametech-wwso-visual-computing-advanced-computing EXCERPT: Principal Worldwide GTM Specialist, GameTech, WWSO Visual Computing (Advanced Computing) Seattle, Washington, USA Are you a seasoned business development or enterprise sales leader with deep expertise in the video game industry and a track record of driving adoption of transformative technologies? AWS provides industry-leading services and solutions for video games, including multi-player game hosting and cloud streaming at global scale. We help developers, studios, and publishers build, scale, and deliver exceptional gaming experiences worldwide. Our technology powers some of the world's biggest games. As a Principal Worldwide Visual Computing GTM Specialist for GameTech, you own global go-to-market strategy for AWS GameTech services, as well as the end-to-end sales cycle in your geography. You will identify and develop relationships with high-potential customers, gather requirements to influence product roadmaps, and drive adoption of GameTech services across gaming and adjacent industries. The ideal candidate combines deep video game industry expertise with proven ability to drive enterprise adoption at scale. You are a recognized thought leader with executive-level relationships, a technical foundation in video games, and demonstrated success formulating GTM strategies that accelerate product growth. You operate with high independence, influence cross-functional teams globally, and communicate effectively across technical and business audiences. Key job responsibilities • Develop and execute strategic GTM initiatives across AWS groups and international stakeholders. • Develop strategic relationships with game developers, studios, publishers, and partners to drive adoption of AWS Game Tech services and related AWS products. • Educate customers and industry organizations on AWS Game Tech solutions, leveraging AWS --- TITLE: AI Playable Ads Developer EMPLOYER: Tripledot LOCATION: Warsaw (unspecified) SALARY: Not disclosed POSTED: 2026-05-07 FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4861470101 EXCERPT: AI Playable Ads Developer Warsaw Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. We are looking for a AI Playable Ad Developer. To succeed in this role, you will need to offer a great gaming demo experience for a very large audience. You will be converting our existing games into playable HTML5 games and creating tools to ease basic advertising creation. Key Responsibilities - Developing creative ads in Playable Ads format - Optimize playable ads for best user experience, scalability and adaptability - Collaborate with the marketing team, creative producer, artists, and animators Required Skills, Knowledge and Expertise - 3+ years of experience developing Playable Ads or HTML games - Good knowledge of JavaScript - Good understanding and practical use of AI tools in Playables development - Interest in creating and improving AI-based tools and workflows - Willingness to learn, grow, and --- TITLE: Sr UI Designer EMPLOYER: Zynga LOCATION: Bay Area, CA; Toronto, Canada (unspecified) SALARY: $76K-$148K POSTED: 2026-06-03 APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/6009310004 EXCERPT: Sr UI Designer Bay Area, CA; Toronto, Canada Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Position Overview: Zynga is looking for a Senior UI Designer. This is a unique opportunity to directly influence the look and feel of the UI for our new casual mobile game. The User Interface Artist supports Product, UX, and Art in authoring innovative visual solutions to create visually compelling, aesthetically consistent, and effective user interface design that promotes ease of use. They unite artistic vision --- TITLE: Game Quality Product and Operations Manager EMPLOYER: Google LOCATION: Bengaluru, Karnataka, India (unspecified) SALARY: Not disclosed POSTED: 2026-06-02 PARENTAL_LEAVE_WEEKS: 18 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 18 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://www.google.com/about/careers/applications/signin?jobId=CiUAL2FckXKGpZkQqsQkbPR3VJgAYufckqtnci2r2ss6_hF-b2h2EjsACxwdTKNY_MqNYyigr75vNjJ92V36-mgHNZ2c__y0DqYdNRaBkmk-go1rrUcGEDMSUK40dHxV4Ourrw%3D%3D_V2&loc=IN&title=Game+Quality+Product+and+Operations+Manager EXCERPT: Game Quality Product and Operations Manager Bengaluru, Karnataka, India In this role, you will support the development and execution of the Play Store Product roadmap; specifically regarding game quality across search, discovery, and emerging surfaces. You will define, operationalize, and scale guidelines and frameworks for game classification, qualitative evaluation, and deployment to help partner teams connect users to highly relevant, high quality games. You will ensure all details for a new feature to go live are flawlessly executed, from initial design to final operations processes. This includes driving communications, testing/piloting, launch activities, training, addressing bugs and ongoing operational support. You will also track progress on new feature development, clearly communicating milestones, feature details, and launches with cross-functional stakeholders and build relationships with games stakeholders, establishing open channels of communication for feedback, product suggestions and escalations. You will implement and manage product development and operationalization frameworks to work with new Large Language Model (LLM) technologies and will support prompt and context engineering efforts and human computation operations (HITL) to scale game quality evaluations. Google creates products and services that make the world a better place, and gTech's role is to help bring them to life. Our teams of trusted advisors support customers globally. Our solutions are rooted in our technical skill, product expertise, and a thorough understanding of our customers' complex needs. Whether the answer is a bespoke solution to solve a unique problem, or a new tool that can scale across Google, everything we do aims to ensure our customers --- [PASTE YOUR RESUME OR SKILLS HERE]