I'm looking for a job. I exported this list from FewerJobs.com - a curated job board. Please: 1. Rank these jobs by fit for me, given my resume / skills. 2. Highlight the top 5 with a one-sentence rationale each. 3. Flag any concerns, including benefit values without source-backed evidence. 4. Suggest one or two filter changes I could make on FewerJobs to find more good matches. Filters I applied: - q: Shadeform - quality_floor: default - match_401k_strict: true - parental_strict: true - non_birth_strict: true - pto_strict: true - include_older: false - apply_url_verified: false - page: 1 - per_page: 100 - sort: relevance Jobs (100 total): --- TITLE: Senior Marketer / Head of Marketing EMPLOYER: Shadeform LOCATION: United States | Remote (remote) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/shadeform/23d460b1-a14b-4b27-86c1-f6bc214e5be3 EXCERPT: Senior Marketer / Head of Marketing United States | Remote About Shadeform Shadeform is the cloud marketplace for GPU infrastructure. We make it simple for AI teams to find, compare, and launch GPU capacity across every major cloud provider. We're a small, fast-moving team building critical infrastructure for the AI era. We're looking for people who are genuinely excited about this space, comfortable with ambiguity, and want to do some of the best work of their careers. About the role We're hiring a marketing leader to help define how Shadeform shows up to the market as we scale. You'll build the programs and narrative that help developers, AI startups, and enterprise buyers understand why Shadeform matters. Success in the first 6-12 months looks like building a repeatable content and distribution engine, increasing visibility across AI-native channels and search, and helping establish Shadeform as a recognized brand in AI infrastructure. What you'll do - Own Shadeform's content, brand, and distribution strategy across technical and commercial audiences - Build scalable marketing programs optimized for AI search, LLMSEO, organic discovery, and developer trust - Develop and execute social and community strategies across channels like X, LinkedIn, Reddit, and emerging AI communities - Launch partner marketing initiatives with cloud providers, infrastructure platforms, and ecosystem companies - Create structure around marketing execution through clear project plans, prioritization, and measurable feedback loops - Build AI-assisted and agent-driven workflows that increase marketing leverage and speed over time What we're looking for - Experience marketing technical products in --- TITLE: Operations Specialist EMPLOYER: Shadeform LOCATION: Remote (remote) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/shadeform/d0fcd96a-b176-47bf-b925-75fede3cfd14 EXCERPT: Operations Specialist Remote About Shadeform Shadeform is the cloud marketplace for GPU infrastructure - we make it simple for AI teams to find, compare, and launch GPU capacity across every major cloud provider. We're a small, fast-moving team building critical infrastructure for the AI era. We're looking for people who are genuinely excited about this space, comfortable with ambiguity, and want to do some of the best work of their careers. About the Role We're hiring an Operations Specialist to be the operational backbone of our go-to-market motion. You'll own the health of our CRM, keep our pipeline and forecasting data clean and trustworthy, and support the day-to-day business operations that keep our team running efficiently. This role reports to our Operations Manager and sits at the intersection of systems, data, and process - you'll have a direct impact on how we operate and scale. What You'll Do - Own HubSpot administration end-to-end: manage configurations, workflows, properties, user access, and integrations to keep our CRM accurate and scalable - Maintain CRM hygiene and data integrity - monitor pipeline health, enforce data standards, and ensure our forecasting data is reliable and up to date - Support sales operations including deal tracking, reporting, and process documentation to help the sales team operate efficiently - Contribute to general business operations - helping the Operations Manager with cross-functional initiatives, vendor coordination, process improvements, and internal tooling - Build and maintain operational reports and dashboards that give leadership clear visibility into pipeline, revenue, and business --- TITLE: Senior Software Engineer EMPLOYER: Shadeform LOCATION: United States | Remote (remote) SALARY: Not disclosed POSTED: 2026-06-12 APPLY_URL: https://jobs.ashbyhq.com/shadeform/3f98dbc2-e9b5-4091-9516-74255a4e1240 EXCERPT: Senior Software Engineer United States | Remote Shadeform is building a GPU marketplace that allows provisioning of GPU infrastructure across 30+ cloud providers and data centers. Shadeform users can manage their infrastructure from a single UI and control plane API without worry about integrating with each underlying provider. Shadeform is looking to bring on a senior level engineer that can independently drive critical engineering projects in a fast paced environment. Core Responsibilities - Maintaining a high availability platform that orchestrates and manages GPU resources - Building out cloud platform features such as provisioning, billing, life cycle management, tooling, admin panels, and more - Integrating core 3rd party services across sales tooling, billing, and data into a singular unified system - Designing and maintaining high availability infrastructure across multiple cloud platforms - Participating in a 24/7 weekly oncall rotation Technical Stack - Golang and Next.js; we expect everyone to be language agnostic - AWS / GCP - Kuberenetes - Virtualization technologies such as KVM and Kubevirt Preferred Experience - Previous experience working on a cloud platform - Working with GPUs and nvidia driver software - Linux and systems understanding --- TITLE: Senior Graphics Shader Compiler Engineer EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Canada-Remote/Senior-Graphics-Shader-Compiler-Engineer_JR2019322 EXCERPT: Senior Graphics Shader Compiler Engineer 2 Locations posted: Posted 8 Days Ago --- TITLE: Lead Technical Artist - Shaders EMPLOYER: 2K LOCATION: Brighton, England, United Kingdom (unspecified) SALARY: Not disclosed POSTED: 2025-11-19 APPLY_URL: https://job-boards.greenhouse.io/2k/jobs/7533148003 EXCERPT: Lead Technical Artist - Shaders Brighton, England, United Kingdom Job Title Lead Technical Artist - (Shader / Material) Department Art Location(s) Brighton / Brno Reports To Technical Art Director Job Type Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms . With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment. Job Summary We are seeking a highly skilled Lead Shader / Material Artist with deep expertise in Unreal Engine 5. In this leadership role, you will define the standards for material workflows, drive innovation in look development, and collaborate with artists, technical teams, and engineering to achieve world-class visuals while maintaining optimal performance. This position demands both artistic sensibility and strong technical problem-solving, with mastery of UE5's material editor, shader graph, Lumen, Nanite, and advanced rendering features. In addition to leading internal team members, you will also oversee and collaborate with external co-development partners, ensuring their work aligns with our creative vision, technical standards, and production goals. Please note we do require someone to be onsite at one of our Studios at least 3 days a week. Duties and Responsibilities - Define and drive the visual and technical quality bar for --- TITLE: Sr. Semantics Computer Vision Research EMPLOYER: Dolby Laboratories LOCATION: Bangalore,India (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://dolby.eightfold.ai/careers/job/22201721 EXCERPT: Sr. Semantics Computer Vision Research Bangalore,India --- TITLE: Dolby Vision Support Engineer EMPLOYER: Dolby Laboratories LOCATION: Burbank, California,United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://dolby.eightfold.ai/careers/job/39339976 EXCERPT: Dolby Vision Support Engineer Burbank, California,United States --- TITLE: Optical Networking Research Post-Doc EMPLOYER: NVIDIA Corporation LOCATION: Greece, Athens (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Greece-Athens/Optical-Networking-Research-Post-Doc_JR2018287-1 EXCERPT: Optical Networking Research Post-Doc Greece, Athens posted: Posted 2 Days Ago --- TITLE: Discrete Graphics Validation Engineer EMPLOYER: Intel LOCATION: Virtual Canada (unspecified) SALARY: Not disclosed POSTED: 2026-06-11 K401_MATCH: yes (not source-backed) APPLY_URL: https://intel.wd1.myworkdayjobs.com/External/job/Virtual-Canada/Discrete-Graphics-Validation-Engineer_JR0284736-1 EXCERPT: Discrete Graphics Validation Engineer Virtual Canada posted: Posted Yesterday --- TITLE: Senior Research Scientist, Rendering EMPLOYER: NVIDIA Corporation LOCATION: US, WA, Redmond (unspecified) SALARY: Not disclosed POSTED: 2026-06-09 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-WA-Redmond/Senior-Research-Scientist--Rendering_JR2019582 EXCERPT: Senior Research Scientist, Rendering US, WA, Redmond posted: Posted 3 Days Ago --- TITLE: Expert Hyperspectral Image Scientist EMPLOYER: Leidos LOCATION: Springfield, VA (unspecified) SALARY: Not disclosed POSTED: 2026-05-22 PARENTAL_LEAVE_WEEKS: 4 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 4 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://leidos.wd5.myworkdayjobs.com/External/job/Springfield-VA/Expert-Hyperspectral-Image-Scientist_R-00183808 EXCERPT: Expert Hyperspectral Image Scientist Springfield, VA posted: Posted 21 Days Ago --- TITLE: Head of Talent EMPLOYER: Render LOCATION: Remote: United States, United States (remote) SALARY: Not disclosed POSTED: 2026-05-13 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/3f087be8-60bb-4658-8a57-922b84cbdd57 EXCERPT: Head of Talent Remote: United States, United States At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering effective debate to achieve --- TITLE: Open Application EMPLOYER: Render LOCATION: Remote: United States, United States, Remote: Canada (remote) SALARY: Not disclosed POSTED: 2026-02-04 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/558f18ed-c98c-4928-aa2b-2f9e297eea42 EXCERPT: Open Application Remote: United States, United States, Remote: Canada At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering effective debate to --- TITLE: Junior Motion Graphics Designer EMPLOYER: Overwolf LOCATION: Overwolf's lair (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://www.comeet.com/jobs/overwolf/B1.001/junior-motion-graphics-designer/6F.A6B EXCERPT: Junior Motion Graphics Designer Overwolf's lair Junior Motion Graphics Designer --- TITLE: Solutions Engineer EMPLOYER: Render LOCATION: Remote: United States, United States (remote) SALARY: Not disclosed POSTED: 2026-05-29 PARENTAL_LEAVE_WEEKS: 14 (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/d74e304b-7e7e-4c43-9467-cf4b0764cc24 EXCERPT: Solutions Engineer Remote: United States, United States At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering effective debate to achieve the --- TITLE: Senior Hyperspectral Image Scientist EMPLOYER: Leidos LOCATION: Springfield, VA (unspecified) SALARY: Not disclosed POSTED: 2026-05-20 PARENTAL_LEAVE_WEEKS: 4 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 4 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://leidos.wd5.myworkdayjobs.com/External/job/Springfield-VA/Senior-Hyperspectral-Image-Scientist_R-00183674 EXCERPT: Senior Hyperspectral Image Scientist Springfield, VA posted: Posted 23 Days Ago --- TITLE: Software Engineer, Infrastructure (all levels) EMPLOYER: Render LOCATION: Remote: United States, United States, Remote: Canada (remote) SALARY: Not disclosed POSTED: 2025-10-13 PARENTAL_LEAVE_WEEKS: 14 (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/d52dc923-1641-4386-b8ba-5c15e1d7028d EXCERPT: Software Engineer, Infrastructure (all levels) Remote: United States, United States, Remote: Canada At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering --- TITLE: Recruiting Coordinator EMPLOYER: Render LOCATION: Remote: United States, United States (remote) SALARY: Not disclosed POSTED: 2026-05-22 APPLY_URL: https://jobs.ashbyhq.com/render/9ea0f458-30ca-48ca-a3e3-3db386bafee4 EXCERPT: Recruiting Coordinator Remote: United States, United States At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering effective debate to achieve the --- TITLE: Software Engineer, Growth (all levels) EMPLOYER: Render LOCATION: Remote: United States, United States, Remote: Canada (remote) SALARY: Not disclosed POSTED: 2026-01-29 PARENTAL_LEAVE_WEEKS: 14 (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/62ea10c7-ad69-444f-9632-dd4b50b8c805 EXCERPT: Software Engineer, Growth (all levels) Remote: United States, United States, Remote: Canada At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering --- TITLE: Senior Research Engineer – 3D Graphics Compression EMPLOYER: Sony Corp. LOCATION: San Jose (unspecified) SALARY: Not disclosed POSTED: 2026-05-21 APPLY_URL: https://sonyglobal.wd1.myworkdayjobs.com/SonyGlobalCareers/job/San-Jose/Senior-Research-Engineer---3D-Graphics-Compression_JR-119162-1 EXCERPT: Senior Research Engineer – 3D Graphics Compression San Jose posted: Posted 22 Days Ago --- TITLE: Software Engineer, Product (all levels) EMPLOYER: Render LOCATION: Remote: United States, United States, Remote: Canada (remote) SALARY: Not disclosed POSTED: 2025-07-10 PARENTAL_LEAVE_WEEKS: 14 (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/c7d896f2-20a9-4b44-9f7d-13929a0fe453 EXCERPT: Software Engineer, Product (all levels) Remote: United States, United States, Remote: Canada At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering --- TITLE: Staff Design Engineer EMPLOYER: Render LOCATION: Remote: United States, United States, Remote: Canada, San Francisco HQ (remote) SALARY: Not disclosed POSTED: 2026-04-21 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/421729c2-5f02-481e-a373-d5b28efdf458 EXCERPT: Staff Design Engineer Remote: United States, United States, Remote: Canada, San Francisco HQ At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, --- TITLE: Customer Engineer EMPLOYER: Render LOCATION: Remote: United States, United States (remote) SALARY: Not disclosed POSTED: 2026-06-06 PARENTAL_LEAVE_WEEKS: 14 (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/4bf72ced-b09f-4b42-a4b3-92b38ff21025 EXCERPT: Customer Engineer Remote: United States, United States At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering effective debate to achieve the --- TITLE: Data Architect EMPLOYER: Adobe Inc. LOCATION: Bangalore (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/Bangalore/Data-Architect_R168341-1 EXCERPT: Data Architect Bangalore posted: Posted 30+ Days Ago --- TITLE: Senior Mask Layout Design Engineer EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-01 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Taiwan-Hsinchu/Senior-Mask-Layout-Design-Engineer_JR2019000 EXCERPT: Senior Mask Layout Design Engineer 2 Locations posted: Posted 11 Days Ago --- TITLE: Vision Plus Developer EMPLOYER: Fiserv LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 PARENTAL_LEAVE_WEEKS: 12 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 2 (not source-backed) APPLY_URL: https://fiserv.wd5.myworkdayjobs.com/EXT/job/Chennai-India/Vision-Plus-Developer_R-10386040 EXCERPT: Vision Plus Developer 2 Locations posted: Posted 2 Days Ago --- TITLE: Senior Rendering Programmer EMPLOYER: 2K LOCATION: Montréal, Quebec, Canada (unspecified) SALARY: Not disclosed POSTED: 2026-05-04 APPLY_URL: https://job-boards.greenhouse.io/2k/jobs/7720904003 EXCERPT: Senior Rendering Programmer Montréal, Quebec, Canada As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life. What You'll Do: - Execute creative technical solutions based on concept art and art direction. - Translate Art direction into rendering code, shaders and systems. - Create new tools and efficient pipelines for content production. - Debug visual and performance issues related to rendering. - Effectively communicate with artists towards performant solutions. - Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques. - Mentor junior programmers. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. Skills & Experiences: - Bachelor's degree in Computer Science or related discipline. - 5+ years industry or related experience. - Experience shipping at least one AAA console and/or PC game. - Previous --- TITLE: Quality EMPLOYER: HP Inc. 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Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering effective debate to --- TITLE: Senior Rendering Engineer EMPLOYER: 2K LOCATION: Novato, California, United States (unspecified) SALARY: $109K-$161K POSTED: 2026-05-04 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/2k/jobs/7720905003 EXCERPT: Senior Rendering Engineer Novato, California, United States As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life. What You'll Do: - Execute creative technical solutions based on concept art and art direction. - Translate Art direction into rendering code, shaders and systems. - Create new tools and efficient pipelines for content production. - Debug visual and performance issues related to rendering. - Effectively communicate with artists towards performant solutions. - Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques. - Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. Skills & Experiences: - Bachelor's degree in Computer Science or related discipline. - 5+ years industry or related experience. - Experience shipping at least one AAA console and/or PC game. - --- TITLE: Visual Designer EMPLOYER: Filecoin LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://careers.fil.org/companies/polybase/jobs/66851039-visual-designer#content EXCERPT: Visual Designer Visual Designer --- TITLE: Research Scientist/Engineer - Photoshop EMPLOYER: Adobe Inc. LOCATION: Seattle (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/Seattle/Research-Scientist-Engineer_R164613 EXCERPT: Research Scientist/Engineer - Photoshop Seattle posted: Posted 30+ Days Ago --- TITLE: Colour Design Consultant EMPLOYER: PPG Industries LOCATION: GBR - Birstall Plant (unspecified) SALARY: Not disclosed POSTED: 2026-05-29 K401_MATCH: yes (not source-backed) APPLY_URL: https://ppg.wd5.myworkdayjobs.com/PPG_CAREERS/job/GBR---Birstall-Plant/Colour-Design-Consultant_JR262015 EXCERPT: Colour Design Consultant GBR - Birstall Plant posted: Posted 14 Days Ago --- TITLE: Senior Mask Design Engineer EMPLOYER: NVIDIA Corporation LOCATION: US, CA, Santa Clara (unspecified) SALARY: Not disclosed POSTED: 2026-06-03 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-Mask-Design-Engineer_JR2015937 EXCERPT: Senior Mask Design Engineer US, CA, Santa Clara posted: Posted 9 Days Ago --- TITLE: Machine Learning Engineer - Evergreen EMPLOYER: Adobe Inc. LOCATION: Bucharest (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/Bucharest/Machine-Learning-Engineer---Evergreen_R158699-1 EXCERPT: Machine Learning Engineer - Evergreen Bucharest posted: Posted 30+ Days Ago --- TITLE: Software Engineer, Security (all levels) EMPLOYER: Render LOCATION: Remote: United States, United States, Remote: Canada (remote) SALARY: Not disclosed POSTED: 2025-09-19 PARENTAL_LEAVE_WEEKS: 14 (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/226a1b3b-5937-4880-817b-4beb1f72ecc6 EXCERPT: Software Engineer, Security (all levels) Remote: United States, United States, Remote: Canada At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. 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We foster an environment of mutual trust and respect, empowering --- TITLE: Senior Scientist, Synthetic Data Generation EMPLOYER: NVIDIA Corporation LOCATION: 5 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-Scientist--Synthetic-Data-Generation_JR2019460 EXCERPT: Senior Scientist, Synthetic Data Generation 5 Locations posted: Posted 2 Days Ago --- TITLE: Software Engineer, Billing (all levels) EMPLOYER: Render LOCATION: Remote: United States, United States, Remote: Canada (remote) SALARY: Not disclosed POSTED: 2025-09-18 PARENTAL_LEAVE_WEEKS: 14 (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/57a61c00-fa74-402d-89cd-1a1b936e14d5 EXCERPT: Software Engineer, Billing (all levels) Remote: United States, United States, Remote: Canada At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. 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We foster an environment of mutual trust and respect, empowering --- TITLE: Lead Artist EMPLOYER: Netflix LOCATION: Helsinki,Finland (unspecified) SALARY: Not disclosed POSTED: 2026-04-22 K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315562607 EXCERPT: Lead Artist Helsinki,Finland --- TITLE: Senior Graphics System Software Engineer EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-08 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-Graphics-System-Software-Engineer_JR2019241 EXCERPT: Senior Graphics System Software Engineer 2 Locations posted: Posted 4 Days Ago --- TITLE: Computer Vision Data Scientist EMPLOYER: Idexx Laboratories LOCATION: Westbrook, ME (unspecified) SALARY: Not disclosed POSTED: 2026-06-09 K401_MATCH: yes (not source-backed) APPLY_URL: https://idexx.wd1.myworkdayjobs.com/IDEXX/job/Westbrook-ME/Computer-Vision-Data-Scientist_J-050855 EXCERPT: Computer Vision Data Scientist Westbrook, ME posted: Posted 3 Days Ago --- TITLE: 02202 Color Consultant EMPLOYER: SAlly Beauty Holdings Inc LOCATION: Lake Forest, CA, United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-05 K401_MATCH: yes (not source-backed) APPLY_URL: https://eigx.fa.us6.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_13/requisitions/job/51202 EXCERPT: 02202 Color Consultant Lake Forest, CA, United States 02202 Color Consultant --- TITLE: Computer Vision Software Developer, II EMPLOYER: Zebra Technologies LOCATION: Wroclaw, Poland (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://zebra.wd501.myworkdayjobs.com/Zebra_careers/job/Wroclaw-Poland/Computer-Vision-Software-Developer--II_111093-1 EXCERPT: Computer Vision Software Developer, II Wroclaw, Poland posted: Posted Today --- TITLE: Optical Networking Research Post-Doc EMPLOYER: NVIDIA Corporation LOCATION: Greece, Athens (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Greece-Athens/Optical-Networking-Research-Post-Doc_JR2017477 EXCERPT: Optical Networking Research Post-Doc Greece, Athens posted: Posted 30+ Days Ago --- TITLE: Presales Data & Campaign Solution Architect EMPLOYER: Adobe Inc. LOCATION: Bangalore (unspecified) SALARY: Not disclosed POSTED: 2026-05-29 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/Bangalore/Presales-Data---Campaign-Solution-Architect_R167316 EXCERPT: Presales Data & Campaign Solution Architect Bangalore posted: Posted 14 Days Ago --- TITLE: Senior Mask Design Engineer - Hardware EMPLOYER: NVIDIA Corporation LOCATION: US, CA, Santa Clara (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-Mask-Design-Engineer---Hardware_JR2016584 EXCERPT: Senior Mask Design Engineer - Hardware US, CA, Santa Clara posted: Posted 30+ Days Ago --- TITLE: 3D Modeler EMPLOYER: Leidos LOCATION: Orlando, FL (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 PARENTAL_LEAVE_WEEKS: 4 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 4 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://leidos.wd5.myworkdayjobs.com/External/job/Orlando-FL/XMLNAME-3D-Modeler_R-00185360 EXCERPT: 3D Modeler Orlando, FL posted: Posted Today --- TITLE: 3D Modeler EMPLOYER: Leidos LOCATION: Orlando, FL (unspecified) SALARY: Not disclosed POSTED: 2026-06-11 PARENTAL_LEAVE_WEEKS: 4 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 4 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://leidos.wd5.myworkdayjobs.com/External/job/Orlando-FL/XMLNAME-3D-Modeler_R-00185290 EXCERPT: 3D Modeler Orlando, FL posted: Posted Yesterday --- TITLE: Account Executive EMPLOYER: Render LOCATION: Remote: United States, United States, San Francisco HQ (remote) SALARY: Not disclosed POSTED: 2025-08-18 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/c6b1ea04-755d-46e8-b197-68c235aff85c EXCERPT: Account Executive Remote: United States, United States, San Francisco HQ At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering effective debate --- TITLE: Vision Design Engineer EMPLOYER: Jabil LOCATION: Penang (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://jabil.wd5.myworkdayjobs.com/Jabil_Careers/job/Penang/Vision-Design-Engineer_J2453559 EXCERPT: Vision Design Engineer Penang posted: Posted 2 Days Ago --- TITLE: Senior Manager, GTM Finance EMPLOYER: Render LOCATION: Remote: United States, United States (remote) SALARY: Not disclosed POSTED: 2026-04-20 PARENTAL_LEAVE_WEEKS: 14 (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/fb55af68-e836-4b32-8a64-4b119c8f49c8 EXCERPT: Senior Manager, GTM Finance Remote: United States, United States At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering effective debate to --- TITLE: Get Matched (opens in new window) EMPLOYER: Citigroup LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) APPLY_URL: https://citi.eightfold.ai/careers EXCERPT: Get Matched (opens in new window) Match Me Resume Match | Citi Careers {"themeOptions": {"customTheme": {"varTheme": {"pcsx-theme-linear-gradient-start": "#255be3", "pcsx-theme-linear-gradient-end": "var(--primary-color-50)", "pcsx-secondary-background-color": "var(--primary-color-10)", "pcsx-match-bar-border": "1px solid var(--primary-color)", "primary-color": "#255be3", "primary-color-upload": "#0F1632", "primary-color-100": "#255BE3", "primary-color-90": "#3B6BE6", "primary-color-80": "#517CE9", "primary-color-70": "#255BE3", "primary-color-60": "#7C9DEE", "primary-color-50": "#92ADF1", "primary-color-40": "#A8BDF4", "primary-color-30": "#BECEF7", 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SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://infineon.eightfold.ai/careers/job/563808970995423 EXCERPT: Mask Design Engineer Penang (Malaysia) --- TITLE: Lead UX Designer - Games EMPLOYER: Netflix LOCATION: Helsinki,Finland (unspecified) SALARY: Not disclosed POSTED: 2026-04-20 K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315531064 EXCERPT: Lead UX Designer - Games Helsinki,Finland --- TITLE: Head of Color Design EMPLOYER: On Holding AG LOCATION: Zurich (unspecified) SALARY: Not disclosed POSTED: 2025-12-12 APPLY_URL: https://boards.greenhouse.io/onrunning/jobs/7305241?gh_jid=7305241 EXCERPT: Head of Color Design Zurich - --- TITLE: Senior Pixel Designer EMPLOYER: Teledyne Technologies LOCATION: Canada - Waterloo, ON (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://flir.wd1.myworkdayjobs.com/flircareers/job/Canada---Waterloo-ON/Senior-Pixel-Designer_REQ26551 EXCERPT: Senior Pixel Designer Canada - Waterloo, ON posted: Posted 30+ Days Ago --- TITLE: Marketing Operations and Strategy Lead EMPLOYER: Render LOCATION: Remote: United States, United States (remote) SALARY: Not disclosed POSTED: 2026-04-02 PARENTAL_LEAVE_WEEKS: 14 (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://jobs.ashbyhq.com/render/17576493-bb92-4181-95e7-e4585f7b6be7 EXCERPT: Marketing Operations and Strategy Lead Remote: United States, United States At Render, we're building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 6 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $257M, to accelerate our vision of making cloud infrastructure both powerful and intuitive-designed for the speed of modern AI development. We're a diverse and talented team that values craft, velocity, and user experience. If you're excited to help shape the future of the intelligent cloud and empower developers everywhere, we'd love to hear from you. Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering effective debate --- TITLE: Optical Engineer EMPLOYER: AEVA Technologies LOCATION: Mountain View, CA (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 APPLY_URL: https://jobs.lever.co/aeva/26623c61-6587-400c-b2a8-91f9bdedc30d EXCERPT: Optical Engineer Mountain View, CA --- TITLE: Senior Synthesis CAD Engineer EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-09 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Israel-Tel-Aviv/Senior-Synthesis-CAD-Engineer_JR2019355 EXCERPT: Senior Synthesis CAD Engineer 2 Locations posted: Posted 3 Days Ago --- TITLE: R&D Optical Engineer EMPLOYER: Baker Hughes LOCATION: US-NY-SKANEATELES-721 VISIONS DRIVE (unspecified) SALARY: Not disclosed POSTED: 2026-05-27 PARENTAL_LEAVE_WEEKS: 12 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://bakerhughes.wd5.myworkdayjobs.com/BakerHughes/job/US-NY-SKANEATELES-721-VISIONS-DRIVE/R-D-Optical-Engineer_R164292 EXCERPT: R&D Optical Engineer US-NY-SKANEATELES-721 VISIONS DRIVE posted: Posted 16 Days Ago --- TITLE: Data Visualization Engineer EMPLOYER: RELX LOCATION: California (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://relx.wd3.myworkdayjobs.com/relx/job/California/Data-Visualization-Engineer_R100742 EXCERPT: Data Visualization Engineer California posted: Posted 30+ Days Ago --- TITLE: Senior Vision Language Model Engineer EMPLOYER: NVIDIA Corporation LOCATION: US, CA, Santa Clara (unspecified) SALARY: Not disclosed POSTED: 2026-05-13 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-Vision-Language-Model-Engineer_JR2018111 EXCERPT: Senior Vision Language Model Engineer US, CA, Santa Clara posted: Posted 30 Days Ago --- TITLE: Graphics Engineer EMPLOYER: Johnson Controls LOCATION: Mumbai-Maharashtra-India (unspecified) SALARY: Not disclosed POSTED: 2026-05-22 K401_MATCH: yes (not source-backed) APPLY_URL: https://jci.wd5.myworkdayjobs.com/JCI/job/Mumbai-Maharashtra-India/Graphics-Engineer_WD30268915 EXCERPT: Graphics Engineer Mumbai-Maharashtra-India posted: Posted 21 Days Ago --- TITLE: Services EMPLOYER: HP Inc. LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) APPLY_URL: https://apply.hp.com/careers?start=0&pid=30587995&sort_by=timestamp&filter_job_category=services EXCERPT: Services Careers at HP {"themeOptions": {"name": "PCS Default", "customTheme": {"varTheme": {"pcsx-theme-linear-gradient-start": "#000000", "pcsx-theme-linear-gradient-end": "var(--primary-color-50)", "pcsx-secondary-background-color": "var(--primary-color-10)", "primary-color": "#343C4C", "primary-color-100": "#05070A", "primary-color-90": "#1A212E", "primary-color-80": "#343C4C", "primary-color-70": "#4F5666", "primary-color-60": "#69717F", "primary-color-50": "#858B98", "primary-color-40": "#A1A6B1", "primary-color-30": "#BDC1C9", "primary-color-20": "#D9DCE1", "primary-color-10": "#F6F7F8", "border-radius-xl": "4px", "pcsx-hero-image-height": "auto", "accent-color": "#343C4C", "accent-color-10": "#F6F7F8", "accent-color-20": "#D9DCE1", "accent-color-30": "#BDC1C9", "accent-color-40": "#A1A6B1", "accent-color-50": "#858B98", "accent-color-60": "#69717F", "accent-color-70": "#4F5666", "accent-color-80": "#343C4C", "accent-color-90": "#1A212E", "accent-color-100": "#05070A", "button-default-text-color": "var(--primary-color)", "button-default-background-color": "#ffffff", "button-default-border-color": "var(--primary-color)", "button-default-hover-text-color": "var(--primary-color)", "button-default-hover-background-color": "#ffffff", "button-default-hover-border-color": "var(--primary-color)", "button-default-active-text-color": "var(--primary-color)", "button-default-active-background-color": "#ffffff", "button-default-active-border-color": "var(--primary-color)", "button-primary-text-color": "#ffffff", "button-primary-background-color": "#000000", "button-primary-hover-text-color": "#ffffff", "button-primary-hover-background-color": "#ff5050", "button-secondary-text-color": "var(--primary-color)", "button-secondary-border-color": "var(--primary-color)", "button-secondary-hover-background-color": "#FF5050", "tab-pill-active-background": "var(--primary-color)", "tab-pill-active-label": "var(--text-inverse-color)", "label": "Gray", "pcsx-theme-linear-gradient": "#024AD8", "card-background-color": "#ffffff", "card-text-color": "#000000", "button-secondary-hover-text-color": "#fbfbfb", "font-family": "forma-djr-micro", "pcsx-jobcard-title-text-color": "#000000", "pcsx-jobcard-flag-text-color": "#000000", "pcsx-hero-image-aspect-ratio": "1667/417"}, "customFonts": [{"src": "url(\"https://static.vscdn.net/images/careers/demo/hp/1757440681::FormaDJRUI+(2).woff2\") format(\"woff2\")", "fontFamily": "forma-djr-micro"}], "textColor": "#000000"}}, "domain": "hp.com", "configPath": "PCS>", "updatePath": "PCS>"} {"navbarData": {"desktop": {"nav_left_items": [{"type": "BRANDING", "id": "branding", "product_homepage_url": "http://www.hp.com", "company_name": "HP", "company_logo_url": "https://static.vscdn.net/images/careers/demo/hp/1757451600::logo_HP_Electric_Blue_keyline.png"}], "nav_right_items": [{"type": "NAVLINK", "id": "jtn_link", "primary_text": "Join Talent Network", "url": "/careers/join?domain=hp.com", "target": "_blank"}, {"type": "LANGUAGE_SWITCHER", "id": "language_switcher", "languages": [{"value": "en", "title": "English"}, {"value": "zh-CN", "title": "\u4e2d\u6587 (\u7b80\u4f53)"}, {"value": "zh-TW", "title": "\u4e2d\u6587 (\u7e41\u9ad4)"}, {"value": "fr", "title": "Fran\u00e7ais"}, {"value": "de", "title": "Deutsch"}, {"value": "it", "title": "Italiano"}, {"value": "ja", "title": "\u65e5\u672c\u8a9e"}, {"value": "ko", "title": "\ud55c\uad6d\uc5b4"}, {"value": "ms", "title": "Bahasa melayu"}, {"value": "es", "title": "Espa\u00f1ol"}, {"value": "th", "title": "\u0e20\u0e32\u0e29\u0e32\u0e44\u0e17\u0e22"}, {"value": "nl", "title": "Nederlands"}, {"value": "pl", "title": "Polski"}, {"value": "hu", "title": "Magyar"}, {"value": "cs", "title": "\u010de\u0161tina"}, {"value": "tr", "title": "T\u00fcrk\u00e7e"}, {"value": "ru", "title": "P\u0443\u0441\u0441\u043a\u0438\u0439"}, {"value": "pt", "title": "Portugu\u00eas"}, {"value": "fr-CA", "title": "Fran\u00e7ais (Canada)"}]}, {"type": "CANDIDATE_NOTIFICATION_CENTER", "id": "candidate_notification_center"}]}, "mobile": {"nav_left_items": [{"type": --- TITLE: Software Development Engineer - Adobe Analytics EMPLOYER: Adobe Inc. LOCATION: Bucharest (unspecified) SALARY: Not disclosed POSTED: 2026-05-20 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/Bucharest/Software-Development-Engineer---Adobe-Analytics_R168584 EXCERPT: Software Development Engineer - Adobe Analytics Bucharest posted: Posted 23 Days Ago --- TITLE: Director of Design, Frame.io EMPLOYER: Adobe Inc. LOCATION: 5 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/San-Francisco/Director-of-Design--Frameio_R165811 EXCERPT: Director of Design, Frame.io 5 Locations posted: Posted 30+ Days Ago --- TITLE: Director of Engineering, Graph EMPLOYER: Adobe Inc. LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/San-Jose/Director-of-Engineering--Graph_R168403 EXCERPT: Director of Engineering, Graph 2 Locations posted: Posted 30+ Days Ago --- TITLE: Senior Member of Technical Staff- Data Lens EMPLOYER: Nutanix LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.jobvite.com/nutanix/job/oBQeAfwZ EXCERPT: Senior Member of Technical Staff- Data Lens Senior Member of Technical Staff- Data Lens --- TITLE: Furniture Shader Sprayer EMPLOYER: Millerknoll Inc LOCATION: GA - Atlanta (unspecified) SALARY: Not disclosed POSTED: 2026-06-03 K401_MATCH: yes (not source-backed) APPLY_URL: https://millerknoll.wd1.myworkdayjobs.com/MillerKnoll/job/GA---Atlanta/Furniture-Shader-Sprayer_JR108737-1 EXCERPT: Furniture Shader Sprayer GA - Atlanta posted: Posted 9 Days Ago --- TITLE: Visual Designer EMPLOYER: Kenvue LOCATION: Asia Pacific, India, Karnataka, Bangalore (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) APPLY_URL: https://kenvue.wd5.myworkdayjobs.com/kenvue/job/Asia-Pacific-India-Karnataka-Bangalore/Visual-Designer_2607043130W EXCERPT: Visual Designer Asia Pacific, India, Karnataka, Bangalore posted: Posted 8 Days Ago --- TITLE: R&D Optical Engineer EMPLOYER: Baker Hughes LOCATION: US-NY-SKANEATELES-721 VISIONS DRIVE (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 12 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://bakerhughes.wd5.myworkdayjobs.com/BakerHughes/job/US-NY-SKANEATELES-721-VISIONS-DRIVE/R-D-Optical-Engineer_R161823-1 EXCERPT: R&D Optical Engineer US-NY-SKANEATELES-721 VISIONS DRIVE posted: Posted 30+ Days Ago --- TITLE: Software Development Engineer - Adobe Mix Modeler EMPLOYER: Adobe Inc. LOCATION: Bucharest (unspecified) SALARY: Not disclosed POSTED: 2026-05-15 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/Bucharest/Software-Development-Engineer---Adobe-Mix-Modeler_R168810 EXCERPT: Software Development Engineer - Adobe Mix Modeler Bucharest posted: Posted 28 Days Ago --- TITLE: GPU Performance Engineer - Neural Reconstruction EMPLOYER: NVIDIA Corporation LOCATION: Canada, Remote (remote) SALARY: Not disclosed POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Canada-Remote/GPU-Performance-Engineer---Neural-Reconstruction_JR2018808 EXCERPT: GPU Performance Engineer - Neural Reconstruction Canada, Remote posted: Posted 8 Days Ago --- TITLE: 3DModeler EMPLOYER: Leidos LOCATION: Orlando, FL (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 PARENTAL_LEAVE_WEEKS: 4 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 4 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://leidos.wd5.myworkdayjobs.com/External/job/Orlando-FL/XMLNAME-3DModeler_R-00185364 EXCERPT: 3DModeler Orlando, FL posted: Posted Today --- TITLE: Data Science Engineer 3 EMPLOYER: Adobe Inc. LOCATION: Noida (unspecified) SALARY: Not disclosed POSTED: 2026-05-22 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/Noida/Data-Science-Engineer-3_R168516 EXCERPT: Data Science Engineer 3 Noida posted: Posted 21 Days Ago --- TITLE: Lead Algorithm Engineer, Map-Perception Fusion EMPLOYER: NVIDIA Corporation LOCATION: 4 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-26 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Lead-Algorithm-Engineer--Map-Perception-Fusion_JR2018438 EXCERPT: Lead Algorithm Engineer, Map-Perception Fusion 4 Locations posted: Posted 17 Days Ago --- TITLE: Software Engineer - Rendering EMPLOYER: Netflix LOCATION: Vancouver,Canada (unspecified) SALARY: CAD 124K-179K POSTED: 2025-04-09 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315363829?microsite=netflix.com EXCERPT: Software Engineer - Rendering Vancouver,Canada Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing artists and talent across three vibrant locations globally. Come join us! Job Summary: Are you a Software Engineer interested in joining our core R&D group to develop and enhance our proprietary rendering software (Glimpse); including our state-of-the-art rendering engine, shading system, and scene representation? If the answer is yes, then read on! For more information on Glimpse What You'll Do: Work on all aspects of the renderer, including scene representation, render and sampling engine, raytracer, shading system: everything required for generating highly realistic images for our films. Create and maintain tools that are directly used in our lighting, shading, and compositing workflows. Closely collaborate with technically minded artists to design, implement and rapidly deploy into production. Be part of a small, dynamic and self-motivated team of individuals with varied backgrounds. Take on responsibility, get stuff done, and make our artists happy! Collaborate with grace, humility, inclusion, and open-mindedness. What You'll Need: 5+ years' experience developing 3D rendering software using C++ in high performance computing environments. Master's or PhD degree in Computer Science, Mathematics, Physics, Engineering, or equivalent experience. Have a background in film, animation, television, visualization, games, or come fresh out of academia with a strong focus on computer graphics. Strong mathematical skills and familiarity with numerical methods, --- TITLE: Research Scientist, Deep Learning and Computer Vision - New College Graduate EMPLOYER: NVIDIA Corporation LOCATION: Taiwan, Taipei (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Taiwan-Taipei/Research-Scientist--Deep-Learning-and-Computer-Vision---New-College-Graduate_JR2018685 EXCERPT: Research Scientist, Deep Learning and Computer Vision - New College Graduate Taiwan, Taipei posted: Posted Today --- TITLE: Graphics Compositing UI Rendering Engineer, Graphics, Games, & ML EMPLOYER: Apple LOCATION: Cupertino, United States of America (unspecified) SALARY: $181K-$318K POSTED: 2026-03-28 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.apple.com/en-us/details/200606688/graphics-compositing-ui-rendering-engineer-graphics-games-ml?team=SFTWR EXCERPT: Graphics Compositing UI Rendering Engineer, Graphics, Games, & ML Cupertino, United States of America Apple's Compositing, Color, and Display Software organization provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac and Apple Watch. Our goal is to enable developers and HI designers to create exceptional visual experiences by efficiently utilizing hardware acceleration and color technologies through compositing and display. The technologies we develop are central to enabling enhanced experiences across our platforms, including acceleration for Liquid Glass UI material and presenting HDR content with the highest quality. Are you passionate about building the rendering technologies that make interfaces feel alive? Do you get excited about solving complex graphics challenges to deliver beautiful, responsive experiences at scale? If creating world-class visual experiences through innovative rendering architecture energizes you, this is your opportunity. We're looking for a talented Senior Software Engineer with deep rendering expertise to join our UI Rendering team. In this role, you'll drive key aspects of the Core Animation graphics compositing and rendering engine that powers visual experiences across iPhone, iPad, Mac, Apple TV, and Apple Watch. You'll architect and build the graphics technologies that bring our user interfaces to life, from foundational compositing systems to cutting-edge visual effects. Working at the heart of our graphics stack, you'll bridge the gap between creative vision and technical reality. You'll partner directly with HI designers to prototype and productize new visual concepts, collaborate with framework engineers to expose powerful rendering capabilities, and work --- TITLE: Transformation Leader, Professional Services EMPLOYER: Adobe Inc. LOCATION: London (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/London/Transformation-Leader--Professional-Services_R168421 EXCERPT: Transformation Leader, Professional Services London posted: Posted 30+ Days Ago --- TITLE: Data engineer EMPLOYER: Adobe Inc. LOCATION: Bangalore (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/Bangalore/Data-engineer_R166484-1 EXCERPT: Data engineer Bangalore posted: Posted 30+ Days Ago --- TITLE: GPU Validation Engineer EMPLOYER: Intel LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) APPLY_URL: https://intel.wd1.myworkdayjobs.com/External/job/US-California-Folsom/GPU-Validation-Engineer_JR0283107 EXCERPT: GPU Validation Engineer 2 Locations posted: Posted 8 Days Ago --- TITLE: Data Architect EMPLOYER: Raytheon Technologies LOCATION: Warminster, Wiltshire (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 PARENTAL_LEAVE_WEEKS: 4 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 4 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://globalhr.wd5.myworkdayjobs.com/REC_RTX_Ext_Gateway/job/Warminster-Wiltshire/Data-Architect_01828279 EXCERPT: Data Architect Warminster, Wiltshire posted: Posted 2 Days Ago --- TITLE: Senior Mixed Signal Design Engineer EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Taiwan-Taipei/Senior-Mixed-Signal-Design-Engineer_JR2015016 EXCERPT: Senior Mixed Signal Design Engineer 2 Locations posted: Posted 30+ Days Ago --- TITLE: Staff UX Designer EMPLOYER: CloudBees LOCATION: India (unspecified) SALARY: Not disclosed POSTED: 2026-05-05 K401_MATCH: yes (not source-backed) APPLY_URL: https://recruiting.paylocity.com/Recruiting/Jobs/Details/4142272 EXCERPT: Staff UX Designer India Staff UX Designer --- TITLE: Layout/Mask Designer EMPLOYER: Micron Technology, Inc. LOCATION: Boise, ID - Main Site (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://micron.wd1.myworkdayjobs.com/External/job/Boise-ID---Main-Site/Layout-Mask-Designer_JR99887 EXCERPT: Layout/Mask Designer Boise, ID - Main Site posted: Posted 30+ Days Ago --- TITLE: UX Designer EMPLOYER: CAE Inc. LOCATION: Krakow (unspecified) SALARY: Not disclosed POSTED: 2026-05-22 APPLY_URL: https://cae.wd3.myworkdayjobs.com/Career/job/Krakow/UX-Designer_121344 EXCERPT: UX Designer Krakow posted: Posted 21 Days Ago --- TITLE: Senior UX Designer EMPLOYER: CAE Inc. LOCATION: Krakow (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 APPLY_URL: https://cae.wd3.myworkdayjobs.com/Career/job/Krakow/Senior-UX-Designer_121346 EXCERPT: Senior UX Designer Krakow posted: Posted Today --- TITLE: Senior 3D/VFX Artist, Small Business EMPLOYER: Autodesk LOCATION: 4 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-18 K401_MATCH: yes (not source-backed) APPLY_URL: https://autodesk.wd1.myworkdayjobs.com/Ext/job/Irvine-CA-USA/Senior-3D-VFX-Artist--Small-Business_26WD98290-2 EXCERPT: Senior 3D/VFX Artist, Small Business 4 Locations posted: Posted 25 Days Ago --- TITLE: DevOps Engineer - Observability EMPLOYER: Adobe Inc. LOCATION: Bucharest (unspecified) SALARY: Not disclosed POSTED: 2026-06-05 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/Bucharest/DevOps-Engineer---Observability_R169502 EXCERPT: DevOps Engineer - Observability Bucharest posted: Posted 7 Days Ago --- TITLE: Director, UX Design EMPLOYER: Arctic Wolf Networks LOCATION: Bengaluru, IND (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://arcticwolf.wd1.myworkdayjobs.com/External/job/Bengaluru-IND/Director--UX-Design_R26_677 EXCERPT: Director, UX Design Bengaluru, IND posted: Posted Today --- TITLE: Principal Scientist, Architect - Video Rendering EMPLOYER: Adobe Inc. LOCATION: 5 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/San-Jose/Principal-Scientist--Architect_R167582 EXCERPT: Principal Scientist, Architect - Video Rendering 5 Locations posted: Posted 30+ Days Ago --- TITLE: Staff Engineer, Coherent PIC Design EMPLOYER: Lifelike LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2025-10-30 APPLY_URL: https://apply.workable.com/j/FA4D1280D9 EXCERPT: Staff Engineer, Coherent PIC Design --- TITLE: Senior Optical Packaging Engineer EMPLOYER: Microsoft LOCATION: Cambridge, England, GB (unspecified) SALARY: Not disclosed POSTED: 2026-06-11 K401_MATCH: yes (not source-backed) APPLY_URL: https://apply.careers.microsoft.com/careers/job/1970393556873418 EXCERPT: Senior Optical Packaging Engineer Cambridge, England, GB --- TITLE: Matterport – Senior Machine Learning/Computer Vision Engineer – 3D Reconstruction and Semantic Understanding EMPLOYER: CoStar Group LOCATION: Sunnyvale (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 APPLY_URL: https://costar.wd1.myworkdayjobs.com/costarcareers/job/Sunnyvale/Matterport---Senior-Machine-Learning-Computer-Vision-Engineer---3D-Reconstruction-and-Semantic-Understanding_R39088 EXCERPT: Matterport – Senior Machine Learning/Computer Vision Engineer – 3D Reconstruction and Semantic Understanding Sunnyvale posted: Posted Today --- TITLE: Graphics Developer/Designer - Senior EMPLOYER: Leidos LOCATION: Fort Meade, MD (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 4 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 4 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://leidos.wd5.myworkdayjobs.com/External/job/Fort-Meade-MD/Graphics-Developer-Designer---Senior_R-00174086 EXCERPT: Graphics Developer/Designer - Senior Fort Meade, MD posted: Posted 30+ Days Ago --- TITLE: Format Editor EMPLOYER: Plante Moran LOCATION: Southfield (unspecified) SALARY: Not disclosed POSTED: 2026-05-21 APPLY_URL: https://plantemoran.wd1.myworkdayjobs.com/pmexternalcareers/job/Southfield/Format-Editor_JR-02312-1 EXCERPT: Format Editor Southfield posted: Posted 22 Days Ago --- [PASTE YOUR RESUME OR SKILLS HERE]