I'm looking for a job. I exported this list from FewerJobs.com - a curated job board. Please: 1. Rank these jobs by fit for me, given my resume / skills. 2. Highlight the top 5 with a one-sentence rationale each. 3. Flag any concerns, including benefit values without source-backed evidence. 4. Suggest one or two filter changes I could make on FewerJobs to find more good matches. Filters I applied: - q: Level Frames - quality_floor: default - match_401k_strict: true - parental_strict: true - non_birth_strict: true - pto_strict: true - include_older: false - apply_url_verified: false - page: 1 - per_page: 100 - sort: relevance Jobs (100 total): --- TITLE: Producer EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/efdd4f1b-e478-4e1b-8106-c00b0a25331b EXCERPT: Producer Austin | OnSite PRODUCER Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Whether learning at school or at home, activities that help your kid catch up or get ahead, build confidence, and minimize homework battles. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. If you want to use your skills to make a difference for the world, please check out our latest job opportunities. Level is seeking a Producer to help keep our teams shipping. You'll coordinate cross-functional development work, manage release cycles, and ensure we're delivering quality experiences on schedule across QA, UXR, and live service cycles. WHAT YOU'LL DO - Own release management cycles end-to-end, coordinating across development, QA, and stakeholders to ensure smooth, predictable delivery - Coordinate communication between engineering, product, design, and QA-keeping everyone aligned and moving --- TITLE: General Application (Austin, TX) EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/67f4e6dc-9aa4-4456-a9ac-f3d396a20423 EXCERPT: General Application (Austin, TX) Austin | OnSite GENERAL APPLICATION - JOIN OUR TALENT PIPELINE Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world-class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards-aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. DON'T SEE YOUR ROLE LISTED? We're actively building our team in Austin, TX. If you're excited about the Level mission but don't see a specific opening that fits your background, we want to hear from you anyway. We review general applications on an ongoing basis and will reach out if a role opens that aligns with your experience. WHO WE'RE LOOKING FOR We welcome candidates from across disciplines: engineering, product, design, art, curriculum, research, operations, --- TITLE: Principal Engineer, Game Systems EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/2cfd87bd-f23a-4d50-a64b-4c6b5ce50303 EXCERPT: Principal Engineer, Game Systems Austin | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. If you want to use your skills to make a difference for the world, we're seeking a talented Principal Engineer, Game Systems to join our team and help us build our core products while keeping scalability, usability, and performance in mind. WHAT YOU WILL DO: - Design, develop, and maintain high-quality, performant, and scalable software using C++ and high-level scripting in a Godot-derived tech stack - Lead technical architecture decisions and drive engineering excellence on the EdTech team - Collaborate --- TITLE: Backend Engineer (senior or above) EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/538c0fe2-504d-45e9-8ae6-2b44de217418 EXCERPT: Backend Engineer (senior or above) Austin | OnSite BACKEND ENGINEER (SENIOR OR ABOVE) Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. If you want to use your skills to make a difference for the world, we're seeking a Backend Engineer (senior or above) to develop functionality and help scale our platform. You'll be at the core of the team building and operating our online platform powering all of Level's products. What You Will Do: - Design and build robust, scalable backend systems, APIs, and microservices for our platform. - Build highly available, robust, secure, sustainable, --- TITLE: Software Engineer, Game Systems EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/bb100aa9-8a19-4201-b015-501427cec3c7 EXCERPT: Software Engineer, Game Systems Austin | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. Level is looking for a Software Engineer to help us build and evolve the foundational technology that powers Level's games. You'll work at the intersection of game engine development and internal tooling. Writing the low-level code that makes our gameplay fast, our development cycles efficient, and our pipelines reliable. This is a role for someone who thinks in memory layouts and cache lines as naturally as they think in abstractions, and who gets genuine satisfaction from building systems that other --- TITLE: Software Engineer, Education Systems EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/424cf6ab-f388-4bf5-9595-c7557168ce87 EXCERPT: Software Engineer, Education Systems Austin | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. Level is looking for a Software Engineer to help us build and evolve the foundational technology that powers Level's games. You'll work at the intersection of game engine development and internal tooling. Writing the low-level code that makes our gameplay fast, our development cycles efficient, and our pipelines reliable. This is a role for someone who thinks in memory layouts and cache lines as naturally as they think in abstractions, and who gets genuine satisfaction from building systems that other --- TITLE: Senior Software Engineer - Animation EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/4e143e4e-394c-440e-ac51-891c12edc63b EXCERPT: Senior Software Engineer - Animation Austin | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. Level is looking for a Senior Software Engineer - Animation. You'll build the systems that make characters move with personality, environments react with believability, and players connect emotionally with our digital worlds. You'll own: - Animation system architecture and runtime optimization - Skeletal animation, blending, and state machines - Physics-based animation and procedural systems - Animation compression and streaming - Tool integration for animation workflows What we're looking for: - 5+ years of real-time animation system development - Deep --- TITLE: Platform - Backend Engineer EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/e86f8b66-99a7-4344-8fa5-18f33a562a37 EXCERPT: Platform - Backend Engineer Austin | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. We're seeking a Backend Engineer to join the team architecting, building and operating the Level platform. This role requires strong technical ownership and a user-first design approach: you'll own services end-to-end while deeply considering how your technical decisions impact user experiences. WHAT YOU'LL DO - Design and develop online platform solutions powering Level products and features including user identity, ecosystem safety, data privacy, publishing & distribution, educational products, social features, game services, telemetry platform etc. - Build and operate highly --- TITLE: Senior Animator EMPLOYER: Level Frames LOCATION: Auckland | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-12 APPLY_URL: https://jobs.ashbyhq.com/level/d304b45c-13a6-4ad7-9e51-4c74f1f608c7 EXCERPT: Senior Animator Auckland | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. Level is seeking a talented and experienced Senior Animator to join our creative team. The ideal candidate will have a strong background in hand-keyed animation and expertise working with a production game engine (Unreal, Unity, FrostBite, CoD Engine, etc.). OVERVIEW What You Will Do: - Work with the Art Director to execute and maintain the visual style of our games, ensuring cohesive artistic direction across all assets. - Create high-quality keyframe animations for characters, creatures, and assets for use in gameplay mechanics --- TITLE: General Application (Auckland, NZ) EMPLOYER: Level Frames LOCATION: Auckland | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/f203f596-2d01-47fb-bdb1-7380d957d14f EXCERPT: General Application (Auckland, NZ) Auckland | OnSite GENERAL APPLICATION - JOIN OUR TALENT PIPELINE Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world-class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards-aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. DON'T SEE YOUR ROLE LISTED? We're actively building our team in Auckland, NZ. If you're excited about the Level mission but don't see a specific opening that fits your background, we want to hear from you anyway. We review general applications on an ongoing basis and will reach out if a role opens that aligns with your experience. WHO WE'RE LOOKING FOR We welcome candidates from across disciplines: engineering, product, design, art, curriculum, research, operations, --- TITLE: Senior Software Engineer EMPLOYER: Level Frames LOCATION: Auckland | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/7958fe81-d3e0-49cd-9368-4971cd7d5b97 EXCERPT: Senior Software Engineer Auckland | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. As a Senior Software Engineer, you will develop and architect the link between the game, engine, and online infrastructure teams. Working closely with cross-disciplinary teams, you will build tooling to link these teams and their work seamlessly to ensure everyone is able to be effective in what they're doing. Your contributions will provide stability and structure to teams to do their best work while innovating in the tooling suite space. What You Will Do: - Build and maintain the build tooling --- TITLE: Senior Applied AI Engineer EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/16021400-6ce7-47c8-87ef-58baf6652b75 EXCERPT: Senior Applied AI Engineer Austin | OnSite Applied AI Engineer Location: Onsite 5 days a week in Austin, TX, relocation is offered. Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. What You'll Do: - Ship production agentic systems- Design and build agents and agentic workflows that solve a defined problem end to end. You own prompts, tools, retrieval, guardrails, observability, cost and latency budgets, and rollout. - Automate SME workflows- Identify high-leverage operational toil (review pipelines, content QA, labeling and ops loops, support triage, internal copilots) and partner with the SMEs running those workflows to --- TITLE: Manufacturing Engineer – Module Frames EMPLOYER: Nextpower Inc LOCATION: 6 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-02 APPLY_URL: https://nextracker.wd5.myworkdayjobs.com/nextpower_careers/job/Texas---Remote---USA/Manufacturing-Engineer---Module-Frames_NX-4012 EXCERPT: Manufacturing Engineer – Module Frames 6 Locations posted: Posted 10 Days Ago --- TITLE: Manager, Manufacturing Engineering – Module Frames EMPLOYER: Nextpower Inc LOCATION: 3 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-02 APPLY_URL: https://nextracker.wd5.myworkdayjobs.com/nextpower_careers/job/NashvilleTennessee---USA/Manager--Manufacturing-Engineering---Module-Frames_NX-4011 EXCERPT: Manager, Manufacturing Engineering – Module Frames 3 Locations posted: Posted 10 Days Ago --- TITLE: Quality Technician EMPLOYER: Corning LOCATION: Reynosa (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 PARENTAL_LEAVE_WEEKS: 12 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 12 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://corningjobs.corning.com/job/Reynosa-Quality-Technician-TAM-88700/1396880100/ EXCERPT: Quality Technician Reynosa Role Purpose Performs technical duties and activities within prescribed time frames. Participates in projects to improve overall process and technical efficiency Key Responsibilities Performs technical duties and activities within prescribed time frames Participates in projects to improve overall process and technical efficiency Trains new personnel to standard operating procedures Maintains and ensures confidentiality of information/ materials Takes initiative to identify and propose remedies to problems Gives periodic status reports in written and verbal formats Interacts with others at same level, and one level above, to ensure continuity and efficiency Experiences/Education - Required High School Diploma/GED, or equivalent experience Beginning job content knowledge Experiences/Education - Desired Associates or Bachelors Degree Successful track record of performance in previous work experiences 1-3 years work experience --- TITLE: Internship - Engineering (Frame Power Module) EMPLOYER: Infineon Technologies LOCATION: Samut Prakan (Thailand) (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://infineon.eightfold.ai/careers/job/563808962159406 EXCERPT: Internship - Engineering (Frame Power Module) Samut Prakan (Thailand) --- TITLE: EH&S Technician EMPLOYER: Corning LOCATION: Reynosa (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 PARENTAL_LEAVE_WEEKS: 12 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 12 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://corningjobs.corning.com/job/Reynosa-EH&S-Technician-TAM-88700/1393740000/ EXCERPT: EH&S Technician Reynosa Role Purpose Performs technical duties and activities within prescribed time frames. Participates in projects to improve overall process and technical efficiency Key Responsibilities Performs technical duties and activities within prescribed time frames Participates in projects to improve overall process and technical efficiency Trains new personnel to standard operating procedures Maintains and ensures confidentiality of information/ materials Takes initiative to identify and propose remedies to problems Gives periodic status reports in written and verbal formats Interacts with others at same level, and one level above, to ensure continuity and efficiency Experiences/Education - Required High School Diploma/GED, or equivalent experience Beginning job content knowledge Experiences/Education - Desired Associates or Bachelors Degree Successful track record of performance in previous work experiences 1-3 years work experience --- TITLE: Controls Technician EMPLOYER: Corning LOCATION: Reynosa (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 PARENTAL_LEAVE_WEEKS: 12 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 12 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://corningjobs.corning.com/job/Reynosa-Controls-Technician-TAM-88730/1394908200/ EXCERPT: Controls Technician Reynosa Role Purpose Performs technical duties and activities within prescribed time frames. Participates in projects to improve overall process and technical efficiency Key Responsibilities Performs technical duties and activities within prescribed time frames Participates in projects to improve overall process and technical efficiency Trains new personnel to standard operating procedures Maintains and ensures confidentiality of information/ materials Takes initiative to identify and propose remedies to problems Gives periodic status reports in written and verbal formats Interacts with others at same level, and one level above, to ensure continuity and efficiency Experiences/Education - Required High School Diploma/GED, or equivalent experience Beginning job content knowledge Experiences/Education - Desired Associates or Bachelors Degree Successful track record of performance in previous work experiences 1-3 years work experience --- TITLE: Frame Assembly EMPLOYER: Millerknoll Inc LOCATION: NC - Hildebran (unspecified) SALARY: Not disclosed POSTED: 2026-06-03 K401_MATCH: yes (not source-backed) APPLY_URL: https://millerknoll.wd1.myworkdayjobs.com/MillerKnoll/job/NC---Hildebran/Frame-Assembly_JR108924-1 EXCERPT: Frame Assembly NC - Hildebran posted: Posted 9 Days Ago --- TITLE: Engineer - Frame Engineering EMPLOYER: GlobalFoundries LOCATION: Singapore (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://globalfoundries.wd1.myworkdayjobs.com/External/job/Singapore/Engineer---Frame-Engineering_JR-2601567 EXCERPT: Engineer - Frame Engineering Singapore posted: Posted 30+ Days Ago --- TITLE: Framer EMPLOYER: Ufp Industries Inc LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://ufpi.wd503.myworkdayjobs.com/ufpi/job/Plainville-MA/Framer_R14160 EXCERPT: Framer 2 Locations posted: --- TITLE: Metal Frame wall Assembler EMPLOYER: Ufp Industries Inc LOCATION: Wilton, NH (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://ufpi.wd503.myworkdayjobs.com/ufpi/job/Wilton-NH/Metal-Frame-wall-Assembler_R19953 EXCERPT: Metal Frame wall Assembler Wilton, NH posted: --- TITLE: LTD Frame Automation Software Engineer EMPLOYER: Intel LOCATION: US, Oregon, Hillsboro (unspecified) SALARY: Not disclosed POSTED: 2026-05-27 K401_MATCH: yes (not source-backed) APPLY_URL: https://intel.wd1.myworkdayjobs.com/External/job/US-Oregon-Hillsboro/LTD-Frame-Automation-Software-Engineer_JR0284284 EXCERPT: LTD Frame Automation Software Engineer US, Oregon, Hillsboro posted: Posted 16 Days Ago --- TITLE: Custom Framer EMPLOYER: Hobby Lobby Stores, Inc. LOCATION: Location not specified (unspecified) SALARY: $15.75-$16.75/hr POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://sjobs.brassring.com/TGnewUI/Search/home/HomeWithPreLoad?partnerid=25879&siteid=5295&PageType=JobDetails&jobid=853198 EXCERPT: Custom Framer Hobby Lobby is seeking organized, customer service oriented people to join our team as a Framer. We need enthusiastic individuals who are motivated, responsible, and have the drive to make the most of a career with us. We are an EXCITING, EVER CHANGING, GROWING , upscale chain. Hobby Lobby carries a full range of art and craft supplies as well as a large home accent department, seasonal merchandise of all varieties, fabric and floral departments. We sell ready mades, open woods and make custom frames as well as carrying a variety of supplies. We are currently looking for a seasonal framer. Stores are open Monday through Saturday, 9:00AM to 8:00PM and we are closed on SUNDAY. Starting seasonal range - $15.75 - $16.75 per hour Duties will Include: - Ordering supplies - Ensure department is clean and well stocked - Provide excellent customer service - Meet all framing deadlines - Framing Art, Needlework, and Cross-stitch --- TITLE: Frame Shop Manager EMPLOYER: Hobby Lobby Stores, Inc. LOCATION: Location not specified (unspecified) SALARY: $15.75-$16.75/hr POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://sjobs.brassring.com/TGnewUI/Search/home/HomeWithPreLoad?partnerid=25879&siteid=5295&PageType=JobDetails&jobid=852804 EXCERPT: Frame Shop Manager Hobby Lobby is seeking an organized, customer service oriented person with leadership experience to join our team as a Frame Shop Manager. We need a enthusiastic individual who will be motivated, responsible, and have the drive to make the most of a career with us. We are an EXCITING, EVER CHANGING, GROWING, upscale chain. Hobby Lobby carries a full range of art and craft supplies as well as a large home accent department, seasonal merchandise of all varieties, fabric and floral departments. We sell ready mades, open woods and make custom frames as well as carrying a variety of supplies. The Frame Shop Manager position is one of hourly store management. Stores are open Monday through Saturday, 9:00AM to 8:00PM and we are closed on SUNDAY. Starting range for part-time: $15.75 - $16.75 per hour Duties Include: - Supervising framers - Scheduling hours to stay on payroll budget - Ordering supplies - Ensure department is clean and well stocked - Provide excellent customer service - Meet all framing deadlines --- TITLE: Mainframe Application Architecture EMPLOYER: Kyndryl LOCATION: Brno (KCZ51652) Vlnena (unspecified) SALARY: Not disclosed POSTED: 2026-05-22 K401_MATCH: yes (not source-backed) APPLY_URL: https://kyndryl.wd5.myworkdayjobs.com/KyndrylProfessionalCareers/job/Brno-KCZ51652-Vlnena/Mainframe-Application-Architecture_R-61886 EXCERPT: Mainframe Application Architecture Brno (KCZ51652) Vlnena posted: Posted 21 Days Ago --- TITLE: FRAMING TECHNICIAN, NF-02/RFT, ARTS & CRAFTS, CAMP FOSTER EMPLOYER: Department of the Navy LOCATION: Camp Foster, Japan (unspecified) SALARY: Not disclosed POSTED: 2026-06-05 APPLY_URL: https://www.usajobs.gov:443/job/871864800 EXCERPT: FRAMING TECHNICIAN, NF-02/RFT, ARTS & CRAFTS, CAMP FOSTER Camp Foster, Japan Summary Marine Corps Community Services (MCCS) is looking for the best and brightest to join our Team! MCCS is a comprehensive program that supports and enhances the quality of life for Marines, their families, and others in the Marine Corps Community. We offer a team oriented environment comprised of military personnel, civilian employees, contractors and volunteers who keep the organization functioning smoothly and effectively. Duties NONAPPROPRIATED FUND POSITION DESCRIPTION JOB TITLE: Recreation Assistant BUSINESS TITLE: Framing Technician FLSA: NON-EXEMPT JOB SERIES: 0189 PAY LEVEL: NF-02 INTRODUCTION: The subject position is located within Foster Arts and Crafts: Foster Framing, Retail Operations Section, Business Operations Branch, Marine Corps Community Services (MCCS) Division, Camp S. D. Butler, Okinawa, Japan. The position performs the following duties: DUTIES AND RESPONSIBILITIES: Learns new styles, trends, and techniques used in Framing and the Arts and Crafts Industry, and makes recommendations to management. Demonstrates knowledge of framing techniques, styles, and products, to assist patrons in framing sales activities. Makes recommendations on customer projects and orders. Prepares custom framing orders and shadow boxes. Offers assistance and suggestive selling advice as the customer progresses throughout their shopping experience. Relays customer comments and concerns to management. Identifies opportunities to produce add-on sales through suggestive and consultative selling. Responsible for the scheduling of product delivery due dates for each project accepted to ensure that all projects are completed on time and are high quality. May handle customer special orders and merchandise --- TITLE: Junior Motion Graphics Designer EMPLOYER: Overwolf LOCATION: Overwolf's lair (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://www.comeet.com/jobs/overwolf/B1.001/junior-motion-graphics-designer/6F.A6B EXCERPT: Junior Motion Graphics Designer Overwolf's lair Junior Motion Graphics Designer --- TITLE: Senior Software Engineer, Infrastructure - Scaling & Performance EMPLOYER: Aura Vision LOCATION: New York City (unspecified) SALARY: $180K-$245K POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) MATCH_401K_PCT: 4 APPLY_URL: https://auraframes.com/careers?gh_jid=4090425002 EXCERPT: Senior Software Engineer, Infrastructure - Scaling & Performance New York City About Aura: Build a world where people feel closer to their loved ones every day. Aura turned the digital frame into a private social network for more authentic, real-world connection between our closest loved ones. Instantly share photos and videos from anywhere in the world to your loved ones' homes through our easy-to-use apps, beautifully displayed on premium Wi-Fi frames. Aura is the most recommended digital frame by independent reviewers, and the only digital frame recommended by The New York Times Wirecutter. With frames and apps used by millions from around the world, Aura continues to innovate with new products, software features, and new market expansion, fueling profitable growth. We have a network of millions of digital picture frames across the world delivering photos to users. Aura is often given as a gift, so our infrastructure must support rapid scalability on holidays. We apply computer vision and machine learning technology to hundreds of millions of photos to help filter, layout, suggest, and display users' photos. We're constantly building new software and hardware products while improving our existing ones. Role: You'll join our small infrastructure engineering team in our NYC and SF offices, where you'll design, build, and operate flexible backend systems for a Rails API. These systems scale reliably while supporting rapidly evolving products and maintaining high standards for performance, security, and cost efficiency. What you'll do: Architect and implement sharding in our PostgreSQL backed Rails api Lead initiatives --- TITLE: Senior Math Libraries Engineer - Sparsity in AI EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-Math-Libraries-Engineer---Sparsity-in-AI_JR2001319-1 EXCERPT: Senior Math Libraries Engineer - Sparsity in AI 2 Locations posted: Posted Today --- TITLE: Senior Full-Stack WebApp Engineer EMPLOYER: Level Frames LOCATION: Bellevue, WA | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/756efbfb-02b7-4cb6-93dd-d777e7ebfcb0 EXCERPT: Senior Full-Stack WebApp Engineer Bellevue, WA | OnSite SUMMARY Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards-aligned practice that reinforces classroom learning. As a Senior Full-Stack WebApp Engineer on the Platform team, you will own end-to-end slices of Level's web experience - from the browser through the API layer and into the services that power identity, accounts, onboarding, and the authoring/admin surfaces our internal teams rely on. You will architect and ship features that span TypeScript front-ends (React-family) and Kotlin/Java (JVM) backend services, partner with engineers across web, mobile, and native clients, and help raise the engineering bar on a small, senior-leaning team. Your work will directly impact the experiences students, educators, and internal users have every day, and the velocity at which the rest of the engineering organization can build on top of the platform. This is an onsite role (5 days per week) WHAT YOU WILL DO Feature Development - Own full-stack feature delivery across the web client and its supporting backend services - from UX and component work down through API design, data modeling, and persistence. - Design and evolve platform-facing web surfaces - authentication, account capture, invitation and onboarding flows, --- TITLE: Machine Operator (Frame Cell Operator) EMPLOYER: Allegion LOCATION: McKenzie, TN (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 APPLY_URL: https://allegion.wd5.myworkdayjobs.com/Careers/job/McKenzie-TN/Machine-Operator---Frame-Cell-Operator-_JR36395 EXCERPT: Machine Operator (Frame Cell Operator) McKenzie, TN posted: Posted 8 Days Ago --- TITLE: Lead Technical Artist - Shaders EMPLOYER: 2K LOCATION: Brighton, England, United Kingdom (unspecified) SALARY: Not disclosed POSTED: 2025-11-19 APPLY_URL: https://job-boards.greenhouse.io/2k/jobs/7533148003 EXCERPT: Lead Technical Artist - Shaders Brighton, England, United Kingdom Job Title Lead Technical Artist - (Shader / Material) Department Art Location(s) Brighton / Brno Reports To Technical Art Director Job Type Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms . With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment. Job Summary We are seeking a highly skilled Lead Shader / Material Artist with deep expertise in Unreal Engine 5. In this leadership role, you will define the standards for material workflows, drive innovation in look development, and collaborate with artists, technical teams, and engineering to achieve world-class visuals while maintaining optimal performance. This position demands both artistic sensibility and strong technical problem-solving, with mastery of UE5's material editor, shader graph, Lumen, Nanite, and advanced rendering features. In addition to leading internal team members, you will also oversee and collaborate with external co-development partners, ensuring their work aligns with our creative vision, technical standards, and production goals. Please note we do require someone to be onsite at one of our Studios at least 3 days a week. Duties and Responsibilities - Define and drive the visual and technical quality bar for --- TITLE: Product Line Manager - Bolted Framing EMPLOYER: Eaton Corporation LOCATION: Highland, Illinois, USA, 62249 (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://eaton.eightfold.ai/careers/job/687236554619 EXCERPT: Product Line Manager - Bolted Framing Highland, Illinois, USA, 62249 --- TITLE: Mainframe - Bilingual resources EMPLOYER: Kyndryl LOCATION: 3 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://kyndryl.wd5.myworkdayjobs.com/KyndrylProfessionalCareers/job/Greater-Noida-Uttar-Pradesh-India/Mainframe---Bilingual-resources_R-56558-1 EXCERPT: Mainframe - Bilingual resources 3 Locations posted: Posted 30+ Days Ago --- TITLE: Director of Design, Frame.io EMPLOYER: Adobe Inc. LOCATION: 5 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/San-Francisco/Director-of-Design--Frameio_R165811 EXCERPT: Director of Design, Frame.io 5 Locations posted: Posted 30+ Days Ago --- TITLE: Intel Foundry Process TD Frame CellSet Engineer EMPLOYER: Intel LOCATION: US, Oregon, Hillsboro (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://intel.wd1.myworkdayjobs.com/External/job/US-Oregon-Hillsboro/Intel-Foundry-Process-TD-Frame-CellSet-Engineer_JR0283890 EXCERPT: Intel Foundry Process TD Frame CellSet Engineer US, Oregon, Hillsboro posted: Posted 30+ Days Ago --- TITLE: Senior Rigging Artist EMPLOYER: Dream11 LOCATION: Mumbai (unspecified) SALARY: Not disclosed POSTED: 2025-11-20 APPLY_URL: https://jobs.lever.co/dreamsports/135d10b0-a1ad-48f2-bb6c-653a52c12d6a EXCERPT: Senior Rigging Artist Mumbai Your Role - Rig Quality & Versatility - Create stable, flexible, and animator-friendly rigs supporting both body and facial motion-including mocap workflows - Technical Accuracy - Ensure rig hierarchies, joint placements, naming conventions, and deformation principles meet pipeline standards - Timely Deliverables - Deliver rigs on schedule, aligned with character readiness and animation team milestones - Tool Development & Automation - Develop and maintain scripts/tools (Python, MEL, etc.) that optimise rigging, skinning, and export processes - Facial Rigging Excellence - Build expressive facial rigs that support lip sync, facial motion and blend seamlessly with mocap systems - Reusability & Scalability - Design modular rigs and templates for efficient reuse across similar character archetypes or re-skinned assets - Autonomous Execution - Proactively solve technical rigging problems with minimal supervision, owning the rigging lifecycle end-to-end - Engine Integration - Ensure rigs function correctly in engines such as Unreal or Unity, handling retargeting, LODs, and constraints for real-time performance - Team Mentorship & Support - Guide junior riggers by sharing expertise, reviewing work, and documenting best practices - Skinning Quality - Deliver clean mesh deformations across joints and poses, supporting both gameplay and cinematic fidelity - Creative Problem Solving - Innovate solutions for complex rigging scenarios-such as creature rigs, dynamic systems, and advanced facial setups - Pipeline Contribution & Documentation - Maintain well-documented rigging workflows, standards, and tool libraries to support team-wide efficiency and consistency Must Have - 5+ years of professional experience in Rigging and skinning for games, --- TITLE: Senior Mechanical Design Engineer – Frames, Covers & Structures EMPLOYER: Hewlett-Packard LOCATION: Ness Ziona, Center District, Israel (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://hp.eightfold.ai/careers/job/41840552 EXCERPT: Senior Mechanical Design Engineer – Frames, Covers & Structures Ness Ziona, Center District, Israel --- TITLE: Team Leader - M1 EMPLOYER: Concentrix LOCATION: MYS KL Sentral - NU Tower 2, Level 21, 30, 31, 38 & 40 (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://cnx.wd1.myworkdayjobs.com/external_global/job/MYS-KL-Sentral---NU-Tower-2-Level-21-30-31-38--40/Team-Leader---M1_R1689930 EXCERPT: Team Leader - M1 MYS KL Sentral - NU Tower 2, Level 21, 30, 31, 38 & 40 posted: Posted 30+ Days Ago --- TITLE: Senior Software Engineer, Device Platform EMPLOYER: Aura Vision LOCATION: New York City, San Francisco (unspecified) SALARY: $160K-$220K POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) MATCH_401K_PCT: 4 APPLY_URL: https://auraframes.com/careers?gh_jid=8451833002 EXCERPT: Senior Software Engineer, Device Platform New York City, San Francisco About Aura: Build a world where people feel closer to their loved ones every day. Aura turned the digital frame into a private social network for more authentic, real-world connection between our closest loved ones. Instantly share photos and videos from anywhere in the world to your loved ones' homes through our easy-to-use apps, beautifully displayed on premium Wi-Fi frames. Aura is the most recommended digital frame by independent reviewers, and the only digital frame recommended by The New York Times Wirecutter. With frames and apps used by millions from around the world, Aura continues to innovate with new products, software features, and new market expansion, fueling profitable growth. Our engineering team delivers rapid innovation across the entire stack from hardware to machine vision. We're constantly building new software and hardware products while improving our existing ones. Overview : Aura is looking for a Senior Software Engineer to join the Frame Platform Team, responsible for the Android-based software experience that powers our connected frame products. In this role, you will primarily work on the platform application - the core system app that defines the Aura product experience - as well as the services that keep our devices up to date and running reliably in the field. You'll work within a vendor-customized Android environment, collaborating closely with product, firmware, and backend teams to deliver a polished, resilient platform. The ideal candidate is a strong Android engineer who is equally comfortable architecting --- TITLE: Web Experience Engineer, Framer EMPLOYER: HackerRank LOCATION: Hybrid in New York, NY or Santa Clara, CA (hybrid) SALARY: $150K-$180K POSTED: 2026-04-17 APPLY_URL: https://job-boards.greenhouse.io/hackerrank/jobs/7821926 EXCERPT: Web Experience Engineer, Framer Hybrid in New York, NY or Santa Clara, CA HackerRank helps companies like NVIDIA, Amazon, and Microsoft hire and upskill the next generation of developers based on skills, not pedigree. Our platform is trusted by over 2,500 of the world's most innovative companies to build strong engineering teams ready for what's next. Software has entered an era where humans and AI build side by side. As this shift accelerates, the definition of strong technical talent is changing. We give companies better ways to identify and invest in next-generation skills. People at HackerRank care deeply about the impact of their work and sweat the small details so our customers can be wildly successful with products they genuinely love to use. We move with urgency and believe great outcomes come from high standards. About the role HackerRank's brand experience team is responsible for ensuring every market touchpoint is authentic and impressive. We care deeply about craft, leveraging technology to augment our skills and our impact, and treat every member as a builder capable of moving the brand forward. The team is growing, and we're looking for a top-tier design engineer fluent in Framer to help us raise the bar. This role sits between design and development, working closely with stakeholders across product, marketing, and the executive team to define our vision and then implement it in modern, performant, engaging experiences. You will own the Framer site and its component system, working closely with designers and internal content creators --- TITLE: Principal Mechanical Integration Engineer – DCI Pipes, Frames and Structures (REMOTE) EMPLOYER: Jabil LOCATION: 2 Locations (remote) SALARY: Not disclosed POSTED: 2026-06-08 K401_MATCH: yes (not source-backed) APPLY_URL: https://jabil.wd5.myworkdayjobs.com/Jabil_Careers/job/Austin-TX/Mechanical-Integration-Engineer---DCI-Pipes--Frames-and-Structures_J2434158 EXCERPT: Principal Mechanical Integration Engineer – DCI Pipes, Frames and Structures (REMOTE) 2 Locations posted: Posted 4 Days Ago --- TITLE: Senior Level Artist EMPLOYER: 2K LOCATION: Novato, California, United States (unspecified) SALARY: $100K-$148K POSTED: 2026-05-21 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/2k/jobs/7731298003 EXCERPT: Senior Level Artist Novato, California, United States As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you'll collaborate with a passionate group of game developers to construct visually stunning and gameplay-enhancing game worlds, create and maintain modular kits to optimally build believable and detailed spaces, and propel the narrative through environmental storytelling, bringing the richly imagined world of BioShock to life. What You'll Do: - Collaborate closely with the Level Design, Modeling, Narrative, Concept, Combat, and Cinematic teams. - Create believable, functional, and visually strong environments from scratch. - Gather references, concept art, and translate Art Direction into clear and repeatable. architectural and world construction rules, communicating and championing those rules to peers both in and out of the Art Department. - Iterate on layouts using blocking to support and enhance combat and level design requirements, scene composition, and general world logic. - Create and compose modular kits and collection sets to form optimized yet dramatic and detailed spaces. - Assume full long term creative, technical, and production ownership over your levels. Contribute to the artistic vision of your space, ensure that dependencies are properly communicated, and your work is technically compliant according to best practices established by the Tech Art and Core Tech teams. - Participate in look development, creating visual benchmark environments and level layouts to present to your team and develop processes in which to replicate those successes. - --- TITLE: Sr. Manager, Supply Chain - Advanced Frames EMPLOYER: Nextpower Inc LOCATION: Fremont, South Bldg, California - USA (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 APPLY_URL: https://nextracker.wd5.myworkdayjobs.com/nextpower_careers/job/Fremont-South-Bldg-California---USA/Sr-Manager--Supply-Chain---Advanced-Frames_NX-3770 EXCERPT: Sr. Manager, Supply Chain - Advanced Frames Fremont, South Bldg, California - USA posted: Posted 30+ Days Ago --- TITLE: Mainframe Developer EMPLOYER: Citigroup Inc. LOCATION: CHENNAI, Tamil Nādu, India (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://citi.eightfold.ai/careers/job/859035348737 EXCERPT: Mainframe Developer CHENNAI, Tamil Nādu, India --- TITLE: Senior Application Developer EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/5604964d-a87f-4393-85de-31def59f3ac1 EXCERPT: Senior Application Developer Austin | OnSite SENIOR APPLICATION DEVELOPER Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. We are looking for a Senior Application Developer who brings demonstrated passion, knowledge, and curiosity about every aspect of cross-platform application development. You care deeply about the craft - from the first frame a student sees to the last interaction before they close the app. WHAT YOU'LL DO Depending on your strengths and our needs, you'll focus in one of the following areas - or grow across all three: - Tools Engineering: Extend the Godot editor into a --- TITLE: Architect - GPU Performance EMPLOYER: NVIDIA Corporation LOCATION: India, Bengaluru (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/India-Bengaluru/Architect---GPU-Performance_JR2017247 EXCERPT: Architect - GPU Performance India, Bengaluru posted: Posted 30+ Days Ago --- TITLE: Mainframe Content Developer EMPLOYER: Citigroup Inc. LOCATION: CHENNAI, Tamil Nādu, India (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://citi.eightfold.ai/careers/job/859034338228 EXCERPT: Mainframe Content Developer CHENNAI, Tamil Nādu, India --- TITLE: Off-Road Haul Truck Driver - Day Shift EMPLOYER: Rogers Communications Inc. LOCATION: Louisville, KY, United States (unspecified) SALARY: Not disclosed POSTED: 2026-05-15 APPLY_URL: https://hdhf.fa.us6.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_2001/requisitions/job/21004956 EXCERPT: Off-Road Haul Truck Driver - Day Shift Louisville, KY, United States Rogers Group, Inc. is looking for candidates to fill our need for an Off-Road Haul Truck Driver at our Jefferson County Stone operation in Louisville, KY. The successful candidate for this position will have familiarity and experience operating rigid frame and/or articulated haul trucks and will have an uncompromising focus on safety excellence. Wages starting at $23.00/hr. for entry level candidates. --- TITLE: Hardware Engineer - Level 5 EMPLOYER: Northrop Grumman Corporation LOCATION: United States-Colorado-Boulder (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://ngc.eightfold.ai/careers/job/1340071903250 EXCERPT: Hardware Engineer - Level 5 United States-Colorado-Boulder --- TITLE: Staff Product Designer EMPLOYER: Pendo LOCATION: Raleigh, NC (unspecified) SALARY: $150K-$165K POSTED: 2026-06-09 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/pendo/jobs/8568595002 EXCERPT: Staff Product Designer Raleigh, NC The Team + The Role The Product Design team at Pendo works closely with senior product leaders and sits at the center of product strategy and delivery. The team operates close to both the problem and the build, using LLM-assisted exploration, code-level prototyping, and customer validation before work moves into Figma for systems and polish. Designers ship across a multi-app platform with a high bar for craft, reliability, and product impact. As a Staff Product Designer, you will lead design across the platform and move toward the highest-impact work. You will own projects end-to-end, from problem framing through shipping, partnering with product and engineering to make sophisticated experiences feel simple. AI-assisted workflows are part of how this team works every day, and this role is expected to use, improve, and share those workflows. This role is based in our Raleigh office. What this looks like day-to-day - Platform design leadership: Lead design across multiple product areas and own projects from problem framing through shipping. Partner with product and engineering to reduce complexity without losing capability, starting from customer need rather than feature requests. - Prototyping and validation: Build interactive prototypes using code-adjacent tools and validate them with real users before engineering investment. Use findings to sharpen flows, surface edge cases, and improve the work before full systemization. - AI-integrated workflow: Use AI tools actively across the design process, including LLMs for problem framing and brief development, Cursor and Claude for prototyping, and generative tools for --- TITLE: Manufacturing Custom Frames Associate EMPLOYER: Hobby Lobby Stores, Inc. LOCATION: Location not specified (onsite) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://sjobs.brassring.com/TGnewUI/Search/home/HomeWithPreLoad?partnerid=25879&siteid=5295&PageType=JobDetails&jobid=853124 EXCERPT: Manufacturing Custom Frames Associate Would you like to begin a new career with a company that provides stability and opportunities for growth and provides on-site training? Hobby Lobby Stores Inc. is currently looking for Custom Frames Associates to join our Manufacturing / Greco Department. This department builds custom frames for all Hobby Lobby Stores. On-Site training is available for all jobs. - Work schedule is 6:30am to 3:00pm. - Starting wage $20.15 an hour! We're looking for individuals who have these attributes: - Committed - Dependable and responsible - Desire to serve others - Flexible - Integrity - Positive and teachable attitude - Self-motivated - Team player This full-time position is located at the company's Manufacturing building in Oklahoma City. Function: - Follow established procedures that guide and support a highly organized process - Maintain a strong daily work pace in order to maximize team efforts - Demonstrate a cooperative manner and the desire to promote good team interaction - Display commitment to follow all company policies and procedures - Consistently practice reliability and the willingness to assist others as needed NOTE : Lifting and physical effort is required for gathering materials in a warehouse environment. (50Lbs +) --- TITLE: Mainframe Solution Architect EMPLOYER: Primerica LOCATION: Georgia (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://primerica.wd1.myworkdayjobs.com/PRI/job/Georgia/Mainframe-Solution-Architect_R-071022026 EXCERPT: Mainframe Solution Architect Georgia posted: --- TITLE: Mainframe Solutions Architect EMPLOYER: Dine Development Corporation LOCATION: Remote (remote) SALARY: Not disclosed POSTED: 2026-05-12 APPLY_URL: https://ddcdine.wd501.myworkdayjobs.com/DDC_Careers/job/Remote/Mainframe-Solutions-Architect_JR100126 EXCERPT: Mainframe Solutions Architect Remote posted: Posted 30+ Days Ago --- TITLE: Off-Road Haul Truck Driver - Night Shift EMPLOYER: Rogers Communications Inc. LOCATION: Louisville, KY, United States (unspecified) SALARY: Not disclosed POSTED: 2026-05-15 APPLY_URL: https://hdhf.fa.us6.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_2001/requisitions/job/21004957 EXCERPT: Off-Road Haul Truck Driver - Night Shift Louisville, KY, United States Rogers Group, Inc. is looking for candidates to fill our need for a third shift Off-Road Haul Truck Driver at our Jefferson County Stone operation in Louisville, KY. The successful candidate for this position will have familiarity and experience operating rigid frame and/or articulated haul trucks and will have an uncompromising focus on safety excellence. Wages starting at $27.00/hr. for entry level candidates. This includes a $23.00 per hour base and a $4.00 per hour for shift differential. --- TITLE: Senior Technical UI Artist EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/398318b7-8021-4544-aefb-215550760788 EXCERPT: Senior Technical UI Artist Austin | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. We're looking for a Senior Technical UI Artist who thrives at the intersection of design and engineering. In this role, you'll craft polished, performant user interfaces - bridging the gap between high-fidelity design work and real-time in-engine implementation. You should be as comfortable wrangling shaders and texture atlases as you are refining a prototype in Figma. WHAT YOU'LL DO - Author and maintain scalable UI systems in Figma using variables, design tokens, shared libraries, and interactive prototypes. - Build and --- TITLE: Mainframe Storage Architect EMPLOYER: Kyndryl LOCATION: 4 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://kyndryl.wd5.myworkdayjobs.com/KyndrylProfessionalCareers/job/Greater-Noida-Uttar-Pradesh-India/Mainframe-Storage-Architect_R-52207 EXCERPT: Mainframe Storage Architect 4 Locations posted: Posted 30+ Days Ago --- TITLE: Frame and Design Specialist NA-06 EMPLOYER: Department of the Army LOCATION: West Point, New York (unspecified) SALARY: Not disclosed POSTED: 2026-05-21 HIRE_STATES: NY APPLY_URL: https://www.usajobs.gov:443/job/870208400 EXCERPT: Frame and Design Specialist NA-06 West Point, New York Summary This position is located at the West Point MWR Arts & Crafts Center. NOTE: The official title for this position is Engraving Machine Operator NA-06. The "working title" is Frame and Design Specialist NA-06. Incentives and Bonuses Incentives will not be paid. Duties Sets up and operates engraving machines to engrave a variety of items. Makes changes in machine setup, such as readjusting for different sizes of work piece or changes in shape. Uses specialized, computer based equipment for engraving and framing to create custom projects for patrons with a variety of materials to include paper mats, metal , glass, wood, etc. Uses other specialized equipment such as beveling machine, laser engraver, and COREL DRAW software, heat presses, copy machines and plastic/metal shears. Provides information and general instruction on the use of equipment, facilities and machinery. Provides one on one customer consultations. Provides safety instruction and demonstrates safe use of equipment. Participates in special events to market the engraving/framing services. Assists with placing orders with vendors for materials and supplies. Assists in the collection of fees, bank deposits, and daily activity report submissions. Evaluation Your Application Matters: How We Will Review It We want to help you put your best foot forward! Please take time to carefully follow all application instructions - missing information or skipped steps could impact your eligibility. Your application will be thoughtfully reviewed to see how well your experience and qualifications align with the requirements listed --- TITLE: News+ Features Lead EMPLOYER: Apple LOCATION: Cupertino, United States of America (unspecified) SALARY: $147K-$274K POSTED: 2026-06-11 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.apple.com/en-us/details/200667718/news-features-lead?team=DESGN EXCERPT: News+ Features Lead Cupertino, United States of America At Apple, we don't just build great products - we create a kind of wonder that revolutionizes entire industries. It's the diversity of our people and their ideas driving the innovation in everything we do, from amazing technology to industry-leading environmental efforts. Join Apple and help us leave the world better than we found it. Apple News and News+ bring world-class journalism, magazines, puzzles, food content, audio, and more to millions of readers every day. We're looking for a strategic, business-minded operator to own the feature perspective across Apple News and News+ - connecting product investment to subscriber growth and revenue outcomes. In this role, you'll serve as the business lead across a portfolio of user-facing features, working closely with Product, Engineering, Finance, Marketing, and partner teams. You'll bring clarity to complex trade-offs, develop well-framed opportunities for prioritization, and ensure every team working on News+ understands how their work contributes to the business. Represent business goals and subscriber targets in cross-functional feature discussions with Product, Engineering, Finance, and Operations Identify and develop new feature opportunities, bringing forward well-framed proposals for Product and Engineering prioritization Partner with Finance and Analytics to maintain growth plans, revenue impact assessments, and cost tracking at the feature level Own feature-level inputs into annual and quarterly business planning cycles Draft business-facing materials including performance readouts, growth forecasts, and strategic recommendations for leadership Coordinate go-to-market efforts with Marketing for new feature launches Minimum Qualifications: 8-10 years of experience in --- TITLE: Localisation Level Designer (Fixed Contract) EMPLOYER: Tripledot LOCATION: Minsk (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4864446101 EXCERPT: Localisation Level Designer (Fixed Contract) Minsk Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. The role is working within our studio: Tripledot Games Tripledot Gamesis a leading developer and publisher of casual and puzzle games, with a strong presence in London, Warsaw and Barcelona. The studio is responsible for multiple top 10 titles including Woodoku, Woodoku Blast, Solitaire and TripleTile. Our best-in-class data-driven approach spans the entire lifecycle from publishing to machine learning puzzle levels, helping us make fast, smart decisions at every stage of development. We are also one of the largest IAA operators worldwide. Tripledot Games is a diverse and collaborative studio, home to people from over 36 nationalities. We take pride in our craftsmanship, strong focus on outcomes, and continuous improvement, building high-quality, scalable games that players around the world love. Role Overview We are looking for a Level --- TITLE: Airframe Structural Design Engineer (Level 3 / 4) EMPLOYER: Northrop Grumman Corporation LOCATION: United States-Florida-Melbourne (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://ngc.eightfold.ai/careers/job/1340071608342 EXCERPT: Airframe Structural Design Engineer (Level 3 / 4) United States-Florida-Melbourne --- TITLE: Picture Framer EMPLOYER: Department of the Air Force LOCATION: Eielson AFB, Alaska (unspecified) SALARY: Not disclosed POSTED: 2026-04-29 HIRE_STATES: AK APPLY_URL: https://www.usajobs.gov:443/job/867213600 EXCERPT: Picture Framer Eielson AFB, Alaska Summary The Arts and Crafts Center provides a wide variety of services to the base. We host a variety of arts and craft classes for children and adults, to include our "Paint and Sip" nights. Our facility offers crafts made by local crafters like painted Alaska themed wooden bears, saws, Alaska themed items along with crocheted items, and moose shaped planters. This announcement is in conjunction with the Nonappropriated Fund FSS Hiring Events. Duties Frames patron artwork or pictures following work order specifications. Selects finished wood or wood substitute/material from existing stock, measures and uses chopper to cut material to desired dimensions, and cuts stock with cutter or miter saw and glues or nails frame corners together. The incumbent uses small hand tools (e.g. hammer, drill, nail punch, glass scorer, mat knife, stapler, paper cutter) to assemble the picture frame. Cuts mat board to achieve special cutting effects specified in the work order. Measures and cuts fabric or paper mat material, mounts artwork to mat or backing assembly, and secures work with retention staples. The work is completed with a heat seal to mount the picture to the backing. Measures, scores, and breaks protective glass to proper dimensions. Measures, cuts, and assembles backing material and picture hanging devices. Maintains perpetual control on all inventory items associated with the frame shop using pre-established procedures and methods. Submits written requests for additional stock and supplies as needed. Maintains shop tools and assures tools are kept in good --- TITLE: Optical Manufacturing Assembler EMPLOYER: Hoya Corporation LOCATION: Boise, ID, United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-02 APPLY_URL: https://fa-esta-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1001/requisitions/job/2336 EXCERPT: Optical Manufacturing Assembler Boise, ID, United States Inserts ophthalmic lenses into ophthalmic frame. --- TITLE: Senior Rendering Programmer EMPLOYER: 2K LOCATION: Montréal, Quebec, Canada (unspecified) SALARY: Not disclosed POSTED: 2026-05-04 APPLY_URL: https://job-boards.greenhouse.io/2k/jobs/7720904003 EXCERPT: Senior Rendering Programmer Montréal, Quebec, Canada As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life. What You'll Do: - Execute creative technical solutions based on concept art and art direction. - Translate Art direction into rendering code, shaders and systems. - Create new tools and efficient pipelines for content production. - Debug visual and performance issues related to rendering. - Effectively communicate with artists towards performant solutions. - Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques. - Mentor junior programmers. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. Skills & Experiences: - Bachelor's degree in Computer Science or related discipline. - 5+ years industry or related experience. - Experience shipping at least one AAA console and/or PC game. - Previous --- TITLE: Senior Commercial Data Scientist EMPLOYER: Super LOCATION: Brazil (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 APPLY_URL: https://job-boards.eu.greenhouse.io/super/jobs/4818148101 EXCERPT: Senior Commercial Data Scientist Brazil We are on a mission to pioneer the world's next era of play. As we grow across Europe and Latin America, we're building The Playstack - the technology powering the next generation of sports, gaming, and fan experiences. Join us, and help make it the most widely used platform in the world! From operations, to marketing, to product, we are looking for talented people who will shape how millions of customers play, watch, and connect every day. At Super, data isn't a support function - it's at the heart of every major decision we make. As a Senior Commercial Data Scientist , you'll operate at the intersection of product and strategy, owning decision-making, problem framing, and hypothesis generation. Your work won't sit in slide decks; it will directly shape how millions of customers engage with our products. You'll work in close partnership with Analytics Engineers, who build and maintain production data products, whilst your role is to define what needs to be measured and why. What the role involves Be the Decision Engine Run deep-dive analyses into customer behaviour, product usage, and commercial performance Go beyond surface-level metrics to uncover causal drivers behind phenomena using rigorous statistical methods Distinguish correlation from cause-and-effect Shape Strategy with Data Influence product roadmaps, commercial tactics, and marketing strategies by framing the right questions Design and analyse experiments, including A/B tests and quasi-experiments Deliver decision memos that change the course of decisions, with quantified impact ranges and clear guidance for --- TITLE: Certified Recreation Therapist EMPLOYER: CommonSpirit Health LOCATION: UNAVAILABLE, UNAVAILABLE, UNAVAILABLE (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://careers-commonspirit.icims.com/jobs/476180/certified-recreation-therapist/job EXCERPT: Certified Recreation Therapist UNAVAILABLE, UNAVAILABLE, UNAVAILABLE Where You'll Work Founded in 1926, Dignity Health - Glendale Memorial Hospital and Health Center is a 334-bed, acute care, nonprofit hospital. Serving over 70,000 patients annually, the hospital offers a full complement of services including a Level III NICU, heart care, wound care and surgical services. Additionally, Glendale Memorial Hospital has been recognized as an LGBTQ+ Healthcare Equality High Performer by the Human Rights Campaign Foundation. It is a Joint Commission-certified Thrombectomy-Capable Stroke Center and a SRC Center of Excellence for Robotic Surgery and Colorectal Surgery. One Community. One Mission. One California Job Summary and Responsibilities As a Recreation Therapist, you'll improve patient well-being by designing therapeutic recreation programs, helping them develop skills and enhance quality of life.Every day you'll assess needs, plan treatments, and lead engaging activities, collaborating with teams and documenting progress.To be successful in this role, you need strong therapeutic recreation knowledge, creativity, and interpersonal skills. Job Knowledge/Productivity: Completes position responsibilities following established guidelines & protocols within the appropriate time frame. Completes work within an acceptable time frame, avoiding incidental overtime. Demonstrates the ability to set priorities and optimally use work time. Ensures accuracy and completeness in job tasks. Demonstrates the ability to perform work in an accurate and timely mann --- TITLE: Senior GPU Architect EMPLOYER: NVIDIA Corporation LOCATION: 6 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-02 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-GPU-Architect_JR2014378 EXCERPT: Senior GPU Architect 6 Locations posted: Posted 10 Days Ago --- TITLE: Client Platform Architect EMPLOYER: NVIDIA Corporation LOCATION: Taiwan, Taipei (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Taiwan-Taipei/Client-Platform-Architect_JR2015960 EXCERPT: Client Platform Architect Taiwan, Taipei posted: Posted 30+ Days Ago --- TITLE: Cut & Edge EMPLOYER: Hoya Corporation LOCATION: Singapore (unspecified) SALARY: Not disclosed POSTED: 2025-11-24 APPLY_URL: https://fa-esta-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1001/requisitions/job/1699 EXCERPT: Cut & Edge Singapore Responsible for handling edging and mounting prescriptions lenses into customer's frames and ensuring the finished spectacle is in good condition before sending it to customers. --- TITLE: Strategic Business Development Manager - Data Centers - Location Remote eastern/central zone EMPLOYER: TE Connectivity LOCATION: Strategic Business Development Manager - Data Centers - Location Remote eastern/central zone | Job Country United States (remote) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://careers.te.com/job/Strategic-Business-Development-Manager-Data-Centers-Location-Remote-easterncentral-zone-PA/153312-en_US/ EXCERPT: Strategic Business Development Manager - Data Centers - Location Remote eastern/central zone Strategic Business Development Manager - Data Centers - Location Remote eastern/central zone | Job Country United States At TE, you will unleash your potential working with people from diverse backgrounds and industries to create a safer, sustainable and more connected world. ​ Job Overview Leads the Data Centers application strategy and opportunity roadmap to drive growth across hyperscale, colocation, enterprise, and infrastructure markets. Translates customer needs into prioritized application recommendations and supports cross-functional execution. Job Requirements Key Accountabilities: - Define and maintain data center application strategy and roadmap. - Build application plays for Sales and Sales Development. - Develop recommendations on solution differentiation and adjacencies. - Run application cadence with KPIs and governance inputs. - Partner cross-functionally to ensure feasibility and speed to market. - Support partnership and M&A opportunity development. Competencies: - Strategic Thinking (Level 3) - Market Savvy (Level 3) - Strategic & Tactical Planning (Level 3) - Business Savvy (Level 3) - Communicating for Impact (Level 3) - Agile Decision Making (Level 2) Job-Specific Skills: - Data center application play development (Level 3) - VOC and insight synthesis (Level 3) - Value proposition development (Level 3) - Governance-ready decision framing (Level 2) - Ecosystem/partner strategy support (Level 2) What your background should look like Experience: - 8+ years in strategy, business development, product, marketing, or engineering roles - Data center/infrastructure experience prefe --- TITLE: Senior Product Manager (Frame.io) EMPLOYER: Adobe Inc. LOCATION: Noida (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/Noida/Senior-Product-Manager--Frameio-_R167615 EXCERPT: Senior Product Manager (Frame.io) Noida posted: Posted 30+ Days Ago --- TITLE: Distinguished Engineer - Rack Scale Architecture EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-06 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Distinguished-Engineer---Rack-Scale-Architecture_JR2012293 EXCERPT: Distinguished Engineer - Rack Scale Architecture 2 Locations posted: Posted 6 Days Ago --- TITLE: 0781 Operator - Direct EMPLOYER: Lear Corporation LOCATION: Job Location (country) United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.lear.com/job/Kenansville-0781-Operator-Direct-NC-28349/1384119633/ EXCERPT: 0781 Operator - Direct Job Location (country) United States Job Title: Finishing Frame Operator SUMMARY Under the direction of Finishing Department Manager and Finishing Leads frame operators run frames that apply chemicals to headliner and body cloth material. Operators are required to follow all SOP's and procedures and alert the team when something is out of spec. ESSENTIAL FUNCTIONS: This is a representative sample -- not to imply a complete listing of all responsibilities and tasks. Follow all safety standards. Continuous Improvement - Help eliminate waste from the process in all its forms to improve Safety; Quality, Cost (raw material usage, labor, energy) and machine overall efficiency ( downtime analysis). Maintain workflow by monitoring steps of the process; monitor processing variables; observing control points. Complete production plan on time and to target, by scheduling and assigning personnel; establishing priorities; monitoring progress; revising schedules; resolving problems; reporting results of the processing flow on shift production summaries. Work with the Launch/Product Engineering team to ensure all new product meet internal and external customer requirements. Ensure all product changes are controlled effectively through the engineering change process or deviation. Maintains quality by establishing and enforcing organizational standards. Has the authority to stop processing if the material quality is not to standard. Teach and enforce Stop-Call-Wait. Ensures operation of equipment by calling for repairs, evaluati --- TITLE: Director of Product Strategy, Frame.io EMPLOYER: Adobe Inc. LOCATION: New York (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/New-York/Director-of-Product-Strategy--Frameio_R167774-1 EXCERPT: Director of Product Strategy, Frame.io New York posted: Posted 30+ Days Ago --- TITLE: Frame Machine Operator - Team 3 EMPLOYER: Lear Corporation LOCATION: Job Location (country) United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.lear.com/job/Pine-Grove-Frame-Machine-Operator-Team-3-PA-17963/1392426833/ EXCERPT: Frame Machine Operator - Team 3 Job Location (country) United States Lear For You We work hard for the people who work for us. We champion our teams. We foster collaboration, inclusion, respect and excellence. What we are trying to say is we want to be more for you. We are your path to a better career, a better future, and a better you. Our teams have invented groundbreaking technologies, flawlessly manufactured millions of products and earned a long list of awards. Year after year, we are one of the World's Most Admired Companies. Our teams are the secret to our success. They are empowered, inventive and inclusive. Passionate about their craft. Driven to succeed. Because we all understand that we must work together to win. Are you ready for a better career? A better future? We're Lear For You. Lear For You We work hard for the people who work for us. We champion our teams and foster collaboration, inclusion, respect and excellence. Because we want to be more for you. A path to a better career. A better future. Our teams have invented groundbreaking technologies, manufactured millions of products and earned a long list of awards. Year after year, we're named one of the World's Most Admired Companies. They're the secret to our success-empowered, inventive and inclusive. Passionate about their craft. Driven to succeed. Because we win together. Are you ready for a better career? A better future? Job Description FRAME OPERATOR - 7PM-7AM GUILDFORD TEXTILE, PINE GROVE --- TITLE: Senior Graphics Shader Compiler Engineer EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Canada-Remote/Senior-Graphics-Shader-Compiler-Engineer_JR2019322 EXCERPT: Senior Graphics Shader Compiler Engineer 2 Locations posted: Posted 8 Days Ago --- TITLE: Senior Verification Engineer - ARM Fabric Unit Level EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/India-Bengaluru/Senior-Verification-Engineer----ARM-Fabric-Unit-Level_JR2016433 EXCERPT: Senior Verification Engineer - ARM Fabric Unit Level 2 Locations posted: Posted 30+ Days Ago --- TITLE: SHEET METAL MECHANIC (AIRCRAFT) EMPLOYER: Department of the Air Force LOCATION: Reno, Nevada (unspecified) SALARY: Not disclosed POSTED: 2025-08-13 HIRE_STATES: NV APPLY_URL: https://www.usajobs.gov:443/job/843288200 EXCERPT: SHEET METAL MECHANIC (AIRCRAFT) Reno, Nevada Summary This position is for a Sheet Metal Mechanic (Aircraft), PD# D1371000, part of the Nevada Air National Guard. Primary purpose is to accomplish the inspection, repair, modification, installation and troubleshooting of sheet metal, fiberglass, bonded honeycomb and other structural materials and components as well as treatment (i.e., mechanical and chemical), and painting of missiles, aircraft powered and nonpowered Aerospace Ground Equipment (AGE), and monitoring aircraft and equipment washing. Duties Independently inspects aircraft and determines the nature and extent of repairs to be made, using applicable technical orders as guidelines. Works directly on the aircraft and its components, fulfilling such tasks as removal, repair, modification and installation of parts and assemblies, such as frames, stringers, longerons, bulkheads, beams, ribs, spars, skin, cowling, brackets, faring, access doors, panels and other related items. May be required to clear red"X" conditions. Repairs cracks in aircraft skin. Fabricates and fits patches to damaged areas, determining repair detail necessary to retain or restore original strength. Fits and trims components to aircraft such as landing gear doors, control surfaces, flaps access doors and other assemblies. Seals structures to make them pressure, water and weather tight. Troubleshoots aircraft structural repair situations in such areas as fuselage, tails, wings, cowlings, and stabilizers. Removes, forms, fits, and installs highly stressed and double contoured skins, using hand or powered drilling and cutting tools and other metalworking equipment. Aligns and balances component structures and air frame using precision measuring instruments and levels. Performs metal-to-metal bonding --- TITLE: Mainframe Specialist EMPLOYER: Kyndryl LOCATION: IT152236 Roma Fiera (IT152236) (unspecified) SALARY: Not disclosed POSTED: 2026-06-05 K401_MATCH: yes (not source-backed) APPLY_URL: https://kyndryl.wd5.myworkdayjobs.com/KyndrylProfessionalCareers/job/IT152236-Roma-Fiera-IT152236/Mainframe-Specialist_R-62021-1 EXCERPT: Mainframe Specialist IT152236 Roma Fiera (IT152236) posted: Posted 7 Days Ago --- TITLE: Hardware Engineer Level 2/3 EMPLOYER: Northrop Grumman Corporation LOCATION: United States-Alabama-Huntsville (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://ngc.eightfold.ai/careers/job/1340071772796 EXCERPT: Hardware Engineer Level 2/3 United States-Alabama-Huntsville --- TITLE: Administrative Business Partner EMPLOYER: Level Frames LOCATION: Austin | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/dea90bbf-7859-4d37-bc27-65ce90a987fb EXCERPT: Administrative Business Partner Austin | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. Level is looking for a proactive Administrative Business Partner who thrives on making things happen seamlessly. You'll be the backbone of operational excellence at Level, ensuring our team can focus on building incredible educational experiences for kids while you handle the complexities behind the scenes. This role is perfect for someone who gets genuine satisfaction from turning chaos into clarity, loves anticipating needs before they're spoken, and takes pride in flawless execution. What You'll Do Key Responsibilities Travel & Logistics Management --- TITLE: Mergers & Acquisition, Lead Transaction Principal EMPLOYER: Teradyne LOCATION: North Reading, MA (unspecified) SALARY: $220K-$352K POSTED: 2026-06-12 PARENTAL_LEAVE_WEEKS: 4 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 4 (not source-backed) CHILDCARE_SUBSIDY: yes (not source-backed) APPLY_URL: https://jobs.teradyne.com/Teradyne/job/North-Reading-Mergers-&-Acquisition%2C-Lead-Transaction-Principal-MA/1389582400/ EXCERPT: Mergers & Acquisition, Lead Transaction Principal North Reading, MA ABOUT TERADYNE Teradyne is a global leader in automated test equipment and industrial automation, enabling customers across the semiconductor, electronics, and advanced manufacturing ecosystem to accelerate innovation and deliver high-quality products at scale. Across semiconductor test, system-level and wafer-level test, photonics, and adjacent semiconductor capital equipment, Teradyne operates at the intersection of deep engineering, complex supply chains, and long investment cycles. Strategic M&A plays a critical role in expanding Teradyne's served markets and strengthening long-term technology leadership. OPPORTUNITY OVERVIEW Teradyne is seeking a Lead Transaction Principal to own and execute mergers, acquisitions, divestitures, and strategic technology transactions across its semiconductor and semiconductor capital equipment businesses. This role carries end-to-end accountability for transactions from early assessment through execution, signing, and close, and requires close partnership with engineering, product, operational, and executive leadership. KEY RESPONSIBILITIES Own end-to-end M&A and strategic transactions across semiconductor test, wafer-level test, system-level test, and adjacent semiconductor capital equipment segments. Lead deal strategy, valuation framing, and execution from early evaluation through closing. Lead cross-functional deal teams spanning engineering, product management, operations, finance, legal, tax, HR, and IT. Evaluate target technologies, --- TITLE: Lead UX Designer - Games EMPLOYER: Netflix LOCATION: Helsinki,Finland (unspecified) SALARY: Not disclosed POSTED: 2026-04-20 K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315531064 EXCERPT: Lead UX Designer - Games Helsinki,Finland --- TITLE: Production Associate EMPLOYER: Ametek LOCATION: Work Location (Country) United States | Remote/Onsite Onsite (remote) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.ametek.com/job/New-Bedford-Production-Associate-MA-02745/1391013000/ EXCERPT: Production Associate Work Location (Country) United States | Remote/Onsite Onsite The Production Associate will work with small parts and perform a variety of simple to moderate operations to assemble product. Essential Elements Perform short cycle, highly repetitive hand assembly operation of various styles and sizes of product parts which may be frames, preforms, bottoms, ground pins, lead frames, beads, pins, eyelets to carbon molds or to each other, following prescribed methods. Use a variety of hand tools including tweezers, magnets, mallets, vibrator, magazines, carbon molds, stands, glass beads, and tape machine. Use finger cots to prevent contamination of parts. Place molds in trays or on cardboard after completion of operation and tape. Orientation of heads may be by automation or hand prep for assembly to pins or eyelets. Work from flowsheet folder, blueprint specifications, process sheets, written and/or verbal instructions. Operate lead-cutting machine to trim lead frames to proper size as specified by customer. Use magnifier and related equipment and materials. Perform additional assembly work as directed. Move materials as necessary in performance of duties. May also be moved by others. Detect and report improper operation, faulty equipment, defective materials and unusual conditions to group leader or supervisor. Secondary Elements Maintain established quality standards and follow quality procedures. Prepare and maintain records and reports as required. Ensure that work area and equipment are maintained in a clean, safe and orderly condition --- TITLE: Hardware Engineer - Level 2 EMPLOYER: Northrop Grumman Corporation LOCATION: United States-Colorado-Boulder (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://ngc.eightfold.ai/careers/job/1340071238171 EXCERPT: Hardware Engineer - Level 2 United States-Colorado-Boulder --- TITLE: Senior Full-Stack Mobile Engineer EMPLOYER: Level Frames LOCATION: Bellevue, WA | OnSite (onsite) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/level/9219da4f-692c-44da-ade9-54a2812c2c15 EXCERPT: Senior Full-Stack Mobile Engineer Bellevue, WA | OnSite SUMMARY Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards-aligned practice that reinforces classroom learning. As a Senior Full-Stack Mobile Engineer on the Platform team, you will own end-to-end slices of Level's mobile experience - from the iOS and Android clients through the API layer and into the services that power identity, onboarding, content delivery, and engagement on mobile devices. You'll write production native code on at least one mobile platform, work in cross-platform code where it makes sense, and design and implement the backend services that sit behind them. We are hiring senior engineers specifically because we want people who can move fluently across the whole stack and make sound trade-offs at every layer. Your work will directly impact how students experience Level on mobile, and how quickly the rest of the engineering organization can ship mobile-enabled features. WHAT YOU WILL DO Feature Development - Design, build, and ship user-facing mobile features end-to-end - native client work on iOS and/or Android, plus the backend services and APIs that power them. - Implement clean, readable, testable code that follows platform best practices on the client and Level's --- TITLE: Field Service Engineer - San Francisco San Francisco, California EMPLOYER: Revvity LOCATION: London, United Kingdom (unspecified) SALARY: $80K-$100K POSTED: 2026-06-04 APPLY_URL: https://jobs.revvity.com/job/san-francisco/field-service-engineer-san-francisco/20539/90589159328 EXCERPT: Field Service Engineer - San Francisco San Francisco, California London, United Kingdom The Customer Support Field Engineer helps Revvity customers enhance the productivity of their laboratory processes and drives high levels of customer satisfaction by providing expert service and support to customers within an assigned geographic area. Suggests and delivers services and support which includes direct installation, maintenance and repair of Revvity Diagnostic Instruments, validation services, IQ/OQ and service agreements. Represents the face of Revvity to the customer and drives repeat purchases and long-term satisfaction by best-in-class responsiveness and professionalism in all customer interactions. Key Responsibilities Installation, Maintenance & Repair Installations of critical diagnostic testing instrumentations Install, maintain, verify performance and repair Revvity equipment at customer sites ensuring best-in-class service within established time frame and assigned geographical area. Drive toward zero service recalls for any reason. Required to work as much as 70% of the time locally in the Bay, 30% of the time travelling to PNW. Provide on-time scheduled preventative maintenance for contract customers, remedial maintenance for non-contract customers billed at an hourly rate and all warranty services which apply to our products in the field. Complete assigned preventive maintenance calls at customer sites within prescribed time frame and established performance standards. Demonstrate knowledge of and adherence to the Installation, warranty, and service agreement provisions to provide adequate billing information to the customer. Business Development Drive the sale of value-added options to our customers including new service contracts, service contract upgrades and instrument add-ons to existing contracts. Encourage customers --- TITLE: Senior Rendering Engineer EMPLOYER: 2K LOCATION: Novato, California, United States (unspecified) SALARY: $109K-$161K POSTED: 2026-05-04 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/2k/jobs/7720905003 EXCERPT: Senior Rendering Engineer Novato, California, United States As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life. What You'll Do: - Execute creative technical solutions based on concept art and art direction. - Translate Art direction into rendering code, shaders and systems. - Create new tools and efficient pipelines for content production. - Debug visual and performance issues related to rendering. - Effectively communicate with artists towards performant solutions. - Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques. - Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. Skills & Experiences: - Bachelor's degree in Computer Science or related discipline. - 5+ years industry or related experience. - Experience shipping at least one AAA console and/or PC game. - --- TITLE: Sr Staff Product Designer, Frame.io EMPLOYER: Adobe Inc. LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/San-Francisco/Sr-Staff-Product-Designer--Frameio_R165084-1 EXCERPT: Sr Staff Product Designer, Frame.io 2 Locations posted: Posted 30+ Days Ago --- TITLE: Pre-Production Clerk (6 Month Temporary Assignment) EMPLOYER: Hoya Corporation LOCATION: Columbia, IL, United States (unspecified) SALARY: Not disclosed POSTED: 2026-03-10 APPLY_URL: https://fa-esta-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1001/requisitions/job/2179 EXCERPT: Pre-Production Clerk (6 Month Temporary Assignment) Columbia, IL, United States Responsible for sorting incoming lenses, frames, patterns, or articles and match them up with existing orders. --- TITLE: Production Associate (Furnace Loader) EMPLOYER: Ametek LOCATION: Work Location (Country) United States | Remote/Onsite Onsite (remote) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.ametek.com/job/New-Bedford-Production-Associate-%28Furnace-Loader%29-MA-02745/1396033200/ EXCERPT: Production Associate (Furnace Loader) Work Location (Country) United States | Remote/Onsite Onsite The Production Associate will work with small parts and perform a variety of simple to moderate operations to assemble product. Essential Elements Perform short cycle, highly repetitive hand assembly operation of various styles and sizes of product parts which may be frames, preforms, bottoms, ground pins, lead frames, beads, pins, eyelets to carbon molds or to each other, following prescribed methods. Use a variety of hand tools including tweezers, magnets, mallets, vibrator, magazines, carbon molds, stands, glass beads, and tape machine. Use finger cots to prevent contamination of parts. Place molds in trays or on cardboard after completion of operation and tape. Orientation of heads may be by automation or hand prep for assembly to pins or eyelets. Work from flowsheet folder, blueprint specifications, process sheets, written and/or verbal instructions. Operate lead-cutting machine to trim lead frames to proper size as specified by customer. Use magnifier and related equipment and materials. Perform additional assembly work as directed. Move materials as necessary in performance of duties. May also be moved by others. Detect and report improper operation, faulty equipment, defective materials and unusual conditions to group leader or supervisor. Secondary Elements Maintain established quality standards and follow quality procedures. Prepare and maintain records and reports as required. Ensure that work area and equipment are maintained in a clean, safe and orderly condition --- TITLE: Mainframe Batch and Console Operations EMPLOYER: Kyndryl LOCATION: 3 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-08 K401_MATCH: yes (not source-backed) APPLY_URL: https://kyndryl.wd5.myworkdayjobs.com/KyndrylProfessionalCareers/job/Bangalore-Karnataka-India/Mainframe-Batch-and-Console-Operations_R-62029-1 EXCERPT: Mainframe Batch and Console Operations 3 Locations posted: Posted 4 Days Ago --- TITLE: Senior Systems Software Engineer - GPU Performance at Scale EMPLOYER: NVIDIA Corporation LOCATION: 5 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-07 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-Performance-Engineer_JR1996987 EXCERPT: Senior Systems Software Engineer - GPU Performance at Scale 5 Locations posted: Posted 5 Days Ago --- TITLE: Apprentice Avionics Installer EMPLOYER: Gulfstream LOCATION: Savannah, GA (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 APPLY_URL: https://careers.gulfstream.com/job/Savannah-Apprentice-Avionics-Installer-GA-31401/1378362200/ EXCERPT: Apprentice Avionics Installer Savannah, GA in Unique Skills: Education and Experience Requirements High School Diploma or GED required. Entry level position. Strong mechanical aptitude. Essential communication skills include the ability to read, write, speak, and understand the English language, and listening and computer keyboard skills. Position Purpose: This is an entry-level position in which the individual will be trained in the processes related to the manufacturing and/or service of our aircraft. In a team environment, under direct supervision, perform a variety of avionics installer operations. The apprentice will participate in a structured development program, with the goal of obtaining skills aligned with a fully proficient avionics installer. Job Description Principle Duties and Responsibilities: Essential Functions: Assists in installations, modifications and the fabrication of wiring and electrical components, fixtures, and associated equipment in accordance with blueprints, worksheets, and engineering drawings. Assists with the completion of tasks within allotted time frame. Assists with maintaining required. logs and records. Complies with the company FOD program, tool control program, 5-S program and all safety regulations. Observe and assist to become familiar with parts and assemblies, then works with decreasing supervision as experience is gained. Perform other duties as assigned. Other Requirements: Must be able to read a scale and perform basic shop math. Read and comprehend basic documents and i --- TITLE: Director of Product, Frame.io EMPLOYER: Adobe Inc. LOCATION: 3 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 PARENTAL_LEAVE_WEEKS: 16 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 16 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://adobe.wd5.myworkdayjobs.com/external_experienced/job/San-Jose/Director-of-Product--Frameio_R167391-1 EXCERPT: Director of Product, Frame.io 3 Locations posted: Posted 30+ Days Ago --- TITLE: Chief of Staff to the VP of Product EMPLOYER: Scale AI LOCATION: New York, NY (unspecified) SALARY: $211K-$312K POSTED: 2026-05-07 APPLY_URL: https://job-boards.greenhouse.io/scaleai/jobs/4693004005 EXCERPT: Chief of Staff to the VP of Product New York, NY Role Summary Scale is building the infrastructure layer for institutional intelligence - the compounding asset that makes the world's most consequential organizations more capable over time. The Chief of Staff to the VP of Product sits at the center of that work. This is not a chief of staff role in the traditional sense. This person is not a scheduler, a note-taker, or a communications coordinator. They are an extension of the VP of Product, absorbing context across every workstream, making real prioritization calls, and operating at a level of organized precision that makes the rest of the function run faster. The right person for this role wants to grow into product leadership and understands that the fastest path there is to operate at close range with someone doing the job. They will be in every room, on every decision, and responsible for ensuring that nothing falls through the cracks, including the principal. What You'll Do - Prepare the VP for every significant meeting, external or internal: customer briefings, executive reviews, board-adjacent discussions with the right level of context and the right framing. - Represent the VP in internal workstreams where her presence isn't required but her perspective is. This means you actually have the perspective, not just her notes. - Drive follow-through on decisions made in meetings: own the action items, chase closures, and surface blockers before they become problems. - Build and maintain the operational infrastructure that --- TITLE: Carpenter / Framer EMPLOYER: Ufp Industries Inc LOCATION: 3 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://ufpi.wd503.myworkdayjobs.com/ufpi/job/Londonderry-NH/Carpenter---Framer_R20830 EXCERPT: Carpenter / Framer 3 Locations posted: --- TITLE: Senior 2D Artist - Cup Heroes EMPLOYER: Voodoo LOCATION: Paris (remote) SALARY: Not disclosed POSTED: 2025-04-24 APPLY_URL: https://jobs.lever.co/voodoo/6badf0fb-af44-4402-9a73-1e7d50e27a96 EXCERPT: Senior 2D Artist - Cup Heroes Paris Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. This position can be Paris-based or full remote within CET time ±2h. Team You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take high-potential prototypes and evolve them into successful, market-ready titles. In this exciting role, your initial focus will be on Cup Heroes, a game that has already demonstrated significant promise and captured our attention with its compelling core mechanics and engaging gameplay. This is a unique chance to join a project with established momentum while still having a significant impact on its future direction within a dedicated and agile studio environment This position can be Paris-based or full remote within CET time ±2h. Team You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take --- TITLE: Mainframe ZOS Architect EMPLOYER: Kyndryl LOCATION: 3 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://kyndryl.wd5.myworkdayjobs.com/KyndrylProfessionalCareers/job/Bangalore-Karnataka-India/Mainframe-ZOS-Architect_R-54337 EXCERPT: Mainframe ZOS Architect 3 Locations posted: Posted 30+ Days Ago --- [PASTE YOUR RESUME OR SKILLS HERE]