I'm looking for a job. I exported this list from FewerJobs.com - a curated job board. Please: 1. Rank these jobs by fit for me, given my resume / skills. 2. Highlight the top 5 with a one-sentence rationale each. 3. Flag any concerns, including benefit values without source-backed evidence. 4. Suggest one or two filter changes I could make on FewerJobs to find more good matches. Filters I applied: - q: thatgamecompany - quality_floor: default - match_401k_strict: true - parental_strict: true - non_birth_strict: true - pto_strict: true - include_older: false - apply_url_verified: false - page: 2 - per_page: 100 - sort: relevance Jobs (100 total): --- TITLE: Lead Technical Artist - MONOPOLY GO! EMPLOYER: Niantic LOCATION: Spain (unspecified) SALARY: Not disclosed POSTED: 2026-05-13 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/5165860008?gh_jid=5165860008 EXCERPT: Lead Technical Artist - MONOPOLY GO! Spain Embrace the role of a VFX Artist and help bring Monopoly GO! to life! Collaborate with top artists and developers to create immersive visual effects, optimize gameplay, and shape the future of mobile gaming. If you have Unity expertise and a passion for animation, this is your chance to make an impact! --- TITLE: 3D Game Programmer (Unity) EMPLOYER: Spellbrush LOCATION: San Francisco or Tokyo | Hybrid | Remote (hybrid) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/spellbrush/97710ae6-87ea-4310-b02b-47a0c9291f0d EXCERPT: 3D Game Programmer (Unity) San Francisco or Tokyo | Hybrid | Remote --- TITLE: Senior UI Programmer EMPLOYER: Epic Games LOCATION: Vancouver,British Columbia,Canada (unspecified) SALARY: CAD 159K-234K POSTED: 2026-05-22 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://epicgames.com/careers/jobs/6004769004?gh_jid=6004769004 EXCERPT: Senior UI Programmer Vancouver,British Columbia,Canada WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. PROGRAMMING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We're always improving on the tools and technology that empower content developers worldwide. What You'll Do We are a new and growing team at Epic, aiming to build innovative new experiences and technology. As a Senior Ui Programmer, you will play a critical role on a small and focused team. You will be responsible for core Ui features and supporting collaborative development between programmers, designers, and artists. You will have opportunities to work on various initiatives, get hands-on with cutting-edge technologies, and work with talented internal and external teams, all while building impactful experiences from concept to delivery. In this role, you will - Envision, plan, refactor and implement new features with a systemic approach like hud widgets, hud markers, minimap, mission flow, activity feed, conversation/interaction menus and more - Write robust, maintainable code with a focus on generic modularization and the future --- TITLE: Stage-/afstudeeropdracht - HBO -Thales Naval Game - Game Artist EMPLOYER: Thales LOCATION: Hengelo, Overijssel, Netherlands (unspecified) SALARY: Not disclosed POSTED: 2026-06-08 K401_MATCH: yes (not source-backed) APPLY_URL: https://thales.wd3.myworkdayjobs.com/Careers/job/Hengelo/Stage--afstudeeropdracht---HBO--Thales-Naval-Game----Game-Artist_R0310567/apply EXCERPT: Stage-/afstudeeropdracht - HBO -Thales Naval Game - Game Artist Hengelo, Overijssel, Netherlands Exciting opportunity for Thales as a Game Developer Intern! Collaborate on innovative naval and defense games, develop custom UIs, and work with cutting-edge technologies like Unity and DOTA. Gain hands-on experience in a dynamic, international environment and help shape the future of naval gaming. Apply now to make your mark in digital entertainment! --- TITLE: Senior Creative Gameplay Engineer, Apple Arcade EMPLOYER: Apple LOCATION: Cupertino, United States of America (unspecified) SALARY: $212K-$318K POSTED: 2025-07-22 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.apple.com/en-us/details/200613306/senior-creative-gameplay-engineer-apple-arcade?team=MKTG EXCERPT: Senior Creative Gameplay Engineer, Apple Arcade Cupertino, United States of America Apple Arcade is redefining the future of games by offering players of all ages a growing collection of award-winning titles with no ads, no in-app purchases, and a commitment to quality, creativity, and fun. At the heart of this vision is Sneaky Sasquatch, one of Arcade's most beloved originals. To help define the future for this celebrated game, Apple is building a team to expand the creative boundaries of Sneaky Sasquatch, to imagine and build entirely new adventures, while introducing the magic of shared, connected gameplay. This is an opportunity to join a focused, creatively-driven team to develop new content and features that will deliver magical experiences to millions of players. You will work directly alongside the original creators, shaping the future of a renowned IP and helping to establish a culture of creative and technical excellence from the ground up. As a Senior Creative Gameplay Engineer, you will contribute creative vision and technical expertise to the Sneaky Sasquatch team, creating innovative new gameplay experiences for millions of players around the world. You will: - Drive the creative vision for new gameplay by designing, prototyping, and shipping innovative and expressive core mechanics and systems. - Own major gameplay features from initial concept and paper design, through rapid iteration and playtesting, to final polished implementation in Unity. - Champion new ideas for player activities, character abilities, and emergent systems that deepen the humor, charm, and heart of the Sneaky Sasquatch --- TITLE: Senior Gaming Platform Engineer EMPLOYER: Apple LOCATION: Seattle, United States of America (unspecified) SALARY: $140K-$258K POSTED: 2026-05-28 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.apple.com/en-us/details/200665542/senior-gaming-platform-engineer?team=SFTWR EXCERPT: Senior Gaming Platform Engineer Seattle, United States of America Apple Games is the home of gaming on Apple's platforms, including iPhone, iPad, Mac, Apple TV, and Vision Pro. Join the Game Services Framework team to help us build the developer-facing technologies that drive discovery, engagement, and connectivity for games in the Apple ecosystem. We have an exciting roadmap of features supporting games ranging from mobile, to indie, to AAA, and interacting with a wide variety of operating system areas. Apple Music, Apple Podcasts, Apple Books, and the App Store. Our products operate at a massive scale, meeting Apple's high expectations with high performance to deliver a huge variety of entertainment to more than 150 countries in over 35 languages. The engineers on our team build secure, end-to-end solutions. We develop the custom software used to process all the creative work, the tools that providers use to deliver media, all the server-side systems, and the APIs for many Apple services. We use those systems to build out delightful and easy-to-use customer experiences for our media services. Thanks to Apple's unique integration of hardware, software, and services, engineers here partner to get behind a single unified vision. That vision always includes a deep commitment to strengthening Apple's privacy policy, one of Apple's core values. Although services are a bigger part of Apple's business than ever before, these teams remain small, nimble, and multi-functional, offering greater exposure to the array of opportunities here. As a Senior Gaming Platform Engineer on the Apple Games --- TITLE: Senior UI Artist EMPLOYER: Proof of Play LOCATION: Remote, New York, United States (remote) SALARY: Not disclosed POSTED: 2025-10-22 APPLY_URL: https://jobs.ashbyhq.com/proofofplay/651ef1db-70d1-4e86-a316-46e3f25cfe51 EXCERPT: Senior UI Artist Remote, New York, United States We are a Series A company filled with veteran game developers and entrepreneurs creating games using blockchain technology. Our vision is simple: we want to work together to create generation-defining games that fundamentally grant power and ownership to the players who play them. Our team has decades of experience building games at the scale of 100M+ players. Our team hails from Epic Games, Zynga, EA, Riot, Scopely, THQ, Rockstar, and Activision, where we led $1b+ franchises like FarmVille and League of Legends. We've also been active as founders and investors in crypto since 2013 and are backed by world-class investors, like a16z. We are a fully remote company, built on a foundation of clear communication, respect, and collaboration. Your expertise can make a lasting impact here at Proof of Play and we'd love to connect with you and learn more. But, don't take our word for it - hear directly from our founding team: https://www.beforeyouapply.com/team/early-stage-team-at-proof-of-play We're seeking a Senior UI Artist to elevate the polish and presentation of our games. You'll combine UI design, motion, and effects to create interfaces that feel alive, fluid, and visually cohesive. Working in a small, empowered team, you'll collaborate closely with engineers and designers using Unity's UI Toolkit. Every detail matters, from drop shadow weight to button animation rhythm and you'll take pride in pushing the polish further. This role suits someone hands-on, detail-obsessed, and thriving in fast-paced, feedback-driven environments. You'll join a senior, cross-functional team --- TITLE: Technical Artist EMPLOYER: Tripledot LOCATION: Jakarta (unspecified) SALARY: Not disclosed POSTED: 2026-03-26 FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4821131101 EXCERPT: Technical Artist Jakarta Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. Role Overview As a Technical Art Implementor, you'll play a key role in bringing our artists' creations to life in Unity. You'll ensure the seamless integration of both 3D and 2D art assets. Key Responsibilities - Implement 3D and 2D art assets into Unity with an eye for maintaining the artist's original vision. - Implement a functional basic UI layout and animation/tweens in Unity - Collaborate closely with artists and developers to resolve any technical issues that arise during asset implementation - Optimize assets to ensure the best balance of visual quality and performance within the game engine. - Participate in reviews and iterations of art assets, providing and receiving feedback in a constructive manner. - Handle visual bug fixing and be mindful of bug-prone implementation decisions. - Handle asset management --- TITLE: Senior UX Designer - Monopoly GO! EMPLOYER: Scopely LOCATION: ES - Seville, Spain (hybrid) SALARY: Not disclosed POSTED: 2026-02-16 APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/5109419008?gh_jid=5109419008 EXCERPT: Senior UX Designer - Monopoly GO! ES - Seville, Spain Scopely is looking for a Senior UX Designer to join the Monopoly GO! team. This is an on-site role based in Seville, Spain on a hybrid basis. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. What you will do: - Own and deliver complete UX for new features and player experiences, turning ideas into fully developed designs that deliver on the experience targets of the product - Build deep knowledge of the game to effectively step into the player's shoes and ground your design decisions in real player perspectives and experiences - Find relevant references and comps, deconstructing to uncover inspiration and common pitfalls - Visualize ideas by producing a range of design deliverables that communicate your thinking and design intent. This includes sketches, low to medium fidelity wireframes, user flows, and interactive UX prototypes - Identify weak points in designs, gaps in thinking, and opportunities to better deliver on our goals by applying critical thinking and a sharp design eye to strengthen solutions - Work closely --- TITLE: Manager, Operations EMPLOYER: World Kinect Corp LOCATION: CAROLINA, PR (unspecified) SALARY: Not disclosed POSTED: 2026-05-29 K401_MATCH: yes (not source-backed) APPLY_URL: https://wfscorp.wd5.myworkdayjobs.com/wfscareers/job/CAROLINA-PR/Manager--Operations_R22609 EXCERPT: Manager, Operations CAROLINA, PR posted: Posted 14 Days Ago --- TITLE: Associate Technical Director - Relocation to Jakarta EMPLOYER: Tripledot LOCATION: Jakarta (unspecified) SALARY: Not disclosed POSTED: 2026-03-25 FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4819814101 EXCERPT: Associate Technical Director - Relocation to Jakarta Jakarta Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. The role is working within our studio Ludios: Ludios - from Ludus (Latin for "play" or "game") and -ios ("the people of") - means The Game People. We're an independent game studio backed by the Tripledot Group, led by Eyal, one of Tripledot's original founders. At Ludios, we bring together the spirit of a new studio with the legacy and expertise of a global mobile games powerhouse. We develop our own original titles, including Hexago and Marble Match, and we're currently working on exciting new projects - including games built in collaboration with well-known IPs. If you're passionate about crafting fun, high-quality experiences for millions of players around the world, join us at Ludios. Key Responsibilities: - Define and own the technical architecture and roadmap of --- TITLE: Staff Game Play Engineer, Battle Road EMPLOYER: Onebrief LOCATION: United States | Remote | Remote (remote) SALARY: Not disclosed POSTED: 2026-06-07 APPLY_URL: https://jobs.ashbyhq.com/onebrief/067924c2-80c5-434d-9298-95dd952f6133 EXCERPT: Staff Game Play Engineer, Battle Road United States | Remote | Remote ABOUT ONEBRIEF Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient. We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world. Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most. Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable. ABOUT THE ROLE As a Staff Gameplay Engineer, you'll be a senior technical leader on the AtomEngine team - setting the architectural direction for gameplay systems, providing cross-team technical guidance, and directly improving the quality and velocity of everything we ship. This is a high-impact individual contributor role with broad organizational influence. WHAT YOU'LL DO - Own and drive gameplay systems architecture --- TITLE: Technical Director, GenAI - Games EMPLOYER: Netflix LOCATION: Los Angeles,California,United States of America | Los Gatos,California,United States of America (unspecified) SALARY: $600K-$1066K POSTED: 2026-03-18 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790314900751?microsite=netflix.com EXCERPT: Technical Director, GenAI - Games Los Angeles,California,United States of America | Los Gatos,California,United States of America At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. We're seeking a passionate engineering leader to spearhead the technical vision and application of Gen AI across our games organization. This role will drive GenAI initiatives across the Games organization, ranging from core infrastructure, to giving teams GenAI superpowers, to supporting entirely novel gameplay experiences for our members. Key Responsibilities Drive the overall engineering strategy for GenAI in Games. Support Gen AI across our portfolio and studios, both in the creation of new experiences and improving our workflows and pipelines. Lead an organization of engineers, technical designers, and technical artists to experiment and innovate on game-aligned collaborations and exploratory bets. Engage with game teams to develop prototype features and AI-native gameplay mechanics, ensuring technical viability. Partner with external researchers, developers, and companies that are pioneering work in the Gen AI space. Stay on the forefront of AI research and emerging tools, separating hype from high-leverage opportunities that align with our development and player goals. Collaborate with our engineering and platform teams to build robust solutions and scale core capabilities (e.g., model inference, fine-tuning pipelines, data --- TITLE: Gaming Displays Product Planner EMPLOYER: Hewlett-Packard LOCATION: Spring, Texas, United States of America (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://hp.eightfold.ai/careers/job/42004175 EXCERPT: Gaming Displays Product Planner Spring, Texas, United States of America --- TITLE: Bartender - Gamescape EMPLOYER: Cinemark Holdings Inc LOCATION: 01174 Gamescape by Cinemark, Greenville, TX (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 APPLY_URL: https://cinemark.wd1.myworkdayjobs.com/cinemark/job/01174-Gamescape-by-Cinemark-Greenville-TX/Bartender---Gamescape_R36260 EXCERPT: Bartender - Gamescape 01174 Gamescape by Cinemark, Greenville, TX posted: Posted 30+ Days Ago --- TITLE: Senior Manager of End Used Experience EMPLOYER: Tripledot LOCATION: Barcelona (unspecified) SALARY: Not disclosed POSTED: 2026-06-09 FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4889193101 EXCERPT: Senior Manager of End Used Experience Barcelona Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. At Tripledot, we don't just build games; we build engines of scale. As the Senior Manager of Service Ops, you are the architect of the internal "Product"-the digital environment where 2,500+ of the world's best game makers live. Forget traditional, slow-moving IT. We need a leader to turn our Helpdesk into a high-velocity TechOps machine. You'll be responsible for unifying 12+ global studios into a single, seamless support experience. Your mission is simple: remove every technical roadblock standing in the way of our teams, using automation and AI to make support feel like magic. Key Responsibilities - Lead and Develop Global Team: Directly manage, mentor, and scale the geographically dispersed Service Operations team. Foster a culture of high performance, continuous learning, and seamless collaboration across all global --- TITLE: UI Artist - Monopoly GO! EMPLOYER: Niantic LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2026-03-17 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/5141296008?gh_jid=5141296008 EXCERPT: UI Artist - Monopoly GO! Embrace the role of a UI Artist and help shape the future of mobile gaming! Collaborate with talented designers to create engaging, high-quality user interfaces for Monopoly Go! Use your expertise in UI/UX design, graphic design, and illustration to deliver world-class experiences. Bring your passion for games and make an impact in a dynamic, global environment. --- TITLE: Senior Product Manager- Windows Gaming EMPLOYER: Microsoft LOCATION: Redmond, WA, US (unspecified) SALARY: Not disclosed POSTED: 2026-02-02 K401_MATCH: yes (not source-backed) APPLY_URL: https://apply.careers.microsoft.com/careers/job/1970393556749816 EXCERPT: Senior Product Manager- Windows Gaming Redmond, WA, US --- TITLE: Kitchen Support - Gamescape EMPLOYER: Cinemark Holdings Inc LOCATION: 01174 Gamescape by Cinemark, Greenville, TX (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 APPLY_URL: https://cinemark.wd1.myworkdayjobs.com/cinemark/job/01174-Gamescape-by-Cinemark-Greenville-TX/Kitchen-Support---Gamescape_R36263 EXCERPT: Kitchen Support - Gamescape 01174 Gamescape by Cinemark, Greenville, TX posted: Posted 30+ Days Ago --- TITLE: Principal Technical Artist, Games R&D - Tech Lab EMPLOYER: Netflix LOCATION: USA - Remote (remote) SALARY: $310K-$520K POSTED: 2026-05-06 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315822683?microsite=netflix.com EXCERPT: Principal Technical Artist, Games R&D - Tech Lab USA - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. The Game Studio Tech Lab team is a small, dynamic team. We build focused, creative games to validate and steer Netflix's emerging technology investments that will make Netflix an amazing destination for games of all kinds. These unique projects will be a mix of demonstrating and inspiring what's possible with these new technologies and services while working directly with partner teams to help ensure an excellent developer experience that enables developers to focus on the fun. The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi-talented game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative and artistic focus, balanced by deep expertise in performance and technical optimization. This team will make smaller, experimental games with opportunities to work with and steer emerging new technologies - often on constrained, early, or unproven platforms where optimization is critical to proving what's possible. Responsibilities Performance and technical optimization: Drive runtime and memory performance across CPU, GPU, and bandwidth budgets. Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, --- TITLE: Game Design Director EMPLOYER: Zynga LOCATION: Barcelona, Spain (unspecified) SALARY: Not disclosed POSTED: 2026-02-18 APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5806957004 EXCERPT: Game Design Director Barcelona, Spain Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Who we are: Let's have fun shaping your future! We are Socialpoint, a world-renowned mobile game studio proudly part of the Zynga & Take-Two Interactive family. We're the creators of hits like Dragon City, Two Dots, Top Troops, and Monster Legends, loved by hundreds of millions of players around the globe.We craft the best social games, bringing joy from Barcelona to the world. Now, we want to bring --- TITLE: Legal Counsel EMPLOYER: Tripledot LOCATION: Remote Europe (remote) SALARY: Not disclosed POSTED: 2026-06-12 APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4895514101 EXCERPT: Legal Counsel Remote Europe Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. Responsibilities - Draft, review, and negotiate a wide variety of agreements, including development, publishing, licensing, talent/voice-actor, influencer, distribution, and vendor agreements. - Oversee the protection and enforcement of our IP portfolio (trademarks, copyrights, trade secrets). Advise on IP clearance for in-game content, titles, and marketing materials. - Act as a trusted advisor to game studios and product teams, reviewing features, community moderation policies, and monetization strategies from inception to launch. - Maintain and update our End User License Agreements (EULAs), Terms of Service, and Privacy Policies to reflect evolving legal landscapes and game features. - Manage pre-litigation disputes, DMCA takedowns, and coordinate with other counsels when necessary. Qualifications - Meaningful experience supporting legal teams, either in-house or at a law firm. - Strong understanding of legal department functions and best --- TITLE: Senior Game Producer, Amazon Games EMPLOYER: Amazon LOCATION: Seattle, Washington, USA (unspecified) SALARY: $151K-$265K POSTED: 2026-06-03 PARENTAL_LEAVE_WEEKS: 6 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 6 (not source-backed) K401_MATCH: yes (not source-backed) FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) ADOPTION_ASSISTANCE_OFFERED: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) CHILDCARE_SUBSIDY: yes (not source-backed) APPLY_URL: https://www.amazon.jobs/en/jobs/10439348/senior-game-producer-amazon-games EXCERPT: Senior Game Producer, Amazon Games Seattle, Washington, USA Amazon Games is looking for a Senior Game Producer to join us as we build exciting new casual mass market games with a multiplayer component. You will help establish an entirely new category for gaming and should be comfortable with a degree of ambiguity that's higher than most projects. In this role you will lead game development, organizing milestones and schedules, aligning product visions and facilitating communication across both internal and external teams. You'll also be innovating new ways for users to play games, working closely with designers, artist and technical leads to ensure they are hitting the highest quality bar possible. We think big, create great IPs, and work with some of the biggest and most beloved global IP licenses. We are customer-obsessed and build our games with a focus on innovation and quality to nurture long-term relationships with our global customers and partners. The opportunity to delight millions of gamers is massive, but it's also an ambiguous challenge. You will leverage your game production knowledge to create magical experiences for Amazon customers who play games. You'll work with world-class external game developers to build great games while establishing respectful and collaborative relationships. You thrive in an entrepreneurial environment and will collaborate with art, design, engineering, and other stakeholders to resolve ambiguity and balance competing priorities. Key job responsibilities - Be part of a multi-disciplinary team and work closely with external developers to ideate, build, and launch great original games, while --- TITLE: Platform Performance Architect, GeForce Now EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Platform-Performance-Architect--GeForce-Now_JR2015003-1 EXCERPT: Platform Performance Architect, GeForce Now 2 Locations posted: Posted 30+ Days Ago --- TITLE: Table Games Dealer - PT EMPLOYER: Boyd Gaming LOCATION: King of Prussia, Pa , United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.smartrecruiters.com/BoydGaming/3743990012654599-table-games-dealer-pt- EXCERPT: Table Games Dealer - PT King of Prussia, Pa , United States Company Description: Boyd Gaming Corporation has been successful in gaming jurisdiction in which we operate in the United States and is one of the premier casino entertainment companies in the United States. Never content to rest upon our successes, we will continue to evolve and retain a position of leadership in our industry. Our past success, our current business philosophies and our sound business planning, combine to position Boyd Gaming Corporation to maximize value for our shareholders, our team members and our communities. Job Description: Deal assigned games according to established policies and procedures while providing outstanding customer service Deal respective live table games according to standard rules, company procedures, and applicable gaming regulations. Shuffle and deal cards accurately to customers. Quickly and accurately calculate face value of cards. Exchange cash for proper denominations of chips. Pick up losing bets and cards from customer's betting square. Pay winning bets and place chips in appropriate betting square. Complete any required forms, records, and documents. Notify supervisor of any irregularities in the game, including play, possible gaming violations, personnel, or operational problems. Provide outstanding customer service in a timely manner to both guests and fellow team members. Learn, deal, and rotate through multiple different table games (seated and standing). Perform other duties as assigned Qualifications: Must be at least 21 years of age. Six (6) months of prior experience or dealer's school strongly preferred. Maintain current knowledge of applicable company --- TITLE: Systemingenieur im Eurofighter Simulator EMPLOYER: Airbus LOCATION: Wittmund (unspecified) SALARY: Not disclosed POSTED: 2026-06-08 APPLY_URL: https://ag.wd3.myworkdayjobs.com/Airbus/job/Wittmund/Systemingenieur_JR10410928-1 EXCERPT: Systemingenieur im Eurofighter Simulator Wittmund posted: Posted 4 Days Ago --- TITLE: Group Product Manager, Play Games Features EMPLOYER: Google LOCATION: Bengaluru, Karnataka, India (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 PARENTAL_LEAVE_WEEKS: 18 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 18 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://www.google.com/about/careers/applications/signin?jobId=CiUAL2FckcM5meCLiTrXebiOD2EkXu5AmztSHDS30bcxUjsb3_xKEjsACxwdTAEfVnaH6RdnXQmtgQ0goa1tjGTBdztlXrg-6Cp68uRqUKHjmbcWE3cC2yTTfQOQjiQzDHmbeA%3D%3D_V2&loc=IN&title=Group+Product+Manager EXCERPT: Group Product Manager, Play Games Features Bengaluru, Karnataka, India At Google, we put our users first. The world is always changing, so we need Product Managers who are continuously adapting and excited to work on products that affect millions of people every day. In this role, you will work cross-functionally to guide products from conception to launch by connecting the technical and business worlds. You can break down complex problems into steps that drive product development. One of the many reasons Google consistently brings innovative, world-changing products to market is because of the collaborative work we do in Product Management. Our team works closely with creative engineers, designers, marketers, etc. to help design and develop technologies that improve access to the world's information. We're responsible for guiding products throughout the execution cycle, focusing specifically on analyzing, positioning, packaging, promoting, and tailoring our solutions to our users. Google Play Games is transforming. Our ambitious multi-year plan is driving substantial growth in our business by building the tools, experiences, and infrastructure to supercharge gaming for billions of users and millions of developers. We are moving with speed, enhancing our teams' creativity and capabilities with the best of Google's AI infrastructure, tools, and services, and driving a culture of rapid innovation and team empowerment. Core to this strategy is to build innovative experiences for gamers on Play that grow engagement and ultimately business growth for our partners and Google. Google Play offers music, movies, books, apps and games for devices, powered by the --- TITLE: Senior 3D Artist - Monopoly GO! EMPLOYER: Niantic LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2026-02-06 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/4978435008?gh_jid=4978435008 EXCERPT: Senior 3D Artist - Monopoly GO! Join our team as a Senior 3D Artist and help shape the visual identity of the world's biggest mobile game! Collaborate with top artists and designers, work with cutting-edge tools like Unity and Maya, and bring your creative vision to life. If you're passionate about 3D art and game development, we want to hear from you! --- TITLE: Senior Developer Relations Manager — Security and AI Software EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-11 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-Developer-Relations-Manager---Security-and-AI-Software_JR2019228 EXCERPT: Senior Developer Relations Manager — Security and AI Software 2 Locations posted: Posted Yesterday --- TITLE: Developer Experience Manager, Agents EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Developer-Experience-Manager--Agents_JR2017304 EXCERPT: Developer Experience Manager, Agents 2 Locations posted: Posted 30+ Days Ago --- TITLE: Senior 2D Artist - Cup Heroes EMPLOYER: Voodoo LOCATION: Paris (remote) SALARY: Not disclosed POSTED: 2025-04-24 APPLY_URL: https://jobs.lever.co/voodoo/6badf0fb-af44-4402-9a73-1e7d50e27a96 EXCERPT: Senior 2D Artist - Cup Heroes Paris Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. This position can be Paris-based or full remote within CET time ±2h. Team You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take high-potential prototypes and evolve them into successful, market-ready titles. In this exciting role, your initial focus will be on Cup Heroes, a game that has already demonstrated significant promise and captured our attention with its compelling core mechanics and engaging gameplay. This is a unique chance to join a project with established momentum while still having a significant impact on its future direction within a dedicated and agile studio environment This position can be Paris-based or full remote within CET time ±2h. Team You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take --- TITLE: Art Director EMPLOYER: Zynga LOCATION: London, UK (unspecified) SALARY: Not disclosed POSTED: 2026-04-17 APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5973264004 EXCERPT: Art Director London, UK Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Who We Are: Gram Games is the studio behind popular titles like 1010!, Six!, Merge Dragons!, and Merge Magic!, with more exciting projects in the pipeline. We are proudly part of the Zynga & Take-Two Interactive family. We do things differently here: we work in small self-managing teams, giving you an incredible amount of ownership, autonomy, and impact. At Gram, everyone is expected to have a razor-sharp focus on --- TITLE: UX Designer (Motion Designer) EMPLOYER: Tripledot LOCATION: Toronto (unspecified) SALARY: Not disclosed POSTED: 2026-05-29 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4877788101 EXCERPT: UX Designer (Motion Designer) Toronto Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. This role will be working at our Clipwire Games studio. Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we've had tremendous success and are poised for another decade of record growth. Our studio is built on strong values, work ethic, and intelligent data driven growth. We work hard, have fun, innovate, and level-up every day. To work at Clipwire means becoming part of our future right now. We have reached our current growth rate because we support, promote, and develop our team so that they can make great games. Come find out what all the buzz is about! We are open to hiring for this role in Toronto --- TITLE: Studio Director - New Games EMPLOYER: Voodoo LOCATION: Paris (unspecified) SALARY: Not disclosed POSTED: 2022-10-05 APPLY_URL: https://jobs.lever.co/voodoo/cfd24d86-29de-4dea-9d1e-2b81d48173b5 EXCERPT: Studio Director - New Games Paris Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. Team Our Core Games team is made up of top-performing experts in hybrid-casual, casual, and mid-core game development. We support both internal and external studios in building, scaling, and launching chart-topping games. With our portfolio of hybrid games each aiming for $100m+ per year, we are the largest and most successful hybrid publisher in the world. We are now looking for a Studio Director to build and lead a lean, high-performing team dedicated to creating new mobile games from scratch. As a Studio Director, you will own the entire game development lifecycle-from ideation and fast prototyping to launch and scale-while working closely with publishing, data, and user acquisition teams. Team Our Core Games team is made up of top-performing experts in hybrid-casual, casual, and mid-core game development. We support both internal and external studios in building, scaling, and launching chart-topping games. With our portfolio of hybrid games each aiming for $100m+ per year, we are the largest and most successful hybrid publisher in the world. We are now looking for a Studio Director to build and lead --- TITLE: Software Engineer EMPLOYER: Zynga LOCATION: Istanbul, Turkey (unspecified) SALARY: Not disclosed POSTED: 2025-10-13 APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5671195004 EXCERPT: Software Engineer Istanbul, Turkey Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! What is waiting for you? At Zynga Turkey, we are proud to be the studio behind some of the most popular titles in our Plus portfolio, including 101 Okey Plus, Gin Rummy Plus, Spades Plus, and Backgammon Plus . These games have been enjoyed by tens of millions of players around the world and continue to shape the social gaming experience. We are now looking for an experienced Software --- TITLE: Studio Manager EMPLOYER: Tripledot LOCATION: Beijing (unspecified) SALARY: Not disclosed POSTED: 2026-06-02 APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4878701101 EXCERPT: Studio Manager Beijing Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. The role is working within our studio: Lion Studios About Lion Studios Lion Studios, a mobile games publisher based in San Francisco, helps developers gain global visibility. Since 2018, its creative and strategy teams have propelled 90% of its games into the Top 10 on the App Store and Google Play, with 16 reaching #1 in the US App Store's Top Free chart. The studio has achieved hundreds of millions of downloads for hit games like Hexa Sort, Merge Sticker Playbook, Clue Master, Found It, Mr. Bullet, Happy Glass, and Slap Kings. The Impact You'll Make: - Source, negotiate, and sign deals with gaming studios, focusing on the China and APAC markets. - Build, maintain, and nurture relationships with local Chinese publishers - Understand the Chinese mobile gaming market and be --- TITLE: Senior Engineer_Monopoly GO! EMPLOYER: Niantic LOCATION: Spain (unspecified) SALARY: Not disclosed POSTED: 2026-05-06 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/5188442008?gh_jid=5188442008 EXCERPT: Senior Engineer_Monopoly GO! Spain Join our team as a Senior Engineer and help shape the future of Monopoly GO! Work with cutting-edge technologies like Unity, C#, and cloud platforms to build scalable, high-performance server systems. Collaborate with talented teams and drive innovation in a dynamic, global environment. Grow your career with Scopely and make an impact in the gaming industry! --- TITLE: Senior Software Engineer, Games EMPLOYER: Weekend (fmr. Volley) LOCATION: San Francisco | Hybrid | Remote (hybrid) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.ashbyhq.com/weekend/f220c441-f0cc-4698-9f24-7b4d1e184f87 EXCERPT: Senior Software Engineer, Games San Francisco | Hybrid | Remote ABOUT US Weekend https://www.weekend.com/ is the leading developer of voice AI games for smart TVs. Our games attract millions of users every month, with family favorites like Jeopardy!, Song Quiz, CoComelon: Sing and Play with JJ, and Wheel of Fortune. We believe voice interfaces will become the main way people access entertainment in their living rooms, kitchens, bedrooms, and cars. We're building a bundled subscription product similar to Netflix or Spotify for the emerging category of “AI-powered games.” Weekend was founded by Max Child and James Wilsterman in 2024. The founders went through Y Combinator in 2018 and landed a spot on the 2022 YC Top Companies List. We're a quickly-growing team headquartered in Union Square, San Francisco. ROLE SUMMARY Weekend is looking for a Senior Software Engineer to join our Games team, embedded on Jeopardy or Song Quiz. You'll work across the full game development lifecycle - from prototyping new features to shipping production-quality experiences - using TypeScript, React, and AWS GameLift Streams. This role is critical to maintaining development velocity on two of our most strategically important titles. WHAT YOU'LL DO AT WEEKEND - Build and improve game features using TypeScript and React for Jeopardy or Song Quiz - Deliver polished game experiences streamed to players via AWS GameLift Streams - Contribute to CI/CD pipelines and participate in code reviews - Ensure cross-device compatibility across supported platforms - Work across the full game development lifecycle, from prototyping through --- TITLE: Senior Animator - Monopoly GO! EMPLOYER: Niantic LOCATION: Spain (unspecified) SALARY: Not disclosed POSTED: 2026-04-09 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/5156255008?gh_jid=5156255008 EXCERPT: Senior Animator - Monopoly GO! Spain Join our team as a Senior Animator for Monopoly Go! Create industry-leading animations, collaborate with talented artists and engineers, and help shape unforgettable player experiences in a global mobile game leader. Bring your expertise in Maya, Unity, and real-time animation to a creative, innovative environment. Grow your career with Scopely in Seville! --- TITLE: Analista Funcional banca RPG AS-400 EMPLOYER: DXC Technology LOCATION: ESP - ANY CITY (unspecified) SALARY: Not disclosed POSTED: 2026-06-03 K401_MATCH: yes (not source-backed) APPLY_URL: https://dxctechnology.wd1.myworkdayjobs.com/DXCJobs/job/ESP---ANY-CITY/Analista-Funcional-banca-RPG-AS-400_51581933 EXCERPT: Analista Funcional banca RPG AS-400 ESP - ANY CITY posted: Posted 9 Days Ago --- TITLE: Senior 2D Game Artist EMPLOYER: Wildlife Studios LOCATION: São Paulo (unspecified) SALARY: Not disclosed POSTED: 2025-11-13 APPLY_URL: https://job-boards.greenhouse.io/wildlifestudios/jobs/8290155002 EXCERPT: Senior 2D Game Artist São Paulo The Art Team at Wildlife is growing. With an audience of millions, our games are a gateway to unforgettable characters, vibrant worlds, and emotionally rich experiences. This is no small mission, but our secret weapon is our people. We are a collective of versatile, curious, and passionate artists working in synergy with designers, engineers, and PMs to create iconic mobile games. We embrace innovation and creative ownership, and are continuously evolving our processes, including exploring how emerging tools like Gen-AI can support faster and more inspired iterations. About the Role Our 2D Game Artists are adaptable creators who contribute across multiple areas of art to bring games to life. You'll work closely with cross-disciplinary teams to transform ideas into compelling visual experiences, from early prototypes to polished production assets. Who you are - Game Developer: You're passionate about making games. You understand how visuals influence gameplay, UX, and player engagement. You enjoy working collaboratively to solve problems and deliver high-quality results. - Visual Worldbuilder: You think in stories, moods, and aesthetics. You're great at using images to evoke emotion, suggest lore, and communicate style direction. - Hybrid Creator: You bring strong 2D fundamentals (composition, color, anatomy, lighting), and you're also comfortable using Gen-AI tools to sketch ideas, refine directions, or build references faster. - AI-Native Explorer: You are not just a user of Gen-AI tools-you push them. You understand how to control model quality, build custom prompts, use inpainting workflows, and combine Gen-AI results --- TITLE: Senior 2D Artist - Monopoly GO! EMPLOYER: Niantic LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2025-08-15 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/4865376008?gh_jid=4865376008 EXCERPT: Senior 2D Artist - Monopoly GO! Join our team as a Senior 2D Artist and help shape the visual identity of the world's biggest mobile game launch. Collaborate with talented artists and designers, create whimsical concepts, and deliver high-quality assets for millions of players. Bring your expertise in 2D production, concept design, and digital art tools to a dynamic, innovative environment. --- TITLE: Janitor - Gamescape EMPLOYER: Cinemark Holdings Inc LOCATION: 01174 Gamescape by Cinemark, Greenville, TX (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 APPLY_URL: https://cinemark.wd1.myworkdayjobs.com/cinemark/job/01174-Gamescape-by-Cinemark-Greenville-TX/Janitor---Gamescape_R36262 EXCERPT: Janitor - Gamescape 01174 Gamescape by Cinemark, Greenville, TX posted: Posted 30+ Days Ago --- TITLE: Senior UI Artist - Monopoly GO! EMPLOYER: Niantic LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2026-05-05 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/5193916008?gh_jid=5193916008 EXCERPT: Senior UI Artist - Monopoly GO! Join our team as a Senior UI Artist and help shape the future of Monopoly Go! Collaborate with top game designers and artists to create high-impact UI assets, drive visual direction, and deliver a world-class user experience. Bring your expertise in UI/UX design, graphic art, and mobile gaming to a global leader in interactive entertainment. --- TITLE: Software Engineer, Game Development EMPLOYER: Anduril LOCATION: Costa Mesa, California, United States (unspecified) SALARY: $166K-$253K POSTED: 2026-05-18 APPLY_URL: https://boards.greenhouse.io/andurilindustries/jobs/4975955007?gh_jid=4975955007 EXCERPT: Software Engineer, Game Development Costa Mesa, California, United States Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM The Lattice Showcase team at Anduril delivers immersive experiences that tell cohesive, compelling stories about how Anduril products accomplish critical missions. Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive augmented reality environments-we translate complex demonstrations into streamlined, interactive showcases for government and military leaders. We work across multiple product lines-integrating capabilities from autonomy, hardware, and software-to craft narratives that align all stakeholders around mission outcomes. Our work bridges engineering simulation and compelling storytelling: we take real-world demos running in simulation and transform them into polished, interactive experiences that showcase how our technology delivers mission success. As a cross-functional team of designers, operators, and integrators, we combine technical depth with narrative craft to demonstrate the full potential of Anduril's capabilities. ABOUT THE JOB As a Software Engineer --- TITLE: Senior Technical Program Manager, GenAI Games, Amazon Games GenAI & Strategic Initiatives EMPLOYER: Amazon LOCATION: Seattle, Washington, USA (unspecified) SALARY: $149K-$201K POSTED: 2026-03-30 PARENTAL_LEAVE_WEEKS: 6 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 6 (not source-backed) K401_MATCH: yes (not source-backed) FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) ADOPTION_ASSISTANCE_OFFERED: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) CHILDCARE_SUBSIDY: yes (not source-backed) APPLY_URL: https://www.amazon.jobs/en/jobs/10379035/senior-technical-program-manager-genai-games-amazon-games-genai-strategic-initiatives EXCERPT: Senior Technical Program Manager, GenAI Games, Amazon Games GenAI & Strategic Initiatives Seattle, Washington, USA The Amazon Games GenAI team is seeking a hands-on Senior Technical Program Manager to help us deliver innovative Gen AI games that unlock new types of gameplay. In this role, you will work across a portfolio of AI games at different phases of the production lifecycle, acting as the connective tissue across GenAI tooling and capabilities, AWS, and studio teams. Your role will include helping onboard developers to our AI services with playbooks and clear guidelines on responsible AI usage, shaping our product roadmap, and assessing the partner landscape as we identify the best models and tools to power our use cases. The ideal candidate has technical game development or adjacent experience and is passionate about the potential of GenAI in the creative space. They can operate in highly complex and ambiguous environments that involve cross-functional partnership, knowledge of industry trends, and comfort defining new products with new technology. This is an exciting opportunity to work in a dynamic environment where you'll shape the future of gaming with AI. Key job responsibilities - Program Management: Lead end-to-end program management across a portfolio of Gen AI-powered game launches - Stakeholder Coordination: Coordinate with game studios, external vendors, and cross-functional partners (Product, Engineering, Legal, Marketing, PR and more) ensuring alignment on project milestones, timelines, and deliverables. - Technical Integration: Oversee technical integration of Gen AI features into game development pipelines as well as internal workflows ensuring compatibility --- TITLE: Senior Manager, Datacenter Software - Firmware Release EMPLOYER: NVIDIA Corporation LOCATION: 3 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-25 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-Manager--Datacenter-Software---Firmware-Release_JR2017131 EXCERPT: Senior Manager, Datacenter Software - Firmware Release 3 Locations posted: Posted 18 Days Ago --- TITLE: Game Software Tester, Battle Road (Mountain or Pacific Time) EMPLOYER: Onebrief LOCATION: United States | Remote | Remote (remote) SALARY: Not disclosed POSTED: 2026-06-07 APPLY_URL: https://jobs.ashbyhq.com/onebrief/fc818a6b-28f1-4075-9d0d-afc78d206479 EXCERPT: Game Software Tester, Battle Road (Mountain or Pacific Time) United States | Remote | Remote ABOUT ONEBRIEF Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient. We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world. Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most. Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable. We're looking for a highly motivated, self-driven, and technically minded Game and Hardware Tester to help us build AtomEngine, a next-generation, cloud-first game engine. AtomEngine delivers turnkey solutions for simulating millions of entities within a persistent, comprehensive, planet-scale sandbox environment. In this role, you will focus on testing AtomEngine's core functionality while supporting our development team as they continuously --- TITLE: Lead Data Analyst EMPLOYER: Tripledot LOCATION: Toronto (unspecified) SALARY: $95K-$125K POSTED: 2026-03-24 APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4818663101 EXCERPT: Lead Data Analyst Toronto Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. The role is working within our studio: Clipwire Games Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we've had tremendous success and are poised for another decade of record growth. Our company is built on strong values, work ethic, and intelligent data driven growth. We work hard, have fun, innovate, and level-up every day. To work at Clipwire means becoming part of our future right now. We have reached our current growth rate because we support, promote, and develop our team so that they can make great games. Come find out what all the buzz is about! Role Overview Clipwire Games is growing and looking for a Lead Data --- TITLE: Senior Product Manager - Game Content Creation EMPLOYER: Super LOCATION: Belgium (unspecified) SALARY: Not disclosed POSTED: 2026-06-12 APPLY_URL: https://job-boards.eu.greenhouse.io/super/jobs/4807098101 EXCERPT: Senior Product Manager - Game Content Creation Belgium We are on a mission to pioneer the world's next era of play. As we grow across Europe and Latin America, we're building The Playstack - the technology powering the next generation of sports, gaming, and fan experiences. Join us, and help make it the most widely used platform in the world! From operations, to marketing, to product, we are looking for talented people who will shape how millions of customers play, watch, and connect every day. We're looking for a Senior Product Manager with a passion for mobile games and a proven track record of creating and delivering engaging, commercially successful gaming content. You'll own the product vision and roadmap for the Content Creation product area, leading cross-functional game studios to drive growth, retention, and monetisation. As a senior voice in the product team, you'll balance player delight with commercial performance - turning insights into actions and ensuring our games remain fun, fresh, competitive, safe, and compliant. What the role involves Define and execute the product strategy and roadmap, prioritising high-impact initiatives for in-house gaming content to drive key outcomes and achieve OKRs Own and optimise core KPIs, including DAU, LTV, retention, and monetisation performance Communicate product vision and performance to senior leadership, ensuring cross-departmental alignment and facilitating stakeholder input on the content strategy Lead cross-functional squads - including Designers, Engineers, QA, Artists, and Analysts - to deliver games and features that enhance both player experience and commercial outcomes Drive GTM, --- TITLE: Senior Data Scientist Manager - Games Product and Platform EMPLOYER: Netflix LOCATION: California - Remote,United States of America (remote) SALARY: Not disclosed POSTED: 2025-10-16 K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790312518473?microsite=netflix.com EXCERPT: Senior Data Scientist Manager - Games Product and Platform California - Remote,United States of America At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. Data Science and Engineering ('DSE') at Netflix is aimed at using data, analytics, causal inference, machine learning (ML), and sciences to improve various aspects of our business. We are looking for a Data Science Manager - Games Product and Platform to lead a group of Data Scientists and Analytics Engineers who are essential partners to our Games Member and Games Studio Product teams in delivering amazing on-Netflix game product and platform experiences to our Players. You will lead a team that provides the data strategy, measurement and experimentation for all games product experiences. To succeed in this role, you'll need a blend of data science and analytics engineering expertise, coupled with exceptional business acumen. You should have a mindset focused on standardization, scalability, and systematic frameworks, and the ability to influence senior leaders across different disciplines. Your leadership will be key to ensuring the team provides the insights that shape our overall games strategy and drive our business forward. What you will be responsible for: You will enable the measurement, analytics and experimentation strategy for Games --- TITLE: Senior Game Designer - Lion Studios EMPLOYER: Tripledot LOCATION: Berlin (unspecified) SALARY: Not disclosed POSTED: 2026-03-31 APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4828304101 EXCERPT: Senior Game Designer - Lion Studios Berlin Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. This role will be working at Lion Studios Lion Studios is a mobile games publisher that works with mobile developers to get their games discovered by players around the world. Headquartered in San Francisco, Lion Studios' creative and strategy teams utilize their expertise to help game developers break through the noise and grow their businesses. Since launching in 2018, Lion Studios has driven 90% of its games to the Top 10 in the App Store and Google Play and helped drive 16 games to #1 in the US App Store's Top Free chart. Role Overview As a Game Design Generalist at Lion Studios, you will be the creative engine driving the next generation of mobile hits. You will partner with diverse external studios to ideate and prototype --- TITLE: UX Researcher, Games, Google Play EMPLOYER: Google LOCATION: Bengaluru, Karnataka, India (unspecified) SALARY: Not disclosed POSTED: 2026-06-09 PARENTAL_LEAVE_WEEKS: 18 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 18 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://www.google.com/about/careers/applications/signin?jobId=CiUAL2FckWgzuuot3uJx-oRBc1Bc3FePmlxTtLMLC1t60wQ3hhaEEjsACxwdTF1bBkKhr9aYI1ggHKKFf5uoVDzDZc4laNTFdTDYk-8aTv2l2bdCeB80NcSfQX1fGN2dMlrSMQ%3D%3D_V2&loc=IN&title=UX+Researcher EXCERPT: UX Researcher, Games, Google Play Bengaluru, Karnataka, India At Google, we "Focus on the user and all else will follow." As a User Experience Researcher (UXR), you make this possible. You will join our multi-disciplinary UX team, collaborating with Engineering and Product Management, to gather insights and create industry-leading products. You'll play a critical role in helping your team understand user needs and will drive impact at all stages of product development, ensuring products are useful, usable, and helpful. You will explore user behaviors and motivations by conducting primary research, including: field studies, interviews, diary studies, ethnography, surveys, usability testing, and logs analysis. You will also grow within a supportive UXR community offering mentorship, regular meetups, and exclusive internal tools. The Google Play Games team is dedicated to delivering the best gaming experiences to billions of users globally. In this role, you are embarking on an ambitious multi-year plan to drive significant growth in the multi-billion-dollar Play business by expanding and improving the multiplatform experiences, game store surfaces, loyalty program, and various features focused on gamer engagement. By joining this team, you will have the chance to contribute to the future of gaming. Google Play offers music, movies, books, apps and games for devices, powered by the cloud. It syncs across devices and on the web. As part of the Android and Mobile team, Googlers working on Google Play do everything from engineering our backend systems, to shaping product strategy, to forming great content partnerships. They make it possible for --- TITLE: Playtest Lead — ClusterCraft Contract / part-time · ~8-10 hrs/week · EMPLOYER: Strong Compute LOCATION: Sydney, NSW (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.lever.co/strongcompute/354d279c-71f6-4dd1-903b-6b6d6d298bc0 EXCERPT: Playtest Lead — ClusterCraft Contract / part-time · ~8-10 hrs/week · Sydney, NSW ClusterCraft is a tycoon/resource manager style game about running an AI compute cluster - power, cooling, GPUs, networking, training workloads, and the costs that tie them together. Built as a game/simulator for our real product. After a year of dev, we're ready for players. See what it looks like: https://www.youtube.com/playlist?list=PLteq7Tjf0g7To2nG5PPfvCX9KYmc0pctc The job Run 5 playtest sessions/week. Source testers, schedule, run, synthesize, hand structured feedback to devs. Sessions are 10-30 min today; we want them longer. The hard part ClusterCraft needs feedback from two audiences: tycoon gamers and infra/FinOps people. If you already have a foothold in either community, that's most of why we'd hire you. Bonus, not required Tune variables and level design yourself if you're technical. Logistics Initial onboarding sessions for a few hours with our team for you to understand the simulator and its features. Work hours of your choosing (subject to playtester availability) most of the time.. (Most of our team centers around Sydney time zone.) Rate depends on experience and network - tell us what you'd want. About us Strong Compute makes software manage high performance compute assets across multiple cloud vendors. We are a startup, largely based in Sydney and have been in operation for over 4 years. --- TITLE: Sr Software Engineer - Gameplay (NST) EMPLOYER: Nintendo Co.,Ltd. LOCATION: Redmond, WA (unspecified) SALARY: $149K-$224K POSTED: 2026-01-21 APPLY_URL: https://careers.nintendo.com/?gh_jid=4094467009 EXCERPT: Sr Software Engineer - Gameplay (NST) Redmond, WA Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume! Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. For --- TITLE: IT Business Controls Manager EMPLOYER: World Kinect Corp LOCATION: MIAMI, FL (unspecified) SALARY: Not disclosed POSTED: 2026-05-20 K401_MATCH: yes (not source-backed) APPLY_URL: https://wfscorp.wd5.myworkdayjobs.com/wfscareers/job/MIAMI-FL/IT-Business-Controls-Manager_R22508 EXCERPT: IT Business Controls Manager MIAMI, FL posted: Posted 23 Days Ago --- TITLE: Technical Artist - Monopoly GO! EMPLOYER: Niantic LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2026-05-20 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/5221504008?gh_jid=5221504008 EXCERPT: Technical Artist - Monopoly GO! Exciting opportunity for a Technical Artist to join our Monopoly GO! team and collaborate with top-tier artists and engineers on a global mobile game. Drive asset integration, optimize pipelines, and create content using Unity and leading 2D/3D tools. Shape the future of gaming with Scopely and help millions of players discover their favorite worlds. --- TITLE: Principal Visual Development Artist EMPLOYER: Netflix LOCATION: Helsinki,Finland (onsite) SALARY: Not disclosed POSTED: 2026-05-08 K401_MATCH: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315837388?microsite=netflix.com EXCERPT: Principal Visual Development Artist Helsinki,Finland Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time. Principal Visual Development Artist - Next Games, A Netflix Game Studio On-site, Helsinki Who we are From games on TV to mobile and web, Next Games is a Netflix first-party studio that develops approachable games to entertain a diverse, global audience. We design games that Netflix members can enjoy every day as part of their subscription. Our games released on Netflix to date include TV games Boggle Party, Pictionary Game Night, Party Crashers: Fool Your Friends, and Underwatermelon, as well as Netflix Puzzled, available on mobile devices and on tudum.com. We proudly combine our Finnish game development culture with Netflix's global entertainment culture, embracing the strengths of both and empowering our talented and diverse teams to deliver their best work yet. The Role As the Principal Visual Development Artist, you will serve as the primary visual catalyst for Netflix Puzzled, defining the artistic direction for the game and its expanding array of features. This hands-on position requires a seasoned artist with deep proficiency in illustration, design, and motion to produce high-impact imagery that raises the product's quality standards. You will partner with the Art Lead, Game Design, and Product teams --- TITLE: Senior Product Manager - Enterprise AI for Game Development EMPLOYER: NVIDIA Corporation LOCATION: US, CA, Santa Clara (unspecified) SALARY: Not disclosed POSTED: 2026-06-09 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-Product-Manager---Enterprise-AI-for-Game-Development_JR2019278 EXCERPT: Senior Product Manager - Enterprise AI for Game Development US, CA, Santa Clara posted: Posted 3 Days Ago --- TITLE: Staff Engineer_Monopoly GO! EMPLOYER: Niantic LOCATION: Spain (unspecified) SALARY: Not disclosed POSTED: 2026-05-08 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/5195130008?gh_jid=5195130008 EXCERPT: Staff Engineer_Monopoly GO! Spain Join our team as a Staff Engineer for Monopoly GO! Lead a talented team, drive technical excellence, and shape the future of mobile gaming. Collaborate with top talent, work on cutting-edge features, and make a global impact with one of the world's most celebrated mobile games. Grow your career with Scopely in Sevilla! --- TITLE: Senior Account Manager, Manufacturing and Physical AI EMPLOYER: NVIDIA Corporation LOCATION: 2 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Germany-Munich/Senior-Account-Manager--Manufacturing-and-Physical-AI_JR2019402 EXCERPT: Senior Account Manager, Manufacturing and Physical AI 2 Locations posted: Posted 2 Days Ago --- TITLE: Tétris - Senior Designer (m/w/d) Innenarchitektur EMPLOYER: Jones Lang LaSalle LOCATION: 3 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-01 K401_MATCH: yes (not source-backed) APPLY_URL: https://jll.wd1.myworkdayjobs.com/jllcareers/job/Berlin-DEU/Ttris---Senior-Designer--m-w-d--Innenarchitektur_REQ494611 EXCERPT: Tétris - Senior Designer (m/w/d) Innenarchitektur 3 Locations posted: Posted 11 Days Ago --- TITLE: Principal Character Technical Artist EMPLOYER: 2K LOCATION: San Mateo, California, United States (unspecified) SALARY: $133K-$198K POSTED: 2026-05-11 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/2k/jobs/7731499003 EXCERPT: Principal Character Technical Artist San Mateo, California, United States WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better. What We Need: Characters are the heart of our free-to-play AAA multiplayer action game and the core driver of our economy. Because of this, the Principal Character Technical Artist is one of the most vital roles in our studio. You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and animation pipelines to actively expand the creative decision space for our playable characters. Your technical foresight will directly inform the design process, inspiring the creative leadership with what we are truly capable of building. What You'll Do: - Creative Partnership & Strategy: Partner with Pillar teams to shape feature development. Identify technical risks early, propose innovative solutions that elevate core mechanics, and provide strategic estimates to guide R&D investments. - Technical Innovation & Fidelity: Establish and own the technical standards for character rigging, technical animation, and dynamic presentation (cloth, hair, physics) in UE5. Actively prototype --- TITLE: Video Game Specialist (US) - Freelance AI Trainer Project EMPLOYER: Agency LOCATION: United States of America (unspecified) SALARY: $6-$65/hr POSTED: 2026-06-07 APPLY_URL: https://job-boards.eu.greenhouse.io/agency/jobs/4788674101 EXCERPT: Video Game Specialist (US) - Freelance AI Trainer Project United States of America Are you an experienced PC gamer eager to help shape the future of AI? Large-scale language models are expanding beyond text into interactive, AI-generated environments capable of simulating dynamic virtual worlds. With high-quality human feedback, these systems can improve spatial reasoning, objective tracking, responsiveness, and environmental consistency. That training data begins with you-we need your gaming experience to help refine the next generation of AI-driven world models. We're looking for raters based in the US West region with strong PC gaming experience, particularly familiarity with keyboard and mouse controls and standard WASD movement. This project involves interacting directly with an AI-generated world model to navigate environments, complete defined objectives, and evaluate how effectively the system responds to player inputs and in-game scenarios. On a typical session, you will navigate through virtual environments, complete structured tasks or objectives, assess world coherence and responsiveness, identify navigation or physics inconsistencies, and document reproducible issues in model behavior. You will provide clear, structured feedback on performance gaps, unexpected behaviors, objective clarity, environmental realism, and interaction smoothness. Attention to detail and the ability to articulate gameplay observations precisely are essential. Strong PC gaming experience is required. Familiarity with first-person or third-person navigation using WASD controls is essential. Prior experience in Gaming QA, bug reporting, structured playtesting, or usability testing is a significant plus. Entry-level candidates with strong gaming proficiency and the ability to document observations clearly are encouraged to apply. Ready to --- TITLE: Principal Engineer, AI Platform EMPLOYER: Epic Games LOCATION: BLANK,BLANK,Multiple Locations (unspecified) SALARY: $223K-$327K POSTED: 2026-05-19 K401_MATCH: yes (not source-backed) APPLY_URL: https://epicgames.com/careers/jobs/5996487004?gh_jid=5996487004 EXCERPT: Principal Engineer, AI Platform BLANK,BLANK,Multiple Locations WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. ONLINE INFRASTRUCTURE What We Do We enable Epic's online services teams to build, deploy, and manage services that are used by more than half a billion players around the world. Our mission is to provide world class tools and platforms to improve the experience of our developers and make it easier, faster, and safer to build, operate, and scale their applications. We operate at massive scale as one of the largest cloud computing users in the world. What You'll Do Epic Games is the creator of Fortnite, Unreal Engine, and the Epic Games Store - a company that has shaped the way billions of people play, create, and connect. We build the foundational technology that powers some of the largest interactive experiences on the planet, and we give those tools to creators and developers around the world through open ecosystems. Behind the products is an engineering organization that operates at rare scale: real-time infrastructure for hundreds of millions of players, a game engine used across film, --- TITLE: Developer Technology Engineer - AI EMPLOYER: NVIDIA Corporation LOCATION: 3 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-06-04 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/China-Shanghai/Developer-Technology-Engineer---AI_JR2017060-1 EXCERPT: Developer Technology Engineer - AI 3 Locations posted: Posted 8 Days Ago --- TITLE: Software Engineer II- Athlete Order (REMOTE) EMPLOYER: Dick's Sporting Goods LOCATION: Remote - US (remote) SALARY: Not disclosed POSTED: 2026-06-11 K401_MATCH: yes (not source-backed) APPLY_URL: https://dickssportinggoods.wd1.myworkdayjobs.com/DSG/job/Remote---US/Software-Engineer-II--Athlete-Order--REMOTE-_202608573 EXCERPT: Software Engineer II- Athlete Order (REMOTE) Remote - US posted: Posted Yesterday --- TITLE: Software Engineer 5 - Games SDK EMPLOYER: Netflix LOCATION: USA - Remote (remote) SALARY: $388K-$558K POSTED: 2026-05-04 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315796514?microsite=netflix.com EXCERPT: Software Engineer 5 - Games SDK USA - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. The Games Experiences Platform team is the core integration layer between game developers, players, and the Netflix ecosystem. We provide the SDKs, APIs, core services, and foundational infrastructure that enable delivery of delightful, high-quality player experiences with agility, consistency and reliability. We are looking for a Senior Software Engineer with mobile expertise to work on our Games SDK to help us evolve the way people develop and play games. You will play a pivotal role in building the products and features that enable game developers to integrate their games into the Netflix service. In the process, you will help create an immersive environment for Netflix members to discover and play games. What you will do Develop product features and foundational infrastructure for the Games SDK and corresponding bindings to common game engine plugins (Unity, Unreal) Collaborate cross-functionally with product, design, and engineering partners to scope project roadmaps and build functionality to level up our game developer experience Engage with game development partners to understand developer pain points and troubleshoot issues, and drive prioritization and execution of the right solutions Architect maintainable, performant --- TITLE: Senior Combat Designer (AI archetype) EMPLOYER: 2K LOCATION: Montréal, Quebec, Canada (unspecified) SALARY: Not disclosed POSTED: 2026-05-06 APPLY_URL: https://job-boards.greenhouse.io/2k/jobs/7724136003 EXCERPT: Senior Combat Designer (AI archetype) Montréal, Quebec, Canada As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will be responsible for expanding and building on the ideas of player expression and emergent design experiences. Utilizing your deep knowledge of Unreal Engine, you will develop interactive AI characters to support the overall creative vision for our project, ensuring that our ambitious design goals are achieved and ultimately bring the richly imagined world of BioShock to life. What You'll Do: - Work with the Leads, Design Director, and the design team to pitch and develop interactive AI characters and execute the vision for the game. - Act as the primary owner of AI and combat implementation in cross-disciplinary pods. - Develop working prototypes of AI and combat scenarios. - Communicate progress, workflows, and availability of AI and combat standards to content developers. - Maintain and tune assigned combat AI behavior and parameters through to project completion. - Create detailed and easy-to-follow design documentation. - Collaborate across development sites in Novato and Montreal on a day-to-day basis. - Expand and build on the ideas of player expression and emergent design experiences. - Use your creativity to execute on design goals and solve design challenges that push our games forward. - Participate in brainstorm sessions, refine, and execute on ideas within a schedule. - Collaborate with cross-disciplinary teams to execute on design implementation and --- TITLE: Principal Software Engineer EMPLOYER: Zynga LOCATION: Austin, TX; Toronto, Canada (unspecified) SALARY: $119K-$169K POSTED: 2026-04-23 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5977896004 EXCERPT: Principal Software Engineer Austin, TX; Toronto, Canada Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Position Overview: Come join the team at Zynga making an impact across all of the company's games - Mobile Game Tech! Do you love developing data models and visualizations to help teams make strategic decisions? This analyst role is a key figure in our cost transparency efforts on the FinOps team, delivering critical insights into service costs. This position also provides dashboards, data visualizations, and analyses --- TITLE: UI Artist EMPLOYER: Epic Games LOCATION: Porto Alegre,Rio Grande do Sul,Brazil (unspecified) SALARY: Not disclosed POSTED: 2026-05-19 K401_MATCH: yes (not source-backed) APPLY_URL: https://epicgames.com/careers/jobs/6000102004?gh_jid=6000102004 EXCERPT: UI Artist Porto Alegre,Rio Grande do Sul,Brazil WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do As a UI Artist, you will collaborate with UX designers to design features and UX/UI systems by generating high-fidelity mockups, prototypes, design systems, and style guides. You will assist the UI Technical Designers and UI Engineers to build out the designs into rapid prototypes and shippable UI to players. In this role, you will have the ability to take wireframes and bring them to life while improving the UX with visuals. You will also implement final art in Unreal Editor using UMG, animations, materials, etc. In this role, you will - Work collaboratively with UX Design, Tech UI Design, and Engineering to create AAA-quality UI experiences - Actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation, and motion design - Create new material --- TITLE: Executive Producer, Party Games EMPLOYER: Netflix LOCATION: Los Angeles,California,United States of America | Los Gatos,California,United States of America (unspecified) SALARY: $280K-$570K POSTED: 2026-05-15 NON_BIRTH_PARENT_LEAVE_WEEKS: 8 (not source-backed) K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://explore.jobs.netflix.net/careers/job/790315936397?microsite=netflix.com EXCERPT: Executive Producer, Party Games Los Angeles,California,United States of America | Los Gatos,California,United States of America At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. As an Executive Producer for the Party and Puzzle Games Portfolio, you will be an operational leader in our game development process, driving strategic initiatives and ensuring excellence across a large portfolio of games. As strategic partner to the General Manager, you will work to turn the portfolio strategy into games for our players. Drawing from deep experience in developing, operating, and publishing games, you will influence the portfolio, overall game strategy and deliver high-quality outcomes. Your role will involve managing a team of producers, fostering a culture of innovation, collaboration, and continuous improvement while delivering amazing game experiences to our players. Responsibilities: Executive Production: Accountable for portfolio-level production excellence. You will work with the General Manager to ensure successful execution of the GM's portfolio strategy. You will focus on quality, predictability, and performance of the titles in your portfolio while considering the overall Netflix Games goals. Strategic Leadership: Influence and shape the overall games production strategy, leveraging your recognized industry expertise to drive the success of our portfolio. People Leadership: Lead and mentor a team --- TITLE: Game Day Event Staff, Security EMPLOYER: Comcast Corporation LOCATION: PA - Philadelphia, 3601 S Broad St (unspecified) SALARY: Not disclosed POSTED: 2026-06-11 PARENTAL_LEAVE_WEEKS: 4 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 4 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://comcast.wd5.myworkdayjobs.com/Comcast_Careers/job/PA---Philadelphia-3601-S-Broad-St/Game-Day-Event-Staff--Security_R439233 EXCERPT: Game Day Event Staff, Security PA - Philadelphia, 3601 S Broad St posted: Posted Yesterday --- TITLE: Dual Rate Table Games Supv/Dealer (PT) EMPLOYER: Boyd Gaming LOCATION: King of Prussia, PA, United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.smartrecruiters.com/BoydGaming/3743990012350436-dual-rate-table-games-supv-dealer-pt- EXCERPT: Dual Rate Table Games Supv/Dealer (PT) King of Prussia, PA, United States Company Description: Boyd Gaming Corporation has been successful in gaming jurisdiction in which we operate in the United States and is one of the premier casino entertainment companies in the United States. Never content to rest upon our successes, we will continue to evolve and retain a position of leadership in our industry. Our past success, our current business philosophies and our sound business planning, combine to position Boyd Gaming Corporation to maximize value for our shareholders, our team members and our communities. Job Description: Summary Providing excellent customer service to our guests, a Dual Rate Table Games Supervisor/Dealer may work as a Dealer or a Table Games Supervisor or Boxperson on any assigned shift. When acting in the capacity of a Supervisor you will assist in the responsibilities of the day to day activities of table games operations ensuring gaming protection. Job Duties Dealer Will provide prompt, courteous and accurate service. Maintains continuous security of assigned game at all times Deal game according to standard rules, company procedures, and applicable gaming regulations. Shuffle and deal cards accurately to customers. Quickly and accurately calculate face value of cards. Exchange cash for proper denominations of chips. Pick up losing bets and cards from customer's betting square. Pay winning bets and place chips in appropriate betting square. Complete any required forms, records, and documents. Supervisor Capacity Provides oversight of table games operations supporting the dealers in game accuracy. Records accurate --- TITLE: Senior UX Designer EMPLOYER: Zynga LOCATION: Bay Area, CA; Toronto, Canada (unspecified) SALARY: $76K-$148K POSTED: 2026-06-03 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/6009355004 EXCERPT: Senior UX Designer Bay Area, CA; Toronto, Canada Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Position Overview: Zynga is looking for a Senior UX Designer to work on our new mobile game. This is a unique opportunity to be the primary architect of the player experience and collaborate directly with Project Leads to define, shape, and execute a groundbreaking XD vision from the ground up, allowing you to significantly influence the design direction. You are not just a service provider; --- TITLE: Stage-/afstudeeropdracht - HBO -Thales Naval Game - Game Developer EMPLOYER: Thales LOCATION: Hengelo, Overijssel, Netherlands (unspecified) SALARY: Not disclosed POSTED: 2026-06-08 K401_MATCH: yes (not source-backed) APPLY_URL: https://thales.wd3.myworkdayjobs.com/Careers/job/Hengelo/Stage--afstudeeropdracht---HBO--Thales-Naval-Game----Game-Developer_R0310566/apply EXCERPT: Stage-/afstudeeropdracht - HBO -Thales Naval Game - Game Developer Hengelo, Overijssel, Netherlands Exciting opportunity for Thales as a Game Developer Intern! Collaborate on innovative naval and defense games, develop custom UIs, and work with cutting-edge technologies like Unity and RoboCode. Gain hands-on experience in a dynamic, international environment and help shape the future of naval gaming. Apply now to make your mark! --- TITLE: Senior Gameplay Analytics Engineer (Unreal Engine) EMPLOYER: 2K LOCATION: Novato, California, United States (onsite) SALARY: $109K-$161K POSTED: 2026-05-06 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/2k/jobs/7724805003 EXCERPT: Senior Gameplay Analytics Engineer (Unreal Engine) Novato, California, United States #LI-Onsite Who We Are: 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K, renowned BioShock®️, Borderlands®️, Mafia, Sid Meier's Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR®️ 2K. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role. If you're interested in the job and think you --- TITLE: Simulator Technican-1 EMPLOYER: CAE Inc. LOCATION: Perth (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 APPLY_URL: https://cae.wd3.myworkdayjobs.com/Career/job/Perth/Simulator-Technican-1_119983 EXCERPT: Simulator Technican-1 Perth posted: Posted 30+ Days Ago --- TITLE: Senior Counsel, iGaming & Sportsbook EMPLOYER: Magic Eden LOCATION: Remote, Melbourne, Victoria, Australia (remote) SALARY: Not disclosed POSTED: 2026-03-10 APPLY_URL: https://jobs.ashbyhq.com/magiceden/94dc960c-fb7b-40dc-a573-941cb61f80aa EXCERPT: Senior Counsel, iGaming & Sportsbook Remote, Melbourne, Victoria, Australia The Story Magic Eden became one of the fastest companies in history to reach unicorn status, hitting the mark just 9 months after launch. When we entered NFTs, we didn't just join the market, we redefined it by being faster, sharper operators than the legacy players. We did it on Solana, we did it on Bitcoin, and now we are doing it for iGaming. Dicey is our next frontier. We are leveraging blockchain as a payment rail to build a high-performance, real-time sports betting and casino platform. We aren't just building another operator; we're rewriting the rules of the game. The Opportunity We are looking for a Legal & Regulatory Strategist who thinks like a builder. This isn't a traditional 9-to-5 "compliance check" role. You will be a core thought partner to our Product, Engineering, and GTM teams, helping us navigate the complex intersection of global wagering, crypto-native assets, and hyper-growth. If you have lived and breathed the iGaming world and are tired of being told "no" by traditional corporate structures, we want to talk to you. What You'll Actually Do - Architect the Playbook: You won't just follow rules; you'll help design the regulatory frameworks for a new paradigm in Web3 wagering. - Partner with Product: Sit in the room with engineers and product leads to build features that are "compliant by design." - Navigating the Global Map: Help us solve the puzzle of global expansion, identifying where to move, --- TITLE: Director of Product EMPLOYER: Zynga LOCATION: Austin, TX; Barcelona, Spain; Bay Area, CA; London, UK; Toronto, Canada (unspecified) SALARY: $172K-$200K POSTED: 2025-07-22 MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/zyngacareers/jobs/5587227004 EXCERPT: Director of Product Austin, TX; Barcelona, Spain; Bay Area, CA; London, UK; Toronto, Canada Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Position Overview We are looking for a Director of Product who can bring its games to the forefront of the industry: building unforgettable social experiences, connecting hundreds of millions of people throughout the world, and delighting their users through games. Equipped with user data, you will have the freedom to provide experience, direction, and measurable performance to the game --- TITLE: Senior Developer Technology Engineer - AI EMPLOYER: NVIDIA Corporation LOCATION: 6 Locations (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-Developer-Technology-Engineer---AI_JR1996103 EXCERPT: Senior Developer Technology Engineer - AI 6 Locations posted: Posted 30+ Days Ago --- TITLE: Part-Time Mechanic - Bowling & Gaming - Gamescape EMPLOYER: Cinemark Holdings Inc LOCATION: 01174 Gamescape by Cinemark, Greenville, TX (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 APPLY_URL: https://cinemark.wd1.myworkdayjobs.com/cinemark/job/01174-Gamescape-by-Cinemark-Greenville-TX/Part-Time-Mechanic---Bowling---Gaming---Gamescape_R36245 EXCERPT: Part-Time Mechanic - Bowling & Gaming - Gamescape 01174 Gamescape by Cinemark, Greenville, TX posted: Posted 30+ Days Ago --- TITLE: Web Tools Backend Engineer_Monopoly GO! EMPLOYER: Niantic LOCATION: Spain (unspecified) SALARY: Not disclosed POSTED: 2026-03-23 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/5156257008?gh_jid=5156257008 EXCERPT: Web Tools Backend Engineer_Monopoly GO! Spain Embrace the role of a Web Tools Backend Engineer and help shape the future of live game tools for Monopoly GO! Work with C# to build scalable backend systems, APIs, and internal tools. Collaborate with talented teams, drive backend innovation, and make a real impact in the world of mobile gaming. Grow your career with us! --- TITLE: Senior AI Programmer EMPLOYER: Epic Games LOCATION: Vancouver,British Columbia,Canada (unspecified) SALARY: CAD 166K-244K POSTED: 2026-05-22 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://epicgames.com/careers/jobs/6004763004?gh_jid=6004763004 EXCERPT: Senior AI Programmer Vancouver,British Columbia,Canada WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. PROGRAMMING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We're always improving on the tools and technology that empower content developers worldwide. What You'll Do We are a new and growing team at Epic, aiming to build innovative new experiences and technology. As a Senior Gameplay AI Programmer, you'll play a critical role on a small, focused team. You'll own core AI features and drive collaborative development between programmers, designers, and artists, working with cutting-edge technologies and talented teams to build impactful experiences from concept to delivery. In this role, you will - Collaborate with art, design, and engine AI teams to create, iterate on, and improve gameplay AI features - Experiment with game design and iterate rapidly, making strong technical and algorithmic decisions - Drive, build, and maintain core AI systems shared in the Fortnite AI ecosystem - Optimize, debug, and maintain gameplay AI systems to deliver high-quality experiences across all --- TITLE: QA Manager - Monopoly GO! EMPLOYER: Niantic LOCATION: Location not specified (unspecified) SALARY: Not disclosed POSTED: 2026-04-23 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/5142681008?gh_jid=5142681008 EXCERPT: QA Manager - Monopoly GO! Embrace the role of a QA Manager for Monopoly Go! Lead a talented QA team, drive quality initiatives, and shape the future of mobile gaming. Collaborate across functions, champion continuous improvement, and ensure the highest standards in a dynamic, innovative environment. Make an impact with a global leader in interactive entertainment. --- TITLE: Senior Software Engineer 2, Game Systems EMPLOYER: Zwift LOCATION: Remote - eligible US locations (remote) SALARY: $128K-$204K POSTED: 2026-02-03 K401_MATCH: yes (not source-backed) APPLY_URL: https://zwift.com/careers?gh_jid=8401156002 EXCERPT: Senior Software Engineer 2, Game Systems Remote - eligible US locations Location: Remote - eligible US locations About the role and about you: As Senior Software Engineer, Game Systems, you'll work with a team of talented engineers to ensure that Zwift customers have a smooth, stable game experience across all of our supported platforms, including iOS, Windows, Android, Mac, and Apple TV. You will work at the heart of our custom game platform, and play an important role in building and optimizing our game systems, application architecture, and player-facing experiences. This role is ideal for engineers with strong C++ skills who can effectively deliver results, deal with ambiguity, and collaborate closely with teammates and stakeholders. You will focus on writing high-quality, testable code, improving application performance, creating instrumentation and metrics, and ensuring compatibility across a wide range of platforms and devices. You will have the opportunity to shape the technical foundation of our game and help us innovate in the fitness gaming space. If you're excited about solving complex technical challenges, driving engineering and operational excellence, and working on a product that inspires millions of users worldwide, we'd love to hear from you! What you'll do: - Design and implement game features and systems in C++ for all Zwift platforms (iOS, Windows, Android, Mac, Apple TV), ensuring optimal performance and maintainability. - Collaborate with cross-functional teams, including game engineers, backend engineers, product managers, and UX designers to design, plan, test, and deliver high-quality features. - Optimize game performance through profiling, --- TITLE: Part-Time Assistant Manager - Gamescape EMPLOYER: Cinemark Holdings Inc LOCATION: 01174 Gamescape by Cinemark, Greenville, TX (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 APPLY_URL: https://cinemark.wd1.myworkdayjobs.com/cinemark/job/01174-Gamescape-by-Cinemark-Greenville-TX/Part-Time-Assistant-Manager---Gamescape_R36234 EXCERPT: Part-Time Assistant Manager - Gamescape 01174 Gamescape by Cinemark, Greenville, TX posted: Posted 30+ Days Ago --- TITLE: Senior Gameplay Designer EMPLOYER: Epic Games LOCATION: BLANK,BLANK,Multiple Locations (unspecified) SALARY: $145K-$212K POSTED: 2026-06-01 K401_MATCH: yes (not source-backed) APPLY_URL: https://epicgames.com/careers/jobs/6006487004?gh_jid=6006487004 EXCERPT: Senior Gameplay Designer BLANK,BLANK,Multiple Locations WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is looking for a Gameplay Designer to help create compelling gameplay experiences across combat, progression, systems, moment-to-moment mechanics, and live gameplay content for our collaboration with Disney. In this role, you'll partner closely with design leadership, art, programming, animation, UX, audio, production, and QA to deliver high-quality features from concept through ship. You will own and iterate on gameplay systems, mechanics, and content while balancing player experience, readability, accessibility, engagement, and long-term retention. The ideal candidate is highly collaborative, deeply player-focused, and comfortable working in a fast-paced cross-disciplinary environment where iteration and feedback are core to development. In this role, you will - Work in close collaboration with project leads & directors to design, prototype, tune, and ship features and systems that support the --- TITLE: Early Careers Talent Partner EMPLOYER: Tripledot LOCATION: Jakarta (unspecified) SALARY: Not disclosed POSTED: 2026-04-08 FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4835161101 EXCERPT: Early Careers Talent Partner Jakarta Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. About the Role Tripledot Studios is building a long-term talent pipeline in Indonesia to address gaps in specialized game development roles. You will design, launch, and scale early careers programs - from university partnerships to academy/bootcamp models - and convert top talent into full-time hires. Key Responsibilities - Define and execute an early-career strategy in Indonesia - Build and manage university partnerships - Design and run academy / bootcamp programs - Own the end-to-end funnel (sourcing → selection → program → hiring) - Partner with hiring managers to ensure job-ready talent quality - Track KPIs, conversion rates, and program impact Requirements - HR / Talent Acquisition professional with experience building or managing early-career programs - Strong stakeholder management & cross-functional collaboration - Data-driven (comfortable with funnel metrics & hiring --- TITLE: Software Manager, Infra Tools AI Team EMPLOYER: NVIDIA Corporation LOCATION: Israel, Raanana (unspecified) SALARY: Not disclosed POSTED: 2026-06-11 K401_MATCH: yes (not source-backed) APPLY_URL: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/Israel-Raanana/Manager--Infra-Tools-AI_JR2016759 EXCERPT: Software Manager, Infra Tools AI Team Israel, Raanana posted: Posted Yesterday --- TITLE: Head of Gamified CXs, Lifecycle Experiences EMPLOYER: Amazon LOCATION: Bengaluru, Karnataka, IND (unspecified) SALARY: Not disclosed POSTED: 2026-06-01 PARENTAL_LEAVE_WEEKS: 6 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 6 (not source-backed) K401_MATCH: yes (not source-backed) FERTILITY_FAMILY_BUILDING_BENEFITS: yes (not source-backed) ADOPTION_ASSISTANCE_OFFERED: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) CHILDCARE_SUBSIDY: yes (not source-backed) APPLY_URL: https://www.amazon.jobs/en/jobs/10435298/head-of-gamified-cxs-lifecycle-experiences EXCERPT: Head of Gamified CXs, Lifecycle Experiences Bengaluru, Karnataka, IND As a Senior Product Manager / Head of Gamified Experiences on Amazon, you will own the product vision and execution roadmap for our Gamified Experiences charter. This charter sits at the intersection of behavioral science, game mechanics, and customer lifecycle strategy - and is responsible for designing and scaling engagement systems that transform occasional buyers into deeply settled customers across our emerging locales. You will lead the end-to-end product strategy for milestone-based rewards, missions, challenges, and progression systems that drive measurable increases in purchase frequency, selection width, and customer retention. Your systems will determine which gamified intervention to present, to whom, at what lifecycle stage, and with what reward construct - powered by our Intelligence Models and orchestrated through our agentic platform. This is a strategic and technical role that requires equal comfort with game design frameworks, ML-powered personalization, and financial sustainability modeling. You will work closely with applied scientists, software engineers, marketing stakeholders, and category teams to ship experiences that delight hundreds of millions of customers while driving settlement across India, Mexico, Brazil, Turkey, Saudi Arabia, UAE, Australia, Singapore, and South Africa. A day in the life Define and drive the 3-year product vision for Gamified Experiences across all emerging locales Own the P&L for gamification programs - including advertiser funding models Ship milestone-based rewards, missions, and progression systems that measurably improve customer settlement metrics Build and maintain the gamification configuration platform (Rewards Console) enabling self-service challenge creation by category --- TITLE: Site Merchandiser EMPLOYER: Epic Games LOCATION: BLANK,BLANK,Multiple Locations (unspecified) SALARY: $79K-$116K POSTED: 2026-05-08 K401_MATCH: yes (not source-backed) MENTAL_HEALTH_SUPPORT: yes (not source-backed) APPLY_URL: https://epicgames.com/careers/jobs/5992272004?gh_jid=5992272004 EXCERPT: Site Merchandiser BLANK,BLANK,Multiple Locations WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. PRODUCT MANAGEMENT What We Do Product Management partners with game development, publishing, marketing, and platform teams to deliver a data- and market-driven product strategy aligned with business goals. As part of Epic's Content and Commerce we identify and drive key levers to grow our player base and business. What You'll Do As a Site Merchandiser, you will own the visual presentation, placement, and operational execution of offers in the Fortnite Item Shop to maximize revenue and player engagement. You will collaborate cross-functionally with assortment planning, marketing, product, tech, art, and external partners to ensure a high-quality, seamless, and compelling shop experience. You will balance creative merchandising instincts with data-driven decision-making, while also driving operational excellence and process improvements across tooling, QA, and automation. You'll play a key role in helping us improve and create the future of the item shop. In this role, you will - Own daily merchandising execution for the Fortnite Item Shop, optimizing layout, placement, bundles, and visual presentation to drive revenue and player engagement --- TITLE: Senior Game AI Programmer EMPLOYER: Meta4 Capital LOCATION: Remote | Montréal, QC, Canada (remote) SALARY: Not disclosed POSTED: 2026-06-10 APPLY_URL: https://jobs.smartrecruiters.com/META4/743999804619833-senior-game-ai-programmer EXCERPT: Senior Game AI Programmer Remote | Montréal, QC, Canada Company Description: Established in 2010, Meta4 is an award-winning game developer based in Montreal, Canada. We have made games for consoles, mobile and VR whose common thread is a sense of pride and passion for what we do. We believe that in order to keep innovating and growing we not only need passionate and competent creators, but we also need compassionate and transparent individuals. Our work at Minority is a collaborative effort and we prioritize working together, as a team, at all times. If you share our same core values, we invite you to consider our open position. Job Description: You are a Games AI Programmer driven to provide innovative and flawless game experiences. You love working in a team of multi-faceted people. You will be working on one of the world's most renowned AAA games. Qualifications: Passion for games in all its forms A deep knowledge of modern game engines and Unreal Engine in particular Knowledge and experience building behaviors and/or behavior authoring systems Knowledge of and experience with using several pathfinding approaches Fluent in C++ and Blueprints An innate problem solver A respectful and disciplined coder and documenter Contagious excitement about exploration Experience having shipped at least 2 titles Ability to use peer and user feedback as inspiration Additional Information: Flexible schedule, Remote working, Competitive salary, Amazing projects, Professional development and kick ass Team! --- TITLE: Product Lead - Paper.io 2 EMPLOYER: Voodoo LOCATION: Amsterdam (hybrid) SALARY: Not disclosed POSTED: 2025-04-04 APPLY_URL: https://jobs.lever.co/voodoo/b7f4121c-346d-4464-8dc8-9380fbe5f928 EXCERPT: Product Lead - Paper.io 2 Amsterdam Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. Team Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working on Paper.io 2. With Paper.io 2, we're building an iconic game that players will never forget! We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards. Role We're looking for a Product Lead to drive the success of Paper.io 2. In this role, you will focus on live operations, economy --- TITLE: Table Games Floor Supervisor- Full Time EMPLOYER: Boyd Gaming LOCATION: Las Vegas, , United States (unspecified) SALARY: Not disclosed POSTED: 2026-06-10 K401_MATCH: yes (not source-backed) APPLY_URL: https://jobs.smartrecruiters.com/BoydGaming/3743990012364746-table-games-floor-supervisor-full-time EXCERPT: Table Games Floor Supervisor- Full Time Las Vegas, , United States Company Description: Boyd Gaming Corporation has been successful in gaming jurisdiction in which we operate in the United States and is one of the premier casino entertainment companies in the United States. Never content to rest upon our successes, we will continue to evolve and retain a position of leadership in our industry. Our past success, our current business philosophies and our sound business planning, combine to position Boyd Gaming Corporation to maximize value for our shareholders, our team members and our communities. Job Description: Oversee table games and employees to ensure that the safety, integrity, security and Company and regulatory policies/procedures of the above are upheld. Supervise, coach, and support dealers. Maintain superior customer service by identifying, cultivating and improving the established player base working towards a positive Company image whenever possible. Job Functions Stand and circulate throughout assigned area. Possess thorough knowledge of games assigned to supervise. Calculate all payoffs. Understand and monitor compliance with gaming regulations, company policies and procedures. Operate computer to access credit line, issue credit. Maintain positive customer relations, evaluate play, and extend complimentary services when appropriate. Direct and supervise dealers in assigned area. Evaluate designated team members' performance on a yearly basis. Monitor changes of cards and dice; inspect new equipment before allowing into play. Resolve customer complaints or refer to Shift Manager when appropriate. Qualifications: Must be 21 years of age. Two (2) years of experience as a Floor Supervisor. Must --- TITLE: Staff Software Engineer, Play Games Discovery EMPLOYER: Google LOCATION: Bengaluru, Karnataka, India (unspecified) SALARY: Not disclosed POSTED: 2026-06-09 PARENTAL_LEAVE_WEEKS: 18 (not source-backed) NON_BIRTH_PARENT_LEAVE_WEEKS: 18 (not source-backed) K401_MATCH: yes (not source-backed) APPLY_URL: https://www.google.com/about/careers/applications/signin?jobId=CiUAL2FckUAZ8Qwehwn11aDP-nzniW1SxA0IccrzE4s-iDP1txWdEjsACxwdTO_cbou-YDxI46xZ0-j4ZC9JU7uy9Q_KKwYjmFsgDC4_oQ5ThYJTs-gZRYTlGw1WwJ87YRNSZw%3D%3D_V2&loc=IN&title=Staff+Software+Engineer EXCERPT: Staff Software Engineer, Play Games Discovery Bengaluru, Karnataka, India Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward. In this role, you will build personalized experiences for gamers on the Play Store through AI/ML recommendations and helping users know about the latest updates in their favorite games. Google Play offers music, movies, books, apps and games for devices, powered by the cloud. It syncs across devices and on the web. As part of the Android and Mobile team, Googlers working on Google Play do everything from engineering our backend systems, to shaping product strategy, to forming great content partnerships. They make it possible for people to do things like buy an ebook or song on their Android phone, then have it --- TITLE: APEX Developer EMPLOYER: DXC Technology LOCATION: ROU - B - BUCHAREST (unspecified) SALARY: Not disclosed POSTED: 2026-05-12 K401_MATCH: yes (not source-backed) APPLY_URL: https://dxctechnology.wd1.myworkdayjobs.com/DXCJobs/job/ROU---B---BUCHAREST/APEX-Developer_51578772 EXCERPT: APEX Developer ROU - B - BUCHAREST posted: Posted 30+ Days Ago --- TITLE: Sales Executive EMPLOYER: World Kinect Corp LOCATION: SINGAPORE (unspecified) SALARY: Not disclosed POSTED: 2026-05-21 K401_MATCH: yes (not source-backed) APPLY_URL: https://wfscorp.wd5.myworkdayjobs.com/wfscareers/job/SINGAPORE/Sales-Executive-II_R22535 EXCERPT: Sales Executive SINGAPORE posted: Posted 22 Days Ago --- TITLE: Senior Economy Designer - Cup Heroes EMPLOYER: Voodoo LOCATION: Paris (unspecified) SALARY: Not disclosed POSTED: 2023-11-29 APPLY_URL: https://jobs.lever.co/voodoo/13ae10b0-354a-4dbb-8542-a2f5b17880d0 EXCERPT: Senior Economy Designer - Cup Heroes Paris Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. Team You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take high-potential prototypes and evolve them into successful, market-ready titles. In this exciting role, your focus will be on Cup Heroes, a game that has already demonstrated significant promise and captured our attention with its compelling core mechanics and engaging gameplay. This is a unique chance to join a project with established momentum while still having a significant impact on its future direction within a dedicated and agile studio environment. Team You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take high-potential prototypes and evolve them into successful, market-ready titles. In this exciting role, your focus will be on Cup Heroes, a game that has already --- TITLE: Senior Manager, Game Production EMPLOYER: Niantic LOCATION: India (unspecified) SALARY: Not disclosed POSTED: 2025-09-25 K401_MATCH: yes (not source-backed) APPLY_URL: https://job-boards.greenhouse.io/scopely/jobs/4903552008?gh_jid=4903552008 EXCERPT: Senior Manager, Game Production India Join our team as a Senior Manager, Game Production and lead the execution of innovative games at the GSN Casino. Drive cross-functional teams, optimize workflows, and deliver world-class player experiences. If you excel in game production, strategic leadership, and thrive in a fast-paced environment, this is your opportunity to shape the future of interactive entertainment. --- [PASTE YOUR RESUME OR SKILLS HERE]